Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DroppingLoadz
Tiamat
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 132L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
FrostNFound
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,621 Elo+
Party 3
He Bo
He Bo
KillABee699
He Bo
Level 160
God Stats
12W - 26L
1,365 SR
Queue Stats
1,256W - 1,364L
1,491 Elo+
Solo
Terra
Terra
StormxArchangel
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 136
1,473 SR
1,531 Elo+

VS

Team Averages
Level 129
1,654 SR
1,547 Elo+
Loki
Loki
Alejandroues
Loki
Level 154
God Stats
1W - 2L
1,205 SR
Queue Stats
276W - 294L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Dank xx Nugs
Sun Wukong
Level 156
God Stats
7W - 3L
1,616 SR
Queue Stats
174W - 183L
1,549 Elo+
Solo
Guan Yu
Guan Yu
FemailBox
Guan Yu
Level 123
God Stats
4W - 0L
1,986 SR
Queue Stats
107W - 86L
1,587 Elo+
Party 2
Janus
Janus
LihlDEEC
Janus
Level 147
God Stats
5W - 4L
1,732 SR
Queue Stats
229W - 233L
1,522 Elo+
Solo
Cabrakan
Cabrakan
Quickfire45
Cabrakan
Level 66
God Stats
8W - 1L
1,731 SR
Queue Stats
267W - 226L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 6 / 5
7,402
740
13,337
11,849
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 3
7,403
740
8,155
10,693
7,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
FrostNFound
Hun Batz
13
1 / 6 / 3
7,120
712
7,524
12,350
5,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 4
7,499
750
7,073
9,309
3,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 4
7,214
721
3,768
16,902
13,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 15
8,934
893
7,258
8,257
3,454
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Dank xx Nugs
Sun Wukong
16
3 / 2 / 20
9,134
913
16,054
14,612
18,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
FemailBox
Guan Yu
14
3 / 2 / 15
8,500
850
7,845
12,903
15,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
LihlDEEC
Janus
17
10 / 1 / 12
10,217
1,022
16,482
5,953
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
Quickfire45
Cabrakan
15
4 / 3 / 19
9,034
903
8,611
15,002
21,574
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
6
Kills
25
25
Deaths
10
19
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
5
0.42
W
5
2
15
6.25
W
Sun Wukong
Dank xx Nugs
Sun Wukong
3
2
20
6.5
L
3
3
3
1.5
W
Guan Yu
FemailBox
Guan Yu
3
2
15
5.25
L
Hun Batz
FrostNFound
Hun Batz
1
6
3
0.42
L
1
5
4
0.6
W
Janus
LihlDEEC
Janus
10
1
12
16
W
Cabrakan
Quickfire45
Cabrakan
4
3
19
4.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,857
Damage
56,250
61,103
Taken
56,727
35,242
Mitigated
61,328
19,735
Healing
23,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,337
574
1,685
1,025
11,849
5,035
0
4,833
6,839
30,704
0
W
7,258
1,141
840
898
8,257
3,454
1,102
4,628
3,629
30
12,693
W
Sun Wukong
Dank xx Nugs
Sun Wukong
16,054
1,651
2,276
2,152
14,612
18,241
362
7,640
6,972
0
28,517
L
8,155
798
1,212
2,724
10,693
7,877
0
4,379
6,170
15,873
0
W
Guan Yu
FemailBox
Guan Yu
7,845
716
3,778
4,829
12,903
15,296
467
6,898
6,005
57
11,963
L
Hun Batz
FrostNFound
Hun Batz
7,524
1,733
761
1,030
12,350
5,533
0
3,867
8,241
0
14,326
L
7,073
129
1,159
840
9,309
3,589
0
2,901
6,367
14,569
0
W
Janus
LihlDEEC
Janus
16,482
409
2,569
940
5,953
2,763
1,851
4,200
1,753
38,603
0
W
Cabrakan
Quickfire45
Cabrakan
8,611
1,462
2,153
2,750
15,002
21,574
394
8,967
6,035
13,867
0
L
3,768
698
4,908
4,391
16,902
13,208
0
8,495
8,306
6,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
45,819
90
Minions Killed
109
0
Camps Cleared
0
976,028
Distance Traveled
1,087,632
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,402
740
37
4
0
186,247
0
W
Loki
8,934
893
13
1
0
213,440
0
W
Sun Wukong
9,134
913
36
4
0
210,202
2
L
Tiamat
7,403
740
18
2
0
220,165
0
W
Guan Yu
8,500
850
4
0
0
239,491
2
L
Hun Batz
7,120
712
15
2
0
191,202
0
L
He Bo
7,499
750
16
2
0
179,198
2
W
Janus
10,217
1,022
46
5
0
236,162
3
W
Cabrakan
9,034
903
10
1
0
188,337
2
L
Terra
7,214
721
4
0
0
199,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role