Player Matchup

Bacchus
Bacchus
Herman232589
Bacchus
Level 50
God Stats
10W - 4L
1,775 SR
Queue Stats
11W - 7L
1,813 Elo+
Party 3
Mercury
Mercury
Let Me Dime
Mercury
Level 155
God Stats
6W - 3L
1,915 SR
Queue Stats
38W - 26L
1,718 Elo+
Party 3
Danzaburou
Danzaburou
MrZaBr3w3r
Danzaburou
Level 134
God Stats
2W - 4L
1,533 SR
Queue Stats
218W - 171L
1,568 Elo+
Party 1
King Arthur
King Arthur
STUDDMUFFIN0519
King Arthur
Level 101
God Stats
2W - 1L
1,662 SR
Queue Stats
155W - 137L
1,588 Elo+
Party 1
Ra
Ra
XxChaosL3G1TxX
Ra
Level 127
God Stats
2W - 1L
1,756 SR
Queue Stats
78W - 61L
1,557 Elo+
Party 1
Team Averages
Level 113
1,728 SR
1,649 Elo+

VS

Team Averages
Level 145
1,566 SR
1,530 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Kenpachi_Susano
Shiva
Level 160
God Stats
18W - 12L
1,627 SR
Queue Stats
783W - 792L
1,528 Elo+
Party 2
Hades
Hades
Thunder_Raptor12
Hades
Level 129
God Stats
5W - 3L
1,620 SR
Queue Stats
370W - 372L
1,507 Elo+
Solo
Hun Batz
Hun Batz
WolfBlueJay11111
Hun Batz
Level 153
God Stats
2W - 3L
1,489 SR
Queue Stats
231W - 239L
1,571 Elo+
Party 2
Khepri
Khepri
koolblu92
Khepri
Level 124
God Stats
57W - 51L
1,596 SR
Queue Stats
125W - 139L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Herman232589
Bacchus
7
0 / 0 / 1
4,551
455
1,909
3,915
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Let Me Dime
Mercury
8
2 / 0 / 0
5,041
504
1,517
4,382
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
MrZaBr3w3r
Danzaburou
6
1 / 5 / 0
4,293
429
2,953
5,395
1,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
STUDDMUFFIN0519
King Arthur
6
0 / 4 / 0
4,115
412
1,644
8,366
5,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
5,356
536
3,308
5,135
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 0 / 4
5,761
576
4,367
3,888
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 0 / 0
6,426
643
5,360
5,755
2,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 0
6,167
617
4,121
5,267
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 3 / 1
4,976
498
2,163
7,534
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
koolblu92
Khepri
8
1 / 0 / 3
4,980
498
1,663
3,303
2,268
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
4
4
L
Bacchus
Herman232589
Bacchus
0
0
1
0.5
W
4
0
0
4
L
Mercury
Let Me Dime
Mercury
2
0
0
2
L
Danzaburou
MrZaBr3w3r
Danzaburou
1
5
0
0.2
L
King Arthur
STUDDMUFFIN0519
King Arthur
0
4
0
0
W
4
0
0
4
W
0
3
1
0.17
L
0
2
1
0.25
W
Khepri
koolblu92
Khepri
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,331
Damage
17,674
27,193
Taken
25,747
12,754
Mitigated
11,052
3,045
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,367
2,484
0
1,358
3,888
1,690
0
1,334
2,510
0
39,055
L
Bacchus
Herman232589
Bacchus
1,909
288
0
962
3,915
2,555
0
962
2,953
9,720
0
W
5,360
1,203
0
1,944
5,755
2,529
630
92
5,627
0
40,693
L
Mercury
Let Me Dime
Mercury
1,517
913
0
375
4,382
1,281
0
309
4,073
0
27,717
L
Danzaburou
MrZaBr3w3r
Danzaburou
2,953
1,219
0
532
5,395
1,379
0
1,736
3,659
0
22,560
L
King Arthur
STUDDMUFFIN0519
King Arthur
1,644
243
0
140
8,366
5,664
0
0
8,366
0
12,676
W
4,121
371
296
4,723
5,267
2,181
117
1,898
3,105
37,951
0
W
2,163
998
0
2,300
7,534
2,384
0
538
6,958
0
26,315
L
3,308
687
216
820
5,135
1,875
0
2,777
2,358
37,681
0
W
Khepri
koolblu92
Khepri
1,663
506
117
1,245
3,303
2,268
0
969
2,330
20,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
28,310
212
Minions Killed
321
0
Camps Cleared
0
865,151
Distance Traveled
940,924
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,761
576
73
7
0
182,643
3
L
Bacchus
4,551
455
18
2
0
171,230
3
W
Shiva
6,426
643
81
8
0
188,375
2
L
Mercury
5,041
504
56
6
0
200,826
1
L
Danzaburou
4,293
429
32
3
0
172,477
1
L
King Arthur
4,115
412
24
2
0
141,130
0
W
Hades
6,167
617
80
8
0
176,088
4
W
Hun Batz
4,976
498
54
5
0
204,137
4
L
Ra
5,356
536
82
8
0
179,488
2
W
Khepri
4,980
498
33
3
0
189,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role