Player Matchup

Zhong Kui
Zhong Kui
ABN SpenceNasty
Zhong Kui
Level 65
God Stats
27W - 26L
1,520 SR
Queue Stats
320W - 382L
1,324 Elo+
Party 1
Heimdallr
Heimdallr
C-Lowe33
Heimdallr
Level 82
God Stats
14W - 15L
1,394 SR
Queue Stats
184W - 198L
1,354 Elo+
Solo
Xing Tian
Xing Tian
ExiledSpider978
Xing Tian
Level 67
God Stats
27W - 20L
1,538 SR
Queue Stats
67W - 85L
1,348 Elo+
Solo
Hera
Hera
ITZ ME B
Hera
Level 83
God Stats
7W - 12L
1,347 SR
Queue Stats
394W - 486L
1,327 Elo+
Party 1
Thanatos
Thanatos
MajorWaffles1992
Thanatos
Level 86
God Stats
3W - 9L
1,500 SR
Queue Stats
96W - 109L
1,395 Elo+
Solo
Team Averages
Level 77
1,460 SR
1,350 Elo+

VS

Team Averages
Level 93
1,433 SR
1,280 Elo+
Ullr
Ullr
BeastStake
Ullr
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 36L
1,006 Elo+
Solo
Cthulhu
Cthulhu
DatBoi3255
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,309 Elo+
Solo
Vulcan
Vulcan
SPAWN OF REAPER
Vulcan
Level 147
God Stats
3W - 3L
1,575 SR
Queue Stats
481W - 509L
1,365 Elo+
Solo
Atlas
Atlas
i Skeee
Atlas
Level 89
God Stats
18W - 38L
1,319 SR
Queue Stats
114W - 142L
1,309 Elo+
Solo
Pele
Pele
yoyobig
Pele
Level 83
God Stats
0W - 4L
1,272 SR
Queue Stats
39W - 42L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ABN SpenceNasty
Zhong Kui
17
1 / 1 / 2
11,306
514
8,709
10,685
8,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
C-Lowe33
Heimdallr
17
5 / 4 / 5
10,583
481
15,985
13,494
6,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ExiledSpider978
Xing Tian
15
2 / 0 / 9
10,533
479
8,294
23,317
25,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
17
1 / 0 / 6
10,797
491
5,505
6,214
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 1 / 2
11,864
539
10,904
18,565
8,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,956
362
3,919
13,993
5,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DatBoi3255
Cthulhu
13
0 / 4 / 3
8,185
372
9,500
15,076
9,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
2 / 2 / 1
11,489
522
11,509
7,151
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
i Skeee
Atlas
16
0 / 5 / 1
9,743
443
7,065
20,494
18,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
yoyobig
Pele
14
2 / 4 / 2
8,945
407
9,292
19,566
8,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
6
6
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ABN SpenceNasty
Zhong Kui
1
1
2
2
L
2
4
0
0.5
W
Heimdallr
C-Lowe33
Heimdallr
5
4
5
1.88
L
Cthulhu
DatBoi3255
Cthulhu
0
4
3
0.38
W
Xing Tian
ExiledSpider978
Xing Tian
2
0
9
6.5
W
Hera
1
0
6
4
W
10
1
2
11
L
2
2
1
1.25
L
Atlas
i Skeee
Atlas
0
5
1
0.1
L
Pele
yoyobig
Pele
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,397
Damage
41,285
72,275
Taken
76,280
53,277
Mitigated
45,595
28,709
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ABN SpenceNasty
Zhong Kui
8,709
1,420
0
3,568
10,685
8,842
2,545
4,055
6,630
78,539
0
L
3,919
1,176
0
4,231
13,993
5,066
238
2,662
11,331
0
38,335
W
Heimdallr
C-Lowe33
Heimdallr
15,985
6,765
0
1,394
13,494
6,991
562
5,089
8,347
0
73,450
L
Cthulhu
DatBoi3255
Cthulhu
9,500
499
31
1,741
15,076
9,347
421
1,401
13,671
50,850
0
W
Xing Tian
ExiledSpider978
Xing Tian
8,294
686
608
5,461
23,317
25,779
421
9,602
13,507
33,547
0
W
Hera
5,505
2,187
0
2,389
6,214
2,800
238
3,108
2,796
86,009
0
W
10,904
3,386
0
15,289
18,565
8,865
810
5,666
12,759
0
94,292
L
11,509
3,358
0
1,684
7,151
3,680
0
2,644
4,507
99,447
0
L
Atlas
i Skeee
Atlas
7,065
2,386
13
610
20,494
18,853
240
9,906
10,588
71,869
0
L
Pele
yoyobig
Pele
9,292
1,231
0
2,253
19,566
8,649
0
5,895
13,671
0
79,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,083
Gold Earned
46,318
566
Minions Killed
513
0
Camps Cleared
0
2,145,678
Distance Traveled
2,113,063
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,306
514
154
7
0
392,244
4
L
Ullr
7,956
362
61
3
0
460,384
8
W
Heimdallr
10,583
481
101
5
0
420,924
9
L
Cthulhu
8,185
372
69
3
0
393,351
2
W
Xing Tian
10,533
479
27
1
0
419,700
2
W
Hera
10,797
491
164
7
0
460,206
6
W
Thanatos
11,864
539
120
5
0
452,604
2
L
Vulcan
11,489
522
176
8
0
398,539
3
L
Atlas
9,743
443
106
5
0
355,249
3
L
Pele
8,945
407
101
5
0
505,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role