Player Matchup

Ymir
Ymir
BIGSWINDU
Ymir
Level 106
God Stats
1W - 0L
1,493 SR
Queue Stats
26W - 11L
1,778 Elo+
Party 2
Anubis
Anubis
Dandinfig
Anubis
Level 120
God Stats
2W - 0L
1,889 SR
Queue Stats
16W - 8L
1,839 Elo+
Party 2
Ishtar
Ishtar
MarkandMark
Ishtar
Level 122
God Stats
3W - 0L
1,679 SR
Queue Stats
15W - 7L
1,704 Elo+
Party 2
Team Averages
Level 116
1,687 SR
1,774 Elo+

VS

Team Averages
Level 70
1,687 SR
1,531 Elo+
Danzaburou
Danzaburou
CaptinAmerica51
Danzaburou
Level 23
God Stats
1W - 2L
1,763 SR
Queue Stats
1W - 3L
1,531 Elo+
Party 1
Vulcan
Vulcan
Dothman
Vulcan
Level 98
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 3L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
FatherHoenheim
Sylvanus
Level 88
God Stats
1W - 1L
1,580 SR
Queue Stats
1W - 3L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 7
9,733
749
5,831
14,578
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Dandinfig
Anubis
14
3 / 0 / 5
8,721
671
9,625
8,060
4,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
14
4 / 0 / 4
9,209
708
8,605
5,969
2,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptinAmerica51
Danzaburou
11
0 / 4 / 0
7,314
563
3,331
6,901
3,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Dothman
Vulcan
13
0 / 1 / 0
7,703
593
10,546
9,037
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
0 / 3 / 0
7,985
614
4,717
11,972
10,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
7
4.5
L
Danzaburou
CaptinAmerica51
Danzaburou
0
4
0
0
W
Anubis
Dandinfig
Anubis
3
0
5
5.5
L
Vulcan
Dothman
Vulcan
0
1
0
0
L
Sylvanus
0
3
0
0
W
Ishtar
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
18,594
28,607
Taken
27,910
22,265
Mitigated
17,668
12,896
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,831
1,340
465
6,741
14,578
15,352
363
5,557
8,557
15,073
0
L
Danzaburou
CaptinAmerica51
Danzaburou
3,331
1,673
0
495
6,901
3,064
0
3,534
3,367
0
22,832
W
Anubis
Dandinfig
Anubis
9,625
509
0
3,986
8,060
4,282
701
5,136
2,648
35,778
0
L
Vulcan
Dothman
Vulcan
10,546
3,234
0
1,670
9,037
3,739
153
5,378
3,659
41,957
0
L
Sylvanus
4,717
651
3,053
4,219
11,972
10,865
50
6,635
5,337
11,263
0
W
Ishtar
8,605
4,687
0
1,704
5,969
2,631
1,396
4,151
1,602
0
52,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
23,002
179
Minions Killed
138
7
Camps Cleared
5
707,812
Distance Traveled
681,665
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,733
749
16
1
0
241,949
12
L
Danzaburou
7,314
563
35
3
4
211,988
2
W
Anubis
8,721
671
54
4
5
222,168
6
L
Vulcan
7,703
593
82
6
1
247,137
3
L
Sylvanus
7,985
614
21
2
0
222,540
4
W
Ishtar
9,209
708
109
8
2
243,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role