Player Matchup

Cthulhu
Cthulhu
LobeyBryantYT
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,335 Elo+
Solo
Tyr
Tyr
Luke_nosnhoj
Tyr
Level 18
God Stats
13W - 12L
1,499 SR
Queue Stats
13W - 14L
1,461 Elo+
Party 2
Poseidon
Poseidon
McKinneyMoMo626
Poseidon
Level 27
God Stats
13W - 15L
1,483 SR
Queue Stats
43W - 55L
1,469 Elo+
Party 4
Xbalanque
Xbalanque
RYAN DEG8558
Xbalanque
Level 143
God Stats
2W - 1L
1,612 SR
Queue Stats
89W - 108L
1,467 Elo+
Party 4
Thor
Thor
koldkiIIer101
Thor
Level 135
God Stats
15W - 12L
1,522 SR
Queue Stats
147W - 134L
1,450 Elo+
Party 2
Team Averages
Level 70
1,523 SR
1,436 Elo+

VS

Team Averages
Level 80
1,514 SR
1,515 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Butthurt81
Freya
Level 47
God Stats
5W - 4L
1,634 SR
Queue Stats
208W - 236L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
Jordydblock
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,447 Elo+
Party 1
Medusa
Medusa
KevinParkersDog
Medusa
Level 22
God Stats
7W - 4L
1,449 SR
Queue Stats
90W - 85L
1,524 Elo+
Party 3
Sylvanus
Sylvanus
MistyNisty
Sylvanus
Level 158
God Stats
5W - 6L
1,485 SR
Queue Stats
483W - 471L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
2 / 5 / 7
11,160
744
6,388
23,873
26,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 1 / 4
10,181
679
1,686
13,582
14,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
19
3 / 4 / 3
11,703
780
4,797
14,638
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
RYAN DEG8558
Xbalanque
20
5 / 3 / 8
12,332
822
22,764
17,737
9,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 3 / 4
11,930
795
12,732
15,409
7,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
6 / 5 / 2
11,696
780
14,692
19,407
11,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
19
6 / 6 / 5
11,106
740
17,654
20,210
11,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Jordydblock
Baron Samedi
20
4 / 4 / 5
11,190
746
22,201
14,021
8,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,580
439
0
2,941
1,377
Sylvanus
MistyNisty
Sylvanus
11
0 / 0 / 0
8,098
540
0
1,350
750

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
16
Kills
16
16
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
5
2
1.4
L
Freya
6
6
5
1.42
L
Baron Samedi
Jordydblock
Baron Samedi
4
4
5
1.63
L
0
1
0
0
W
Cthulhu
2
5
7
1.1
W
0
1
4
2
W
Poseidon
3
4
3
1.13
L
Sylvanus
MistyNisty
Sylvanus
0
0
0
0
W
Xbalanque
RYAN DEG8558
Xbalanque
5
3
8
3
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
54,547
85,239
Taken
57,929
63,821
Mitigated
33,440
10,585
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,692
1,475
0
2,138
19,407
11,317
0
3,378
15,950
0
48,649
L
Freya
17,654
5,012
0
5,787
20,210
11,390
0
3,741
16,244
39,593
0
L
Baron Samedi
Jordydblock
Baron Samedi
22,201
1,454
1,758
5,119
14,021
8,606
0
3,426
10,259
53,194
0
L
0
0
0
0
2,941
1,377
0
0
2,941
0
0
W
Cthulhu
6,388
295
430
3,021
23,873
26,842
1,310
9,667
14,206
25,050
0
W
1,686
82
0
2,635
13,582
14,367
1,783
8,151
5,431
0
17,953
W
Poseidon
4,797
358
0
126
14,638
5,797
2,603
3,252
11,386
57,487
0
L
Sylvanus
MistyNisty
Sylvanus
0
0
0
0
1,350
750
0
0
1,350
0
0
W
Xbalanque
RYAN DEG8558
Xbalanque
22,764
14,537
0
3,623
17,737
9,059
6,355
8,290
9,447
0
60,918
W
12,732
3,039
0
750
15,409
7,756
0
10,495
4,914
0
41,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,306
Gold Earned
48,670
306
Minions Killed
181
0
Camps Cleared
0
1,629,935
Distance Traveled
826,658
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,696
780
73
5
0
261,867
2
L
Freya
11,106
740
38
3
0
279,874
1
L
Baron Samedi
11,190
746
70
5
0
284,917
1
L
Medusa
6,580
439
0
0
0
0
0
W
Cthulhu
11,160
744
33
2
0
324,271
0
W
Tyr
10,181
679
37
2
0
336,826
1
W
Poseidon
11,703
780
93
6
0
304,756
3
L
Sylvanus
8,098
540
0
0
0
0
0
W
Xbalanque
12,332
822
82
5
0
338,092
3
W
Thor
11,930
795
61
4
0
325,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role