Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
Browniezz
Ah Muzen Cab
Diamond III
Level 149
God Stats
18W - 5L
1,885 SR
Queue Stats
61W - 36L
2,027 MMR
Party 2
Merlin
Merlin
Diamond III
Joelinton
Merlin
Diamond III
Level 121
God Stats
1W - 3L
1,702 SR
Queue Stats
61W - 36L
2,027 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
oI MeadzZ x
Cthulhu
Diamond III
Level 160
God Stats
7W - 4L
1,781 SR
Queue Stats
61W - 36L
2,027 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,789 SR
2,027 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,697 SR
2,140 MMR
Vulcan
Vulcan
Gold I
TM_Joserra
Vulcan
Gold I
Level 148
God Stats
2W - 0L
1,834 SR
Queue Stats
19W - 5L
1,937 MMR
Solo
Odin
Odin
Masters
zZen Aku Zz
Odin
Masters
Level 128
God Stats
8W - 5L
1,732 SR
Queue Stats
122W - 106L
2,222 MMR
Party 1
Awilix
Awilix
Diamond II
zahirr
Awilix
Diamond II
Level 115
God Stats
3W - 5L
1,526 SR
Queue Stats
154W - 140L
2,261 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Browniezz
Ah Muzen Cab
15
4 / 5 / 4
10,987
646
13,886
18,228
8,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Joelinton
Merlin
16
4 / 2 / 4
11,176
657
14,727
10,275
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
oI MeadzZ x
Cthulhu
16
2 / 1 / 7
11,829
696
9,277
23,341
24,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneAresAtlasAchillesFenrir

VS

Bans
Baba YagaDiscordiaBaron SamediScyllaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
TM_Joserra
Vulcan
18
1 / 2 / 4
11,759
692
16,781
11,787
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 7
11,058
650
11,360
19,120
21,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
zahirr
Awilix
17
6 / 5 / 2
12,112
712
18,418
15,435
8,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
8
8
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Browniezz
Ah Muzen Cab
4
5
4
1.2
L
Merlin
Joelinton
Merlin
4
2
4
3
W
Vulcan
TM_Joserra
Vulcan
1
2
4
1.5
L
Cthulhu
oI MeadzZ x
Cthulhu
2
1
7
5.5
W
1
3
7
1.5
W
Awilix
zahirr
Awilix
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,890
Damage
46,559
51,844
Taken
46,342
37,590
Mitigated
35,811
9,415
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Browniezz
Ah Muzen Cab
13,886
4,863
0
3,626
18,228
8,120
1,650
4,400
13,252
0
44,697
L
Merlin
Joelinton
Merlin
14,727
786
0
2,154
10,275
4,528
0
2,364
7,722
41,450
0
W
Vulcan
TM_Joserra
Vulcan
16,781
5,168
0
900
11,787
5,264
439
6,711
4,794
82,966
0
L
Cthulhu
oI MeadzZ x
Cthulhu
9,277
196
476
3,159
23,341
24,942
58
10,233
12,192
29,246
0
W
11,360
2,490
0
4,763
19,120
21,946
253
8,865
9,643
0
23,213
W
Awilix
zahirr
Awilix
18,418
6,040
0
1,365
15,435
8,601
1,958
7,925
7,194
0
46,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
34,929
197
Minions Killed
233
5
Camps Cleared
10
918,192
Distance Traveled
970,549
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,987
646
69
4
2
286,528
1
L
Merlin
11,176
657
86
5
2
291,718
1
W
Vulcan
11,759
692
135
8
3
344,681
4
L
Cthulhu
11,829
696
42
2
1
339,946
3
W
Odin
11,058
650
48
3
2
318,626
2
W
Awilix
12,112
712
50
3
5
307,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role