Player Matchup

Morgan Le Fay
Morgan Le Fay
FiftyKiller50
Morgan Le Fay
Level 60
God Stats
13W - 15L
1,325 SR
Queue Stats
172W - 207L
1,341 Elo+
Solo
Da Ji
Da Ji
Isawito
Da Ji
Level 125
God Stats
3W - 3L
1,488 SR
Queue Stats
177W - 172L
1,547 Elo+
Solo
Hachiman
Hachiman
NotDustt
Hachiman
Level 128
God Stats
2W - 2L
1,646 SR
Queue Stats
70W - 68L
1,492 Elo+
Solo
Shiva
Shiva
killer12imfedup
Shiva
Level 102
God Stats
1W - 2L
1,416 SR
Queue Stats
39W - 37L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
pedrohrnndz_
Gilgamesh
Level 128
God Stats
10W - 11L
1,697 SR
Queue Stats
362W - 380L
1,559 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,493 Elo+

VS

Team Averages
Level 96
1,510 SR
1,485 Elo+
Terra
Terra
KINGJUANMA
Terra
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 219L
1,471 Elo+
Solo
Da Ji
Da Ji
MrPeertjes2
Da Ji
Level 114
God Stats
28W - 22L
1,585 SR
Queue Stats
168W - 168L
1,548 Elo+
Solo
Artio
Artio
fogolith
Artio
Level 49
God Stats
3W - 5L
1,446 SR
Queue Stats
71W - 60L
1,434 Elo+
Solo
Sol
Sol
ibrahimkill640
Sol
Level 104
God Stats
11W - 9L
1,551 SR
Queue Stats
628W - 724L
1,434 Elo+
Solo
Cernunnos
Cernunnos
nomekianer
Cernunnos
Level 69
God Stats
4W - 8L
1,469 SR
Queue Stats
226W - 224L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FiftyKiller50
Morgan Le Fay
11
1 / 4 / 1
6,955
409
3,861
9,182
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Isawito
Da Ji
12
0 / 5 / 2
7,169
422
6,595
15,019
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
NotDustt
Hachiman
16
4 / 2 / 1
9,546
562
9,269
13,065
6,065
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 0
9,097
535
10,325
15,925
13,002
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
pedrohrnndz_
Gilgamesh
11
0 / 3 / 5
7,947
467
8,855
19,107
16,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 1 / 6
8,144
479
7,157
14,754
8,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 3 / 2
10,030
590
12,749
15,533
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
fogolith
Artio
13
1 / 2 / 8
7,244
426
7,885
17,256
13,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 5
8,620
507
11,021
10,535
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
nomekianer
Cernunnos
14
0 / 2 / 2
8,314
489
4,922
11,304
3,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
15
15
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FiftyKiller50
Morgan Le Fay
1
4
1
0.38
L
Da Ji
Isawito
Da Ji
0
5
2
0.2
W
Terra
0
1
6
3
W
11
3
2
4
L
Hachiman
NotDustt
Hachiman
4
2
1
2.25
W
Artio
fogolith
Artio
1
2
8
2.5
W
3
0
5
5.5
L
3
1
0
3
W
Cernunnos
nomekianer
Cernunnos
0
2
2
0.5
L
Gilgamesh
pedrohrnndz_
Gilgamesh
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,905
Damage
43,734
72,298
Taken
69,382
46,617
Mitigated
38,704
18,602
Healing
26,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FiftyKiller50
Morgan Le Fay
3,861
656
0
145
9,182
3,936
0
5,424
3,661
39,049
0
L
Da Ji
Isawito
Da Ji
6,595
1,037
0
4,236
15,019
6,654
0
5,154
9,715
0
53,094
W
Terra
7,157
607
1,392
4,823
14,754
8,611
42
987
13,767
46,899
0
W
12,749
4,649
0
5,171
15,533
7,490
0
508
14,990
0
76,822
L
Hachiman
NotDustt
Hachiman
9,269
4,877
0
5,157
13,065
6,065
0
1,320
11,719
0
85,223
W
Artio
fogolith
Artio
7,885
527
937
6,983
17,256
13,927
0
1,229
15,929
39,469
0
W
11,021
3,364
0
4,698
10,535
5,075
89
1,137
9,285
75,948
7,888
L
10,325
1,170
0
3,909
15,925
13,002
0
5,157
10,216
0
72,071
W
Cernunnos
nomekianer
Cernunnos
4,922
2,199
0
2,858
11,304
3,601
0
0
11,116
0
64,010
L
Gilgamesh
pedrohrnndz_
Gilgamesh
8,855
2,355
2,206
2,949
19,107
16,960
0
7,256
11,770
0
37,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
42,352
447
Minions Killed
523
0
Camps Cleared
0
1,564,312
Distance Traveled
1,668,758
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,955
409
74
4
0
306,474
2
L
Da Ji
7,169
422
93
5
0
290,541
3
W
Terra
8,144
479
100
6
0
334,060
6
W
Da Ji
10,030
590
112
7
0
343,309
1
L
Hachiman
9,546
562
128
8
0
316,633
3
W
Artio
7,244
426
51
3
0
373,846
5
W
Sol
8,620
507
142
8
0
311,189
0
L
Shiva
9,097
535
103
6
0
327,265
5
W
Cernunnos
8,314
489
118
7
0
306,354
2
L
Gilgamesh
7,947
467
49
3
0
323,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role