Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dalleebabee
Ah Muzen Cab
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,529 Elo+
Solo
Sylvanus
Sylvanus
Echelon2537
Sylvanus
Level 129
God Stats
2W - 1L
1,810 SR
Queue Stats
199W - 253L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Viminos
Ah Puch
Level 158
God Stats
3W - 2L
1,655 SR
Queue Stats
412W - 405L
1,531 Elo+
Solo
Team Averages
Level 113
1,655 SR
1,495 Elo+

VS

Team Averages
Level 79
1,604 SR
1,589 Elo+
Jormungandr
Jormungandr
FPSnoodle
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,664 Elo+
Solo
Cthulhu
Cthulhu
HiN00N
Cthulhu
Level 85
God Stats
3W - 2L
1,556 SR
Queue Stats
116W - 124L
1,535 Elo+
Party 1
Rama
Rama
veryhot
Rama
Level 85
God Stats
32W - 17L
1,757 SR
Queue Stats
242W - 243L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dalleebabee
Ah Muzen Cab
9
0 / 2 / 0
5,566
618
4,129
5,801
2,596
Sylvanus
Echelon2537
Sylvanus
10
0 / 2 / 1
6,310
701
5,032
11,032
7,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
Viminos
Ah Puch
10
1 / 4 / 0
6,088
676
8,066
6,805
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FPSnoodle
Jormungandr
11
1 / 0 / 7
6,821
758
6,999
10,316
10,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
HiN00N
Cthulhu
12
4 / 0 / 4
7,240
804
7,240
5,512
2,768
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
veryhot
Rama
12
3 / 1 / 3
6,788
754
6,111
6,678
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dalleebabee
Ah Muzen Cab
0
2
0
0
L
Sylvanus
Echelon2537
Sylvanus
0
2
1
0.25
W
Jormungandr
FPSnoodle
Jormungandr
1
0
7
4.5
W
Cthulhu
HiN00N
Cthulhu
4
0
4
6
L
Ah Puch
Viminos
Ah Puch
1
4
0
0.25
W
Rama
veryhot
Rama
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,227
Damage
20,350
23,638
Taken
22,506
13,651
Mitigated
16,125
9,152
Healing
2,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dalleebabee
Ah Muzen Cab
4,129
1,185
0
593
5,801
2,596
0
3,013
2,788
0
19,385
L
Sylvanus
Echelon2537
Sylvanus
5,032
1,568
2,784
5,363
11,032
7,901
63
5,534
5,498
11,595
0
W
Jormungandr
FPSnoodle
Jormungandr
6,999
2,256
255
2,046
10,316
10,123
170
6,365
3,951
20,426
0
W
Cthulhu
HiN00N
Cthulhu
7,240
416
0
39
5,512
2,768
0
2,751
2,761
16,914
0
L
Ah Puch
Viminos
Ah Puch
8,066
94
0
412
6,805
3,154
48
6,078
727
24,443
0
W
Rama
veryhot
Rama
6,111
5,111
0
587
6,678
3,234
1,198
4,458
2,220
0
23,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,964
Gold Earned
20,849
87
Minions Killed
135
4
Camps Cleared
5
413,790
Distance Traveled
508,174
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,566
618
33
4
2
120,772
0
L
Sylvanus
6,310
701
12
1
0
153,716
4
W
Jormungandr
6,821
758
44
5
0
165,384
3
W
Cthulhu
7,240
804
38
4
1
181,463
0
L
Ah Puch
6,088
676
42
5
2
139,302
2
W
Rama
6,788
754
53
6
4
161,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role