Player Matchup

King Arthur
King Arthur
Beltageus
King Arthur
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 16L
1,440 Elo+
Party 1
Freya
Freya
Bhunii
Freya
Level 44
God Stats
4W - 13L
1,318 SR
Queue Stats
26W - 39L
1,352 Elo+
Party 1
The Morrigan
The Morrigan
DaGraveRobba
The Morrigan
Level 115
God Stats
0W - 2L
1,304 SR
Queue Stats
49W - 57L
1,456 Elo+
Party 1
Hun Batz
Hun Batz
XXxGogetaxXX
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
vSquashi
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 45
1,424 SR
1,449 Elo+

VS

Team Averages
Level 66
1,459 SR
1,432 Elo+
Baba Yaga
Baba Yaga
GareBearX
Baba Yaga
Level 44
God Stats
2W - 1L
1,712 SR
Queue Stats
7W - 11L
1,196 Elo+
Party 4
Gilgamesh
Gilgamesh
Mahesha
Gilgamesh
Level 140
God Stats
1W - 2L
1,319 SR
Queue Stats
76W - 73L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
SgtDouglas
Ao Kuang
Level 17
God Stats
21W - 13L
1,567 SR
Queue Stats
81W - 42L
1,691 Elo+
Party 3
Xbalanque
Xbalanque
StepSis13
Xbalanque
Level 105
God Stats
4W - 2L
1,484 SR
Queue Stats
258W - 220L
1,563 Elo+
Party 3
Nike
Nike
boetindy
Nike
Level 26
God Stats
2W - 1L
1,211 SR
Queue Stats
6W - 8L
1,208 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beltageus
King Arthur
13
0 / 6 / 0
8,024
446
10,730
18,740
14,463
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Bhunii
Freya
10
0 / 4 / 0
6,550
364
3,709
11,982
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Morrigan
DaGraveRobba
The Morrigan
15
2 / 5 / 0
9,128
507
8,095
11,685
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
XXxGogetaxXX
Hun Batz
11
1 / 4 / 1
7,366
409
6,528
13,454
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
10
0 / 3 / 0
6,022
335
902
11,591
8,616
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GareBearX
Baba Yaga
16
1 / 1 / 5
10,234
569
6,495
7,557
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Mahesha
Gilgamesh
16
2 / 0 / 5
9,793
544
6,265
11,367
10,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
SgtDouglas
Ao Kuang
18
12 / 1 / 4
11,329
629
16,818
21,492
10,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
StepSis13
Xbalanque
16
3 / 0 / 3
10,128
563
11,519
9,989
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
14
4 / 1 / 7
8,919
496
5,911
8,942
7,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
22
22
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beltageus
King Arthur
0
6
0
0
L
Freya
Bhunii
Freya
0
4
0
0
L
The Morrigan
DaGraveRobba
The Morrigan
2
5
0
0.4
W
Baba Yaga
GareBearX
Baba Yaga
1
1
5
3.5
W
Gilgamesh
Mahesha
Gilgamesh
2
0
5
4.5
W
Ao Kuang
SgtDouglas
Ao Kuang
12
1
4
14
W
Xbalanque
StepSis13
Xbalanque
3
0
3
4.5
L
Hun Batz
XXxGogetaxXX
Hun Batz
1
4
1
0.38
W
Nike
4
1
7
7.5
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
47,008
67,452
Taken
59,347
37,710
Mitigated
37,100
13,288
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beltageus
King Arthur
10,730
1,858
0
1,218
18,740
14,463
246
8,188
10,552
0
62,729
L
Freya
Bhunii
Freya
3,709
989
0
2,742
11,982
4,123
0
1,219
10,763
41,963
0
L
The Morrigan
DaGraveRobba
The Morrigan
8,095
1,981
0
4,266
11,685
5,240
526
7,178
4,147
71,551
0
W
Baba Yaga
GareBearX
Baba Yaga
6,495
542
0
2,864
7,557
4,285
1,157
4,790
2,767
86,094
0
W
Gilgamesh
Mahesha
Gilgamesh
6,265
1,943
0
3,272
11,367
10,672
1,578
223
11,130
0
66,062
W
Ao Kuang
SgtDouglas
Ao Kuang
16,818
5,288
0
13,286
21,492
10,487
1,249
4,768
16,596
92,505
0
W
Xbalanque
StepSis13
Xbalanque
11,519
7,322
0
3,252
9,989
4,207
4,286
1,476
8,315
0
95,272
L
Hun Batz
XXxGogetaxXX
Hun Batz
6,528
2,376
0
3,812
13,454
5,268
0
5,200
8,254
0
42,392
W
Nike
5,911
612
0
0
8,942
7,449
478
1,552
7,150
0
30,589
L
Ymir
902
55
0
1,250
11,591
8,616
0
1,168
10,423
10,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
50,403
380
Minions Killed
556
0
Camps Cleared
0
1,601,301
Distance Traveled
1,688,944
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,024
446
86
5
0
325,568
4
L
Freya
6,550
364
72
4
0
319,570
0
L
The Morrigan
9,128
507
121
7
0
288,769
0
W
Baba Yaga
10,234
569
128
7
0
322,320
4
W
Gilgamesh
9,793
544
106
6
0
329,391
3
W
Ao Kuang
11,329
629
135
8
0
353,113
0
W
Xbalanque
10,128
563
155
9
0
330,136
1
L
Hun Batz
7,366
409
67
4
0
351,263
1
W
Nike
8,919
496
32
2
0
353,984
0
L
Ymir
6,022
335
34
2
0
316,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role