Player Matchup

Cliodhna
Cliodhna
Bronze III
Carobibi
Cliodhna
Bronze III
Level 87
God Stats
0W - 5L
1,674 SR
Queue Stats
7W - 34L
1,367 MMR
Party 2
Ares
Ares
Bronze IV
GabrielPhoenix
Ares
Bronze IV
Level 105
God Stats
3W - 10L
1,276 SR
Queue Stats
6W - 33L
1,322 MMR
Party 2
Eset
Eset
Bronze I
Jay_Marrii
Eset
Bronze I
Level 83
God Stats
2W - 1L
1,516 SR
Queue Stats
30W - 28L
1,334 MMR
Solo
Geb
Geb
Gold IV
miike13
Geb
Gold IV
Level 103
God Stats
59W - 45L
1,611 SR
Queue Stats
234W - 238L
1,318 MMR
Solo
Danzaburou
Danzaburou
Gold V
superjjj89
Danzaburou
Gold V
Level 157
God Stats
87W - 70L
1,597 SR
Queue Stats
375W - 381L
1,349 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,535 SR
1,338 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,534 SR
1,366 MMR
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver III
KAGGIBOI
Lancelot
Silver III
Level 115
God Stats
1W - 0L
1,589 SR
Queue Stats
19W - 22L
1,351 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
Phonedsnail8577
Sun Wukong
Silver III
Level 93
God Stats
2W - 0L
1,565 SR
Queue Stats
18W - 23L
1,359 MMR
Party 1
Poseidon
Poseidon
Gold V
TTV-malejama
Poseidon
Gold V
Level 108
God Stats
5W - 1L
1,601 SR
Queue Stats
139W - 140L
1,309 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
berserker293
Kuzenbo
Silver III
Level 100
God Stats
1W - 0L
1,416 SR
Queue Stats
17W - 31L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Carobibi
Cliodhna
14
1 / 9 / 1
8,983
391
3,578
19,802
8,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 2
9,257
402
11,293
23,296
20,643
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 5 / 0
7,744
337
4,831
11,826
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
0 / 2 / 2
8,979
390
8,076
17,165
21,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
superjjj89
Danzaburou
15
1 / 4 / 1
9,437
410
6,884
15,536
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatBakasuraArachneArtemisXbalanque

VS

Bans
HeimdallrCabrakanZhong KuiAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
6 / 0 / 5
13,477
586
15,267
17,270
8,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
KAGGIBOI
Lancelot
20
5 / 0 / 6
13,549
589
12,658
15,857
9,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Phonedsnail8577
Sun Wukong
17
5 / 1 / 5
12,166
529
11,822
17,892
13,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
TTV-malejama
Poseidon
20
10 / 1 / 4
14,490
630
21,631
16,292
8,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
berserker293
Kuzenbo
16
1 / 1 / 17
12,092
526
6,680
22,802
40,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
3
Kills
27
27
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
0
5
8.5
L
Cliodhna
Carobibi
Cliodhna
1
9
1
0.17
L
1
7
2
0.29
L
0
5
0
0
W
Lancelot
KAGGIBOI
Lancelot
5
0
6
8
W
Sun Wukong
Phonedsnail8577
Sun Wukong
5
1
5
7.5
W
Poseidon
TTV-malejama
Poseidon
10
1
4
12
W
Kuzenbo
berserker293
Kuzenbo
1
1
17
9.5
L
Geb
0
2
2
0.5
L
Danzaburou
superjjj89
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,662
Damage
68,058
87,625
Taken
90,113
63,314
Mitigated
79,903
14,555
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
15,267
10,957
0
5,706
17,270
8,196
3,315
3,130
14,140
0
144,592
L
Cliodhna
Carobibi
Cliodhna
3,578
321
0
3,723
19,802
8,413
0
4,879
14,813
0
55,409
L
11,293
234
0
1,722
23,296
20,643
0
5,860
17,344
46,024
0
L
4,831
246
0
1,843
11,826
5,214
0
5,182
6,384
52,858
0
W
Lancelot
KAGGIBOI
Lancelot
12,658
3,050
0
1,804
15,857
9,081
2,355
3,234
12,623
0
152,419
W
Sun Wukong
Phonedsnail8577
Sun Wukong
11,822
2,835
0
6,234
17,892
13,996
2,903
6,080
11,812
0
73,555
W
Poseidon
TTV-malejama
Poseidon
21,631
2,888
0
2,732
16,292
8,413
2,557
7,985
8,307
152,651
0
W
Kuzenbo
berserker293
Kuzenbo
6,680
2,190
669
6,695
22,802
40,217
453
5,269
17,533
28,027
0
L
Geb
8,076
460
0
3,135
17,165
21,369
0
7,800
9,179
40,511
0
L
Danzaburou
superjjj89
Danzaburou
6,884
2,140
0
4,132
15,536
7,675
200
3,900
11,594
0
62,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,400
Gold Earned
65,774
420
Minions Killed
709
0
Camps Cleared
0
1,781,533
Distance Traveled
2,362,396
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,477
586
192
8
0
452,704
8
L
Cliodhna
8,983
391
76
3
0
391,665
2
L
Ares
9,257
402
71
3
0
400,997
3
L
Eset
7,744
337
85
4
0
238,668
4
W
Lancelot
13,549
589
188
8
0
530,704
5
W
Sun Wukong
12,166
529
94
4
0
443,589
4
W
Poseidon
14,490
630
212
9
0
475,096
3
W
Kuzenbo
12,092
526
23
1
0
460,303
6
L
Geb
8,979
390
53
2
0
352,570
8
L
Danzaburou
9,437
410
135
6
0
397,633
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role