Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
EightiethAtlas
Khepri
Level 14
God Stats
5W - 2L
1,656 SR
Queue Stats
6W - 3L
1,580 Elo+
Party 3
Skadi
Skadi
Psych0Freak47
Skadi
Level 24
God Stats
1W - 2L
1,522 SR
Queue Stats
6W - 3L
1,580 Elo+
Party 3
Nemesis
Nemesis
Saji_Hyuga
Nemesis
Level 154
God Stats
9W - 5L
1,713 SR
Queue Stats
166W - 159L
1,547 Elo+
Solo
Olorun
Olorun
WickedWiKi
Olorun
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,418 Elo+
Party 3
Team Averages
Level 83
1,578 SR
1,525 Elo+

VS

Team Averages
Level 137
1,466 SR
1,492 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
OVERKILL ORANGE
Neith
Level 152
God Stats
31W - 41L
1,485 SR
Queue Stats
443W - 452L
1,563 Elo+
Party 1
Sol
Sol
Zertuul
Sol
Level 121
God Stats
3W - 4L
1,353 SR
Queue Stats
22W - 27L
1,452 Elo+
Party 2
Bacchus
Bacchus
closeman
Bacchus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
freicaneca01
Gilgamesh
Level 139
God Stats
12W - 16L
1,495 SR
Queue Stats
190W - 184L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
1 / 5 / 2
11,269
751
13,420
16,557
7,890
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 5 / 2
9,840
656
2,239
17,475
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 7 / 0
9,084
606
9,277
11,966
4,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Saji_Hyuga
Nemesis
15
0 / 5 / 2
8,995
600
9,303
25,828
29,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
WickedWiKi
Olorun
17
1 / 6 / 0
10,003
667
6,870
17,800
8,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
9 / 0 / 14
12,719
848
24,062
8,906
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 1 / 10
12,435
829
16,455
12,547
7,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
19
2 / 0 / 15
11,703
780
17,783
11,662
6,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
closeman
Bacchus
18
3 / 1 / 15
12,198
813
7,034
13,562
21,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
freicaneca01
Gilgamesh
18
4 / 1 / 10
11,292
753
11,201
14,601
10,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
92
2
Kills
28
28
Deaths
3
6
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
2
0.4
W
Baron Samedi
 
Baron Samedi
9
0
14
16
L
0
5
2
0.2
W
10
1
10
15
L
0
7
0
0
L
Nemesis
Saji_Hyuga
Nemesis
0
5
2
0.2
L
Olorun
WickedWiKi
Olorun
1
6
0
0.17
W
Sol
2
0
15
9.5
W
Bacchus
closeman
Bacchus
3
1
15
10.5
W
Gilgamesh
freicaneca01
Gilgamesh
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,109
Damage
76,535
89,626
Taken
61,278
67,381
Mitigated
53,116
14,157
Healing
27,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,420
10,565
0
3,242
16,557
7,890
273
10,483
6,074
0
66,709
W
Baron Samedi
 
Baron Samedi
24,062
1,541
4,739
3,611
8,906
6,390
1,636
1,412
7,494
61,910
0
L
2,239
200
0
786
17,475
17,039
27
12,887
4,588
10,609
0
W
16,455
9,846
0
2,795
12,547
7,935
3,953
2,524
10,023
0
45,512
L
9,277
2,947
0
0
11,966
4,174
623
4,850
7,116
0
24,782
L
Nemesis
Saji_Hyuga
Nemesis
9,303
2,260
255
5,732
25,828
29,423
0
15,427
10,401
734
17,074
L
Olorun
WickedWiKi
Olorun
6,870
2,981
211
3,931
17,800
8,855
581
5,232
12,568
47,362
0
W
Sol
17,783
9,237
0
8,221
11,662
6,684
4,803
1,216
10,446
67,217
0
W
Bacchus
closeman
Bacchus
7,034
815
295
2,865
13,562
21,683
370
2,063
11,499
15,469
0
W
Gilgamesh
freicaneca01
Gilgamesh
11,201
4,778
0
4,475
14,601
10,424
1,943
2,173
12,428
0
29,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
60,347
261
Minions Killed
308
0
Camps Cleared
0
1,284,089
Distance Traveled
1,515,456
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,269
751
121
8
0
260,918
1
W
Baron Samedi
12,719
848
96
6
0
319,423
1
L
Khepri
9,840
656
15
1
0
230,734
0
W
Neith
12,435
829
66
4
0
279,470
1
L
Skadi
9,084
606
35
2
0
241,060
3
L
Nemesis
8,995
600
13
1
0
293,465
2
L
Olorun
10,003
667
77
5
0
257,912
1
W
Sol
11,703
780
94
6
0
304,249
2
W
Bacchus
12,198
813
15
1
0
299,156
0
W
Gilgamesh
11,292
753
37
2
0
313,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role