Player Matchup

Odin
Odin
Masters
Charlios0
Odin
Masters
Level 122
God Stats
3W - 2L
1,468 SR
Queue Stats
74W - 71L
2,264 MMR
Party 2
Charybdis
Charybdis
Masters
INSAN3LOLIF3
Charybdis
Masters
Level 160
God Stats
29W - 50L
1,492 SR
Queue Stats
645W - 652L
2,590 MMR
Solo
Eset
Eset
Masters
Rexthedoor
Eset
Masters
Level 109
God Stats
1W - 3L
1,274 SR
Queue Stats
137W - 67L
2,838 MMR
Solo
Ne Zha
Ne Zha
Masters
xFoRcEee
Ne Zha
Masters
Level 160
God Stats
14W - 9L
1,581 SR
Queue Stats
382W - 332L
2,731 MMR
Solo
Bacchus
Bacchus
Masters
xzjhonaxz
Bacchus
Masters
Level 160
God Stats
10W - 6L
1,749 SR
Queue Stats
327W - 315L
2,253 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 142
1,513 SR
2,535 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,629 SR
2,380 MMR
Artemis
Artemis
Diamond III
 
Artemis
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Terra
Terra
Diamond I
Clayset
Terra
Diamond I
Level 154
God Stats
5W - 4L
1,695 SR
Queue Stats
153W - 148L
2,558 MMR
Solo
Ra
Ra
Masters
RadiolarianLake
Ra
Masters
Level 126
God Stats
15W - 5L
1,812 SR
Queue Stats
145W - 92L
2,826 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Slayer75413
Ah Muzen Cab
Masters
Level 127
God Stats
1W - 3L
1,638 SR
Queue Stats
130W - 74L
2,817 MMR
Party 1
Fenrir
Fenrir
Platinum I
Trenchez
Fenrir
Platinum I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
2,197 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 0 / 2
7,480
623
5,289
6,488
2,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
INSAN3LOLIF3
Charybdis
12
1 / 1 / 0
6,586
549
4,318
9,557
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 6
6,662
555
8,563
7,115
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
xFoRcEee
Ne Zha
11
6 / 2 / 2
6,828
569
7,504
10,448
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xzjhonaxz
Bacchus
11
3 / 1 / 5
6,853
571
4,246
7,949
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
CabrakanKhepriLancelot

VS

Bans
RavanaKing ArthurAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 2 / 4
5,286
441
3,841
7,920
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Clayset
Terra
12
0 / 2 / 0
6,815
568
2,664
8,534
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 6 / 2
6,566
547
3,888
10,474
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Slayer75413
Ah Muzen Cab
11
0 / 1 / 4
6,517
543
6,771
8,224
2,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Trenchez
Fenrir
10
2 / 4 / 2
6,266
522
4,574
10,534
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
5
5
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
4
1
W
Odin
3
0
2
4
L
Terra
Clayset
Terra
0
2
0
0
W
Charybdis
INSAN3LOLIF3
Charybdis
1
1
0
1
L
3
6
2
0.67
W
2
1
6
5
L
Ah Muzen Cab
Slayer75413
Ah Muzen Cab
0
1
4
2
L
Fenrir
Trenchez
Fenrir
2
4
2
0.75
W
Ne Zha
xFoRcEee
Ne Zha
6
2
2
3.5
W
Bacchus
xzjhonaxz
Bacchus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,920
Damage
21,738
41,557
Taken
45,686
20,368
Mitigated
18,465
17,824
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,841
1,492
0
1,025
7,920
2,511
23
2,599
5,321
0
27,022
W
Odin
5,289
1,721
0
3,271
6,488
2,906
0
2,268
3,952
0
57,397
L
Terra
Clayset
Terra
2,664
558
10
3,052
8,534
5,219
0
268
8,266
45,232
0
W
Charybdis
INSAN3LOLIF3
Charybdis
4,318
2,944
0
5,350
9,557
3,414
0
186
9,371
0
60,947
L
3,888
249
566
1,119
10,474
4,161
164
5,704
4,770
37,766
0
W
8,563
1,191
614
1,543
7,115
2,815
0
2,486
4,629
60,617
0
L
Ah Muzen Cab
Slayer75413
Ah Muzen Cab
6,771
3,415
0
4,063
8,224
2,718
0
2,016
6,208
0
56,379
L
Fenrir
Trenchez
Fenrir
4,574
1,752
0
3,478
10,534
3,856
0
3,268
7,266
0
34,847
W
Ne Zha
xFoRcEee
Ne Zha
7,504
2,201
0
4,673
10,448
3,816
0
741
9,673
0
41,593
W
Bacchus
xzjhonaxz
Bacchus
4,246
720
0
2,373
7,949
7,417
0
785
7,164
13,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
31,450
432
Minions Killed
382
0
Camps Cleared
0
1,160,230
Distance Traveled
1,116,796
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,286
441
48
4
0
208,436
4
W
Odin
7,480
623
109
9
0
261,871
2
L
Terra
6,815
568
111
9
0
231,976
1
W
Charybdis
6,586
549
120
10
0
185,274
3
L
Ra
6,566
547
71
6
0
222,378
2
W
Eset
6,662
555
113
9
0
215,157
2
L
Ah Muzen Cab
6,517
543
88
7
0
220,224
2
L
Fenrir
6,266
522
64
5
0
233,782
1
W
Ne Zha
6,828
569
71
6
0
244,174
2
W
Bacchus
6,853
571
19
2
0
253,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role