Player Matchup

Ah Puch
Ah Puch
DragonRazer
Ah Puch
Level 125
God Stats
1W - 2L
1,702 SR
Queue Stats
14W - 42L
1,324 Elo+
Party 1
Ravana
Ravana
KaibatsuDoratoge
Ravana
Level 120
God Stats
0W - 3L
1,501 SR
Queue Stats
31W - 57L
1,349 Elo+
Party 1
Terra
Terra
midoria
Terra
Level 128
God Stats
0W - 1L
1,272 SR
Queue Stats
9W - 33L
1,127 Elo+
Party 1
Team Averages
Level 124
1,492 SR
1,267 Elo+

VS

Team Averages
Level 149
1,777 SR
1,816 Elo+
Neith
Neith
Alemp
Neith
Level 160
God Stats
121W - 37L
1,885 SR
Queue Stats
483W - 154L
1,860 Elo+
Party 2
Loki
Loki
M4R7US
Loki
Level 126
God Stats
3W - 2L
1,612 SR
Queue Stats
14W - 11L
1,670 Elo+
Solo
Persephone
Persephone
Nelsondl1
Persephone
Level 160
God Stats
46W - 15L
1,834 SR
Queue Stats
582W - 163L
1,917 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DragonRazer
Ah Puch
12
0 / 7 / 5
8,746
583
8,756
15,096
6,220
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
7 / 11 / 2
10,231
682
15,001
25,184
22,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
midoria
Terra
15
2 / 5 / 5
10,997
733
7,818
21,104
29,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alemp
Neith
18
14 / 3 / 8
12,686
846
27,156
16,547
8,070
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
M4R7US
Loki
14
4 / 5 / 9
10,855
724
9,057
13,493
5,416
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Nelsondl1
Persephone
16
5 / 1 / 13
11,788
786
18,234
10,751
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
23
23
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Alemp
Neith
14
3
8
6
L
Ah Puch
DragonRazer
Ah Puch
0
7
5
0.36
L
7
11
2
0.73
W
Loki
M4R7US
Loki
4
5
9
1.7
W
Persephone
Nelsondl1
Persephone
5
1
13
11.5
L
Terra
midoria
Terra
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,575
Damage
54,447
61,384
Taken
40,791
58,277
Mitigated
18,365
11,464
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alemp
Neith
27,156
14,472
0
5,656
16,547
8,070
1,774
6,264
10,283
0
70,198
L
Ah Puch
DragonRazer
Ah Puch
8,756
321
0
1,095
15,096
6,220
40
5,087
10,009
27,417
0
L
15,001
3,525
0
3,103
25,184
22,916
0
5,726
19,458
285
25,794
W
Loki
M4R7US
Loki
9,057
2,484
0
1,714
13,493
5,416
449
4,682
8,811
0
22,331
W
Persephone
Nelsondl1
Persephone
18,234
1,444
159
4,195
10,751
4,879
297
6,366
4,384
56,323
0
L
Terra
midoria
Terra
7,818
946
3,398
3,868
21,104
29,141
0
7,421
13,683
32,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
35,329
123
Minions Killed
189
0
Camps Cleared
13
685,302
Distance Traveled
784,848
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,686
846
86
6
5
253,896
3
L
Ah Puch
8,746
583
49
3
0
190,534
0
L
Ravana
10,231
682
18
1
0
236,008
2
W
Loki
10,855
724
36
2
3
261,016
4
W
Persephone
11,788
786
67
4
5
269,936
0
L
Terra
10,997
733
56
4
0
258,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role