Player Matchup

Anhur
Anhur
HexChamp
Anhur
Level 147
God Stats
7W - 0L
1,757 SR
Queue Stats
289W - 201L
1,690 Elo+
Party 2
Artio
Artio
bmwman2013
Artio
Level 127
God Stats
5W - 3L
1,582 SR
Queue Stats
291W - 207L
1,697 Elo+
Party 2
Achilles
Achilles
msabbott201
Achilles
Level 108
God Stats
10W - 11L
1,633 SR
Queue Stats
284W - 196L
1,678 Elo+
Party 2
Team Averages
Level 127
1,657 SR
1,688 Elo+

VS

Team Averages
Level 70
1,666 SR
1,162 Elo+
Danzaburou
Danzaburou
CaptinAmerica51
Danzaburou
Level 23
God Stats
1W - 2L
1,804 SR
Queue Stats
1W - 3L
1,162 Elo+
Party 1
Cliodhna
Cliodhna
Dothman
Cliodhna
Level 98
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,162 Elo+
Party 1
Artio
Artio
FatherHoenheim
Artio
Level 88
God Stats
0W - 2L
1,481 SR
Queue Stats
1W - 3L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HexChamp
Anhur
15
8 / 1 / 5
9,698
808
11,287
7,946
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
13
3 / 2 / 10
8,468
706
7,361
12,976
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
msabbott201
Achilles
14
3 / 0 / 10
8,688
724
9,353
11,956
13,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptinAmerica51
Danzaburou
11
2 / 4 / 0
7,679
640
4,948
8,336
2,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Dothman
Cliodhna
11
0 / 5 / 2
7,078
590
5,634
11,894
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 2
6,843
570
7,206
14,720
12,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaptinAmerica51
Danzaburou
2
4
0
0.5
L
Cliodhna
Dothman
Cliodhna
0
5
2
0.2
L
0
5
2
0.2
W
Anhur
HexChamp
Anhur
8
1
5
10.5
W
Artio
3
2
10
4
W
Achilles
msabbott201
Achilles
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
17,788
32,878
Taken
34,950
25,023
Mitigated
18,285
12,273
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaptinAmerica51
Danzaburou
4,948
1,776
0
1,517
8,336
2,781
0
2,028
6,091
0
21,121
L
Cliodhna
Dothman
Cliodhna
5,634
550
0
579
11,894
3,353
0
2,154
9,183
0
22,259
L
7,206
532
1,260
2,798
14,720
12,151
0
2,587
11,486
15,497
0
W
Anhur
HexChamp
Anhur
11,287
6,860
0
3,274
7,946
3,578
2,429
1,755
5,943
0
52,345
W
Artio
7,361
596
2,519
4,250
12,976
7,670
0
2,575
10,001
22,221
0
W
Achilles
msabbott201
Achilles
9,353
1,718
0
2,230
11,956
13,775
262
2,257
9,317
0
19,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
21,600
150
Minions Killed
94
9
Camps Cleared
1
657,851
Distance Traveled
608,445
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,679
640
34
3
0
183,966
0
L
Cliodhna
7,078
590
33
3
1
213,097
1
L
Artio
6,843
570
27
2
0
211,382
0
W
Anhur
9,698
808
98
8
5
199,921
5
W
Artio
8,468
706
37
3
2
219,006
6
W
Achilles
8,688
724
15
1
2
238,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role