Player Matchup

Khepri
Khepri
Diamond III
Austinii
Khepri
Diamond III
Level 160
God Stats
17W - 13L
1,728 SR
Queue Stats
659W - 667L
2,361 MMR
Party 1
Poseidon
Poseidon
Diamond I
CarreoBots
Poseidon
Diamond I
Level 133
God Stats
5W - 3L
1,948 SR
Queue Stats
215W - 191L
2,487 MMR
Solo
Cupid
Cupid
Masters
NOVAKOEHN
Cupid
Masters
Level 78
God Stats
7W - 3L
1,870 SR
Queue Stats
202W - 189L
2,634 MMR
Solo
Tyr
Tyr
Diamond I
Shepārd
Tyr
Diamond I
Level 160
God Stats
6W - 18L
1,643 SR
Queue Stats
267W - 248L
2,513 MMR
Party 1
Kali
Kali
Masters
sigifredo22
Kali
Masters
Level 96
God Stats
11W - 6L
1,861 SR
Queue Stats
316W - 264L
3,019 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,810 SR
2,603 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,671 SR
2,600 MMR
Serqet
Serqet
Masters
Fireballninja
Serqet
Masters
Level 160
God Stats
2W - 2L
1,547 SR
Queue Stats
251W - 208L
2,678 MMR
Solo
Thoth
Thoth
Diamond I
Korravaie
Thoth
Diamond I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 206L
2,565 MMR
Party 2
Shiva
Shiva
Masters
Pоshy
Shiva
Masters
Level 119
God Stats
132W - 122L
1,658 SR
Queue Stats
575W - 569L
2,647 MMR
Solo
Rama
Rama
Masters
fRaison
Rama
Masters
Level 160
God Stats
6W - 0L
1,911 SR
Queue Stats
63W - 48L
2,730 MMR
Party 2
Sylvanus
Sylvanus
Diamond II
leopardoxDDx
Sylvanus
Diamond II
Level 108
God Stats
4W - 1L
1,741 SR
Queue Stats
273W - 263L
2,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Austinii
Khepri
15
2 / 3 / 4
9,852
448
4,710
17,942
19,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
CarreoBots
Poseidon
17
1 / 5 / 4
10,366
471
13,421
17,924
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
NOVAKOEHN
Cupid
16
2 / 8 / 2
10,689
486
9,079
23,999
9,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 1
10,984
499
12,210
27,876
29,149
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 4
10,865
494
14,754
25,032
14,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotCu ChulainnLokiEset

VS

Bans
Da JiPeleCabrakanYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
12,578
572
12,170
21,553
11,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Korravaie
Thoth
19
4 / 4 / 7
12,944
588
20,511
12,184
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
Pоshy
Shiva
20
5 / 0 / 7
14,444
657
17,915
23,565
22,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
fRaison
Rama
20
8 / 1 / 12
14,521
660
27,158
21,649
10,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
leopardoxDDx
Sylvanus
17
3 / 2 / 4
11,279
513
8,042
24,191
22,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
12
Kills
24
24
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Khepri
Austinii
Khepri
2
3
4
1.33
L
Poseidon
CarreoBots
Poseidon
1
5
4
0.6
W
4
5
8
1.6
W
Thoth
Korravaie
Thoth
4
4
7
1.88
L
Cupid
NOVAKOEHN
Cupid
2
8
2
0.38
W
Shiva
Pоshy
Shiva
5
0
7
8.5
L
3
4
1
0.88
W
Rama
fRaison
Rama
8
1
12
14
W
Sylvanus
leopardoxDDx
Sylvanus
3
2
4
2.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,174
Damage
85,796
112,773
Taken
103,142
79,980
Mitigated
73,044
28,723
Healing
47,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Austinii
Khepri
4,710
445
3,263
2,533
17,942
19,713
0
7,442
9,906
25,533
0
L
Poseidon
CarreoBots
Poseidon
13,421
2,003
0
1,706
17,924
7,116
0
8,470
8,711
120,773
0
W
12,170
2,599
0
7,913
21,553
11,773
3,949
4,661
16,892
0
93,800
W
Thoth
Korravaie
Thoth
20,511
455
0
1,092
12,184
5,002
4,998
3,256
8,928
107,314
0
L
Cupid
NOVAKOEHN
Cupid
9,079
4,693
786
7,136
23,999
9,217
1,596
5,289
18,710
0
93,592
W
Shiva
Pоshy
Shiva
17,915
3,824
1,648
15,272
23,565
22,883
1,109
1,666
21,899
0
120,994
L
12,210
484
0
8,980
27,876
29,149
0
1,933
24,978
116
90,057
W
Rama
fRaison
Rama
27,158
17,592
0
7,989
21,649
10,761
11,285
3,258
18,391
0
149,891
W
Sylvanus
leopardoxDDx
Sylvanus
8,042
2,639
2,996
10,693
24,191
22,625
448
6,782
17,409
42,511
15,825
L
14,754
6,178
0
4,319
25,032
14,785
0
4,283
20,617
0
110,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,756
Gold Earned
65,766
709
Minions Killed
715
0
Camps Cleared
0
2,199,741
Distance Traveled
2,196,628
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,852
448
32
1
0
461,778
7
L
Poseidon
10,366
471
202
9
0
399,259
7
W
Serqet
12,578
572
119
5
0
508,358
3
W
Thoth
12,944
588
157
7
0
424,438
2
L
Cupid
10,689
486
169
8
0
386,130
6
W
Shiva
14,444
657
188
9
0
469,194
4
L
Tyr
10,984
499
164
7
0
455,604
4
W
Rama
14,521
660
185
8
0
394,435
1
W
Sylvanus
11,279
513
66
3
0
400,203
6
L
Kali
10,865
494
142
6
0
496,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role