Player Matchup

Hel
Hel
DexterDX
Hel
Level 120
God Stats
4W - 6L
1,424 SR
Queue Stats
586W - 620L
1,409 Elo+
Solo
Rama
Rama
Norairo
Rama
Level 29
God Stats
1W - 1L
1,128 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
OUnKnoWnBr
Lancelot
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,451 Elo+
Party 3
Tyr
Tyr
RIQUE2809
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
UNNIVERSE
Kumbhakarna
Level 158
God Stats
1W - 1L
1,320 SR
Queue Stats
20W - 13L
1,574 Elo+
Party 1
Team Averages
Level 77
1,375 SR
1,487 Elo+

VS

Team Averages
Level 67
1,603 SR
1,446 Elo+
Chang'e
Chang'e
C33SPED3S
Chang'e
Level 88
God Stats
6W - 5L
1,676 SR
Queue Stats
531W - 531L
1,446 Elo+
Solo
Neith
Neith
FACU_i_wnl
Neith
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 77L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Glubglauber
Kukulkan
Level 36
God Stats
4W - 0L
1,767 SR
Queue Stats
84W - 54L
1,480 Elo+
Party 2
Lancelot
Lancelot
Maxicc
Lancelot
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,325 Elo+
Solo
Bellona
Bellona
MrGuilur
Bellona
Level 110
God Stats
18W - 7L
1,572 SR
Queue Stats
326W - 246L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,726
389
3,987
18,710
8,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
Norairo
Rama
19
5 / 3 / 3
11,400
456
11,170
19,295
8,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
OUnKnoWnBr
Lancelot
16
0 / 9 / 4
10,077
403
9,938
21,246
9,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 3 / 1
11,814
473
18,352
28,142
27,859
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kumbhakarna
UNNIVERSE
Kumbhakarna
15
2 / 3 / 6
10,010
400
8,005
21,193
22,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C33SPED3S
Chang'e
18
1 / 5 / 9
11,784
471
8,218
19,511
13,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Neith
20
3 / 2 / 2
14,049
562
13,343
14,722
8,477
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Glubglauber
Kukulkan
18
2 / 1 / 12
12,863
515
18,018
8,307
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Maxicc
Lancelot
19
7 / 5 / 7
13,254
530
15,442
21,817
11,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
MrGuilur
Bellona
20
10 / 0 / 6
15,879
635
23,943
27,015
27,743
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
13
Kills
23
23
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
C33SPED3S
Chang'e
1
5
9
1.1
L
0
5
4
0.4
W
Neith
3
2
2
2
W
Kukulkan
Glubglauber
Kukulkan
2
1
12
8
W
Lancelot
Maxicc
Lancelot
7
5
7
2.1
W
Bellona
MrGuilur
Bellona
10
0
6
13
L
Rama
Norairo
Rama
5
3
3
2.17
L
Lancelot
OUnKnoWnBr
Lancelot
0
9
4
0.22
L
6
3
1
2.17
L
Kumbhakarna
UNNIVERSE
Kumbhakarna
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,452
Damage
78,964
108,586
Taken
91,372
77,344
Mitigated
66,729
31,558
Healing
35,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
C33SPED3S
Chang'e
8,218
411
3,586
8,415
19,511
13,882
1,035
4,166
15,345
68,756
0
L
3,987
454
4,797
8,598
18,710
8,054
380
4,975
13,319
68,912
0
W
Neith
13,343
4,264
0
6,839
14,722
8,477
3,066
2,000
12,722
0
135,039
W
Kukulkan
Glubglauber
Kukulkan
18,018
1,043
215
1,709
8,307
4,799
2,807
1,531
6,776
84,364
0
W
Lancelot
Maxicc
Lancelot
15,442
3,504
0
500
21,817
11,828
1,140
3,148
18,669
0
105,422
W
Bellona
MrGuilur
Bellona
23,943
9,463
0
14,013
27,015
27,743
4,804
1,999
25,016
0
162,084
L
Rama
Norairo
Rama
11,170
9,404
0
7,160
19,295
8,760
0
4,817
14,312
0
115,630
L
Lancelot
OUnKnoWnBr
Lancelot
9,938
2,163
0
670
21,246
9,761
0
5,381
15,633
0
97,602
L
18,352
1,138
0
6,657
28,142
27,859
0
6,366
21,542
0
73,523
L
Kumbhakarna
UNNIVERSE
Kumbhakarna
8,005
942
182
3,494
21,193
22,910
0
4,407
16,679
40,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,027
Gold Earned
67,829
564
Minions Killed
815
0
Camps Cleared
0
2,363,965
Distance Traveled
2,509,782
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,784
471
102
4
0
455,742
5
L
Hel
9,726
389
121
5
0
428,302
4
W
Neith
14,049
562
207
8
0
421,361
3
W
Kukulkan
12,863
515
134
5
0
494,660
7
W
Lancelot
13,254
530
119
5
0
531,314
3
W
Bellona
15,879
635
253
10
0
606,705
5
L
Rama
11,400
456
188
8
0
454,126
1
L
Lancelot
10,077
403
107
4
0
475,705
0
L
Tyr
11,814
473
106
4
0
546,858
2
L
Kumbhakarna
10,010
400
42
2
0
458,974
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role