Player Matchup

Merlin
Merlin
DfuZe_ty
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
LTM_Kolin
Ishtar
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,569 Elo+
Party 2
Vamana
Vamana
dFuZe_Rayshun
Vamana
Level 87
God Stats
1W - 0L
1,451 SR
Queue Stats
20W - 9L
1,570 Elo+
Party 2
Team Averages
Level 43
1,484 SR
1,546 Elo+

VS

Team Averages
Level 121
1,396 SR
1,315 Elo+
Bastet
Bastet
AC_ENZO19
Bastet
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 64L
1,354 Elo+
Solo
Cabrakan
Cabrakan
DeepFreeWill09
Cabrakan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 316L
1,328 Elo+
Party 1
Ishtar
Ishtar
Firestar0921
Ishtar
Level 129
God Stats
7W - 10L
1,188 SR
Queue Stats
78W - 127L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DfuZe_ty
Merlin
14
2 / 2 / 8
10,688
668
6,626
9,387
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
LTM_Kolin
Ishtar
15
6 / 4 / 12
11,665
729
12,346
14,174
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
14 / 0 / 6
13,722
858
20,618
18,159
16,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AC_ENZO19
Bastet
11
0 / 9 / 5
9,027
564
4,076
13,987
5,383
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
13
1 / 7 / 3
9,684
605
12,432
20,852
16,125
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
5 / 6 / 0
10,701
669
8,678
14,462
8,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
6
6
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
AC_ENZO19
Bastet
0
9
5
0.28
L
Cabrakan
1
7
3
0.36
W
Merlin
DfuZe_ty
Merlin
2
2
8
3
L
Ishtar
5
6
0
0.83
W
Ishtar
LTM_Kolin
Ishtar
6
4
12
3
W
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,590
Damage
25,186
41,720
Taken
49,301
27,033
Mitigated
30,080
12,075
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AC_ENZO19
Bastet
4,076
1,204
0
567
13,987
5,383
0
1,847
12,140
0
14,022
L
Cabrakan
12,432
1,780
0
1,215
20,852
16,125
0
2,527
18,325
40,007
0
W
Merlin
DfuZe_ty
Merlin
6,626
700
0
1,525
9,387
3,857
340
1,755
7,632
53,461
0
L
Ishtar
8,678
3,734
0
1,231
14,462
8,572
0
2,749
11,713
0
45,106
W
Ishtar
LTM_Kolin
Ishtar
12,346
7,358
0
2,514
14,174
6,196
1,245
8,687
5,487
0
30,374
W
20,618
10,892
187
7,849
18,159
16,980
1,446
2,876
15,283
0
57,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
29,412
203
Minions Killed
124
11
Camps Cleared
4
856,346
Distance Traveled
647,228
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,027
564
18
1
1
180,308
2
L
Cabrakan
9,684
605
46
3
2
240,242
1
W
Merlin
10,688
668
82
5
7
274,662
2
L
Ishtar
10,701
669
60
4
1
226,678
0
W
Ishtar
11,665
729
40
3
2
258,591
0
W
Vamana
13,722
858
81
5
2
323,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role