Player Matchup

Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Silver II
DJSNEAKYDOG
Charybdis
Silver II
Level 129
God Stats
7W - 2L
1,826 SR
Queue Stats
93W - 85L
1,592 MMR
Party 1
Sobek
Sobek
Gold I
JosAn7145
Sobek
Gold I
Level 142
God Stats
2W - 5L
1,384 SR
Queue Stats
342W - 332L
1,565 MMR
Solo
Ravana
Ravana
Gold IV
cojadat
Ravana
Gold IV
Level 146
God Stats
12W - 6L
1,555 SR
Queue Stats
324W - 329L
1,337 MMR
Party 2
Yu Huang
Yu Huang
Platinum III
dopetim
Yu Huang
Platinum III
Level 158
God Stats
1W - 0L
1,311 SR
Queue Stats
171W - 178L
1,820 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,515 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,413 SR
1,599 MMR
Jormungandr
Jormungandr
Gold III
CertioG
Jormungandr
Gold III
Level 109
God Stats
0W - 3L
1,240 SR
Queue Stats
386W - 385L
1,457 MMR
Party 4
Hou Yi
Hou Yi
Gold III
NAJJARVENEZUELA
Hou Yi
Gold III
Level 151
God Stats
10W - 16L
1,400 SR
Queue Stats
260W - 256L
1,541 MMR
Party 3
Arachne
Arachne
Gold III
Victormgb01
Arachne
Gold III
Level 157
God Stats
8W - 10L
1,654 SR
Queue Stats
225W - 214L
1,613 MMR
Party 3
Ullr
Ullr
Platinum III
iLxthul_
Ullr
Platinum III
Level 129
God Stats
4W - 5L
1,398 SR
Queue Stats
425W - 414L
1,824 MMR
Party 4
Bacchus
Bacchus
Gold I
naizwo
Bacchus
Gold I
Level 121
God Stats
0W - 2L
1,372 SR
Queue Stats
83W - 90L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 1 / 10
10,779
539
9,550
17,494
14,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
DJSNEAKYDOG
Charybdis
16
6 / 2 / 7
10,517
526
13,430
13,838
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
JosAn7145
Sobek
15
3 / 1 / 13
10,398
520
8,537
23,261
23,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
cojadat
Ravana
19
8 / 2 / 9
11,922
596
15,666
11,452
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
dopetim
Yu Huang
16
4 / 2 / 9
10,181
509
12,004
12,332
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArtioMerlinLancelotAthena

VS

Bans
BakasuraAtlasKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CertioG
Jormungandr
15
0 / 2 / 0
9,197
460
9,497
15,078
18,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 2
9,308
465
6,903
13,481
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Victormgb01
Arachne
16
2 / 6 / 3
10,116
506
9,449
22,284
11,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
14
5 / 7 / 1
9,429
471
12,023
19,684
8,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
naizwo
Bacchus
11
0 / 6 / 5
7,130
357
11,260
16,649
17,886

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
25
Kills
8
8
Deaths
25
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
10
9
L
Jormungandr
CertioG
Jormungandr
0
2
0
0
W
Charybdis
DJSNEAKYDOG
Charybdis
6
2
7
4.75
W
Sobek
JosAn7145
Sobek
3
1
13
9.5
L
1
4
2
0.5
L
Arachne
Victormgb01
Arachne
2
6
3
0.58
W
Ravana
cojadat
Ravana
8
2
9
6.25
W
Yu Huang
dopetim
Yu Huang
4
2
9
4.25
L
Ullr
5
7
1
0.79
L
Bacchus
naizwo
Bacchus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,187
Damage
49,132
78,377
Taken
87,176
55,873
Mitigated
61,236
33,338
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,550
4,450
0
6,662
17,494
14,030
1,177
6,222
11,151
80
73,538
L
Jormungandr
CertioG
Jormungandr
9,497
1,812
0
2,283
15,078
18,217
0
4,078
11,000
73,672
0
W
Charybdis
DJSNEAKYDOG
Charybdis
13,430
8,707
0
6,258
13,838
5,753
4,029
2,521
10,709
0
81,809
W
Sobek
JosAn7145
Sobek
8,537
589
4,131
10,500
23,261
23,650
124
6,621
15,141
27,748
0
L
6,903
2,609
0
3,494
13,481
5,229
26
1,990
11,491
0
66,895
L
Arachne
Victormgb01
Arachne
9,449
5,020
0
7,919
22,284
11,659
594
5,234
17,050
0
100,460
W
Ravana
cojadat
Ravana
15,666
4,245
0
5,287
11,452
6,502
810
2,473
8,840
41
103,652
W
Yu Huang
dopetim
Yu Huang
12,004
685
0
500
12,332
5,938
765
2,610
9,599
69,009
0
L
Ullr
12,023
3,915
0
2,831
19,684
8,245
0
5,571
14,113
0
70,655
L
Bacchus
naizwo
Bacchus
11,260
1,371
0
832
16,649
17,886
0
4,289
12,360
25,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
45,180
548
Minions Killed
550
0
Camps Cleared
0
2,003,466
Distance Traveled
1,752,196
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,779
539
129
6
0
403,653
0
L
Jormungandr
9,197
460
131
7
0
326,486
8
W
Charybdis
10,517
526
125
6
0
347,156
1
W
Sobek
10,398
520
30
2
0
399,182
2
L
Hou Yi
9,308
465
128
6
0
325,474
0
L
Arachne
10,116
506
141
7
0
413,915
0
W
Ravana
11,922
596
168
8
0
464,747
2
W
Yu Huang
10,181
509
96
5
0
388,728
5
L
Ullr
9,429
471
116
6
0
346,732
7
L
Bacchus
7,130
357
34
2
0
339,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role