Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Hyoru
Ishtar
Level 26
God Stats
2W - 1L
1,259 SR
Queue Stats
5W - 9L
1,266 Elo+
Party 2
Bacchus
Bacchus
Kenzuts
Bacchus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
RauLopesGue
Lancelot
Level 49
God Stats
12W - 5L
1,678 SR
Queue Stats
41W - 57L
1,339 Elo+
Party 2
Team Averages
Level 50
1,487 SR
1,421 Elo+

VS

Team Averages
Level 83
1,335 SR
1,363 Elo+
Ishtar
Ishtar
 
Ishtar
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DarkCrazy6u
Kali
Level 78
God Stats
1W - 2L
1,545 SR
Queue Stats
191W - 324L
1,323 Elo+
Party 1
Merlin
Merlin
SNOOOP_BRR
Merlin
Level 65
God Stats
0W - 15L
1,002 SR
Queue Stats
149W - 253L
1,293 Elo+
Party 1
Sobek
Sobek
Siqueira1762
Sobek
Level 61
God Stats
4W - 8L
1,337 SR
Queue Stats
281W - 399L
1,360 Elo+
Party 1
Neith
Neith
senhor_14K
Neith
Level 94
God Stats
1W - 2L
1,294 SR
Queue Stats
272W - 442L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 3
7,022
540
4,960
4,195
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
 
Sun Wukong
11
0 / 3 / 4
6,585
507
4,750
10,602
6,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ishtar
Hyoru
Ishtar
13
2 / 0 / 6
7,307
562
8,345
6,157
2,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Kenzuts
Bacchus
10
3 / 0 / 4
6,886
530
3,919
6,030
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
RauLopesGue
Lancelot
14
9 / 2 / 1
8,777
675
10,643
12,987
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 4 / 0
7,874
606
11,641
11,099
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,626
433
2,932
11,111
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
SNOOOP_BRR
Merlin
10
0 / 2 / 3
5,840
449
3,105
6,998
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
5,683
437
1,359
10,252
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
12
1 / 2 / 1
7,027
541
4,114
6,872
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
5
5
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
3
1.5
W
Sun Wukong
 
Sun Wukong
0
3
4
0.67
L
Ishtar
 
Ishtar
4
4
0
1
L
0
3
2
0.33
W
Ishtar
Hyoru
Ishtar
2
0
6
5
W
Bacchus
Kenzuts
Bacchus
3
0
4
5
W
Lancelot
RauLopesGue
Lancelot
9
2
1
4.75
L
Merlin
SNOOOP_BRR
Merlin
0
2
3
0.75
L
0
3
0
0
L
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,617
Damage
23,151
39,971
Taken
46,332
21,910
Mitigated
21,213
14,001
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,960
423
532
2,046
4,195
1,680
270
1,003
3,192
41,370
0
W
Sun Wukong
 
Sun Wukong
4,750
1,792
0
2,530
10,602
6,275
1,062
495
10,107
0
31,569
L
Ishtar
 
Ishtar
11,641
8,015
0
3,146
11,099
4,297
0
565
10,424
0
57,675
L
2,932
990
0
1,645
11,111
4,550
0
2,275
8,732
0
28,485
W
Ishtar
Hyoru
Ishtar
8,345
4,962
0
1,918
6,157
2,384
1,056
676
5,481
0
65,303
W
Bacchus
Kenzuts
Bacchus
3,919
463
0
1,189
6,030
5,240
375
699
5,331
13,492
0
W
Lancelot
RauLopesGue
Lancelot
10,643
4,075
0
5,786
12,987
6,331
0
1,591
11,396
0
63,122
L
Merlin
SNOOOP_BRR
Merlin
3,105
230
0
1,070
6,998
2,496
0
1,835
4,953
35,800
0
L
1,359
30
145
2,446
10,252
6,867
0
2,807
7,283
7,159
0
L
Neith
4,114
1,071
0
2,859
6,872
3,003
1,440
811
6,061
0
58,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
32,050
377
Minions Killed
349
0
Camps Cleared
0
1,361,673
Distance Traveled
1,215,179
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,022
540
84
6
0
254,333
3
W
Sun Wukong
6,585
507
55
4
0
237,748
0
L
Ishtar
7,874
606
107
8
0
209,775
2
L
Kali
5,626
433
60
5
0
286,419
1
W
Ishtar
7,307
562
119
9
0
258,039
5
W
Bacchus
6,886
530
12
1
0
285,275
1
W
Lancelot
8,777
675
107
8
0
326,278
1
L
Merlin
5,840
449
61
5
0
222,057
0
L
Sobek
5,683
437
15
1
0
255,087
2
L
Neith
7,027
541
106
8
0
241,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role