Player Matchup

Tyr
Tyr
Auvsi
Tyr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,178 Elo+
Solo
Thanatos
Thanatos
JuicedAunt
Thanatos
Level 126
God Stats
1W - 2L
1,332 SR
Queue Stats
109W - 145L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
JuicedUnc1e
Baron Samedi
Level 106
God Stats
2W - 6L
1,692 SR
Queue Stats
19W - 26L
1,445 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,337 Elo+

VS

Team Averages
Level 137
1,475 SR
1,415 Elo+
Chernobog
Chernobog
Mad Muck
Chernobog
Level 159
God Stats
1W - 0L
1,479 SR
Queue Stats
20W - 23L
1,381 Elo+
Party 2
Horus
Horus
MajorMoist1459
Horus
Level 96
God Stats
87W - 56L
1,519 SR
Queue Stats
110W - 101L
1,505 Elo+
Solo
Janus
Janus
TestosterOwned
Janus
Level 156
God Stats
3W - 2L
1,426 SR
Queue Stats
10W - 6L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Auvsi
Tyr
20
8 / 4 / 8
15,424
671
17,605
24,602
20,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
JuicedAunt
Thanatos
18
6 / 7 / 10
14,219
618
18,802
26,679
11,618
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
JuicedUnc1e
Baron Samedi
20
5 / 3 / 11
14,972
651
15,326
19,462
15,665
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mad Muck
Chernobog
20
11 / 5 / 2
18,359
798
29,559
24,144
11,702
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 8 / 8
14,590
634
10,619
28,385
24,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 6 / 7
14,350
624
13,565
13,214
5,706
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
19
Kills
14
14
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
Auvsi
Tyr
8
4
8
3
L
Thanatos
JuicedAunt
Thanatos
6
7
10
1.57
L
Baron Samedi
JuicedUnc1e
Baron Samedi
5
3
11
3.5
W
Chernobog
Mad Muck
Chernobog
11
5
2
2.4
W
2
8
8
0.75
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,733
Damage
53,743
70,743
Taken
65,743
47,432
Mitigated
42,219
30,521
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Auvsi
Tyr
17,605
2,800
0
6,515
24,602
20,149
1,275
4,437
20,165
0
59,452
L
Thanatos
JuicedAunt
Thanatos
18,802
7,077
0
15,435
26,679
11,618
29
3,480
23,199
0
47,778
L
Baron Samedi
JuicedUnc1e
Baron Samedi
15,326
1,389
3,107
5,464
19,462
15,665
1,649
6,766
12,696
72,215
0
W
Chernobog
Mad Muck
Chernobog
29,559
17,332
0
2,654
24,144
11,702
1,742
4,184
19,960
0
95,724
W
10,619
4,262
4,611
5,633
28,385
24,811
600
8,727
19,658
0
27,772
W
13,565
325
0
316
13,214
5,706
514
2,963
10,251
53,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
47,299
219
Minions Killed
237
12
Camps Cleared
7
1,125,270
Distance Traveled
1,134,079
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,424
671
69
3
2
450,946
0
L
Thanatos
14,219
618
56
2
2
350,438
3
L
Baron Samedi
14,972
651
94
4
8
323,886
3
W
Chernobog
18,359
798
127
6
3
370,408
6
W
Horus
14,590
634
24
1
1
379,502
5
W
Janus
14,350
624
86
4
3
384,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role