Player Matchup

Neith
Neith
Im Dirty Dan103
Neith
Level 84
God Stats
3W - 8L
1,717 SR
Queue Stats
252W - 272L
1,527 Elo+
Party 2
Scylla
Scylla
LoudPopcorn6857
Scylla
Level 84
God Stats
6W - 5L
1,562 SR
Queue Stats
142W - 156L
1,380 Elo+
Party 2
Odin
Odin
Yurmomsmilk
Odin
Level 18
God Stats
10W - 14L
1,381 SR
Queue Stats
31W - 38L
1,294 Elo+
Party 2
Team Averages
Level 62
1,553 SR
1,400 Elo+

VS

Team Averages
Level 61
1,438 SR
1,262 Elo+
Merlin
Merlin
Baku_The_Wolf
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,263 Elo+
Party 1
King Arthur
King Arthur
Elmalibu1
King Arthur
Level 79
God Stats
0W - 1L
1,126 SR
Queue Stats
21W - 28L
1,262 Elo+
Party 1
Bastet
Bastet
TheKobiOneKenobi
Bastet
Level 77
God Stats
0W - 1L
1,687 SR
Queue Stats
21W - 28L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
11,305
754
22,399
15,588
7,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 5 / 6
10,877
725
16,081
12,169
4,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 6
10,678
712
5,772
10,950
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
9,109
607
8,597
13,941
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Elmalibu1
King Arthur
14
3 / 5 / 3
9,674
645
11,085
21,182
23,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 4 / 3
10,080
672
13,459
18,949
9,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
14
Kills
9
9
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
King Arthur
Elmalibu1
King Arthur
3
5
3
0.9
W
7
3
5
3.17
W
5
5
6
1.6
L
6
4
3
1.88
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,252
Damage
33,141
38,707
Taken
54,072
23,289
Mitigated
39,416
7,821
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,597
1,188
0
806
13,941
6,851
143
4,254
9,687
30,548
0
L
King Arthur
Elmalibu1
King Arthur
11,085
1,811
460
2,759
21,182
23,235
120
4,847
16,335
0
33,292
W
22,399
12,142
77
4,482
15,588
7,188
882
3,181
12,407
0
46,720
W
16,081
1,699
409
1,744
12,169
4,170
229
3,162
9,007
41,220
0
L
13,459
4,068
497
6,990
18,949
9,330
106
8,105
10,844
0
41,512
W
5,772
388
0
1,109
10,950
11,931
126
2,767
8,183
0
16,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
28,863
149
Minions Killed
142
5
Camps Cleared
7
801,775
Distance Traveled
761,748
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,109
607
63
4
2
232,883
4
L
King Arthur
9,674
645
36
2
0
275,810
0
W
Neith
11,305
754
70
5
1
259,093
0
W
Scylla
10,877
725
58
4
4
258,527
5
L
Bastet
10,080
672
43
3
5
253,055
0
W
Odin
10,678
712
21
1
0
284,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role