Player Matchup

Ganesha
Ganesha
Aljandro3
Ganesha
Level 146
God Stats
9W - 8L
1,557 SR
Queue Stats
456W - 498L
1,434 Elo+
Solo
Izanami
Izanami
HappilyDoomed
Izanami
Level 69
God Stats
40W - 38L
1,375 SR
Queue Stats
268W - 262L
1,164 Elo+
Party 1
Thor
Thor
MarioMaster14
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,306 Elo+
Solo
Tiamat
Tiamat
WildHearts1
Tiamat
Level 7
God Stats
0W - 3L
1,187 SR
Queue Stats
2W - 9L
1,059 Elo+
Party 1
Pele
Pele
iNeedJuuce
Pele
Level 5
God Stats
0W - 3L
1,187 SR
Queue Stats
0W - 7L
999 Elo+
Party 1
Team Averages
Level 59
1,361 SR
1,192 Elo+

VS

Team Averages
Level 66
1,456 SR
1,410 Elo+
Olorun
Olorun
 
Olorun
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BownerThyme
Sol
Level 28
God Stats
1W - 1L
1,280 SR
Queue Stats
27W - 47L
1,255 Elo+
Party 2
Shiva
Shiva
DiscoNatsu
Shiva
Level 66
God Stats
21W - 8L
1,502 SR
Queue Stats
102W - 125L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aljandro3
Ganesha
9
1 / 0 / 0
5,720
520
3,320
7,047
2,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
9
0 / 2 / 0
5,129
466
3,382
5,251
1,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 0
4,704
428
1,509
8,900
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
8
0 / 2 / 0
4,735
430
2,815
6,611
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 0
4,694
427
843
6,160
1,849
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
3 / 0 / 1
6,063
551
3,703
3,137
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
 
Guan Yu
9
1 / 0 / 2
6,016
547
2,280
5,434
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
 
Loki
9
2 / 0 / 4
5,900
536
3,861
6,941
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,459
496
4,840
5,318
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
12
4 / 0 / 0
7,301
664
3,796
5,378
4,538
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
1
3.5
W
Guan Yu
 
Guan Yu
1
0
2
2
W
Loki
 
Loki
2
0
4
4
L
Ganesha
Aljandro3
Ganesha
1
0
0
1
W
1
1
1
1.5
W
Shiva
4
0
0
4
L
Izanami
0
2
0
0
L
0
4
0
0
L
Tiamat
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,869
Damage
18,480
33,969
Taken
26,208
13,121
Mitigated
13,874
7,269
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,703
1,339
0
940
3,137
1,198
1,344
1,355
1,782
33,407
0
W
Guan Yu
 
Guan Yu
2,280
229
557
1,924
5,434
4,301
0
1,414
4,020
0
18,608
W
Loki
 
Loki
3,861
605
0
3,187
6,941
2,293
0
1,649
5,292
0
30,451
L
Ganesha
Aljandro3
Ganesha
3,320
166
1,527
1,269
7,047
2,770
0
2,989
4,058
22,648
0
W
4,840
2,769
0
1,517
5,318
1,544
59
1,717
3,601
40,766
0
W
Shiva
3,796
221
0
230
5,378
4,538
128
0
5,378
0
40,871
L
Izanami
3,382
1,799
0
284
5,251
1,759
0
1,967
3,284
0
41,822
L
1,509
223
0
2,642
8,900
3,113
0
1,073
7,827
0
22,152
L
Tiamat
2,815
154
0
908
6,611
3,630
0
2,514
4,097
24,150
0
L
843
185
0
639
6,160
1,849
0
0
6,160
0
17,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,982
Gold Earned
30,739
232
Minions Killed
282
0
Camps Cleared
0
937,723
Distance Traveled
1,071,974
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,063
551
43
4
0
185,206
2
W
Guan Yu
6,016
547
25
2
0
214,613
0
W
Loki
5,900
536
62
6
0
254,676
1
L
Ganesha
5,720
520
13
1
0
215,734
1
W
Sol
5,459
496
76
7
0
198,427
0
W
Shiva
7,301
664
76
7
0
219,052
2
L
Izanami
5,129
466
97
9
0
153,088
3
L
Thor
4,704
428
41
4
0
190,397
0
L
Tiamat
4,735
430
45
4
0
179,901
1
L
Pele
4,694
427
36
3
0
198,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role