Player Matchup

Medusa
Medusa
Linkzeppelin
Medusa
Level 68
God Stats
0W - 1L
1,680 SR
Queue Stats
6W - 5L
1,575 Elo+
Party 1
Chaac
Chaac
WeefWeef
Chaac
Level 107
God Stats
0W - 1L
1,214 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 1
Sol
Sol
kmaster224
Sol
Level 81
God Stats
0W - 1L
1,703 SR
Queue Stats
5W - 3L
1,663 Elo+
Party 1
Team Averages
Level 85
1,533 SR
1,605 Elo+

VS

Team Averages
Level 128
1,459 SR
1,609 Elo+
Anubis
Anubis
ACTIONJ23
Anubis
Level 97
God Stats
3W - 1L
1,483 SR
Queue Stats
52W - 47L
1,553 Elo+
Party 2
Ishtar
Ishtar
Xq KRALSTER pX
Ishtar
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 123L
1,687 Elo+
Party 2
Terra
Terra
weazeltamer
Terra
Level 129
God Stats
1W - 0L
1,394 SR
Queue Stats
61W - 44L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 4 / 0
9,656
690
12,403
11,862
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
WeefWeef
Chaac
12
0 / 2 / 4
8,278
591
4,719
12,079
13,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 4 / 4
8,370
598
9,791
11,913
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACTIONJ23
Anubis
15
2 / 3 / 7
9,831
702
8,728
7,854
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 5
10,673
762
14,619
11,161
5,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 1 / 7
11,374
812
6,968
15,146
21,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
10
10
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
ACTIONJ23
Anubis
2
3
7
1.83
L
Medusa
4
4
0
1
L
Chaac
WeefWeef
Chaac
0
2
4
1
W
5
0
5
7.5
L
0
4
4
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
30,315
35,854
Taken
34,161
22,011
Mitigated
32,586
10,832
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ACTIONJ23
Anubis
8,728
177
0
1,024
7,854
5,311
320
1,970
5,884
28,884
0
L
Medusa
12,403
6,004
0
2,713
11,862
4,212
0
6,647
5,215
0
44,206
L
Chaac
WeefWeef
Chaac
4,719
1,089
0
4,459
12,079
13,384
0
3,527
8,552
0
20,289
W
14,619
9,455
0
2,778
11,161
5,488
2,376
2,981
8,180
0
63,232
L
9,791
3,927
0
3,660
11,913
4,415
0
5,635
6,278
25,606
0
W
6,968
775
1,453
6,011
15,146
21,787
422
5,608
9,538
22,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
31,878
157
Minions Killed
186
3
Camps Cleared
10
724,866
Distance Traveled
817,414
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,831
702
51
4
5
257,327
1
L
Medusa
9,656
690
89
6
1
252,518
6
L
Chaac
8,278
591
22
2
0
247,736
7
W
Ishtar
10,673
762
101
7
4
277,331
3
L
Sol
8,370
598
46
3
2
224,612
5
W
Terra
11,374
812
34
2
1
282,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role