Player Matchup

Ymir
Ymir
FoxyMongrel
Ymir
Level 141
God Stats
23W - 15L
1,659 SR
Queue Stats
226W - 229L
1,497 Elo+
Party 4
Pele
Pele
SleepingTatsuo
Pele
Level 87
God Stats
0W - 2L
1,332 SR
Queue Stats
165W - 136L
1,590 Elo+
Party 3
Thanatos
Thanatos
SlippinSlippers
Thanatos
Level 127
God Stats
36W - 30L
1,538 SR
Queue Stats
339W - 283L
1,599 Elo+
Party 3
Agni
Agni
StrakeBmx
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 190L
1,474 Elo+
Solo
Chiron
Chiron
tannedhunnies
Chiron
Level 146
God Stats
6W - 3L
1,597 SR
Queue Stats
93W - 97L
1,544 Elo+
Party 4
Team Averages
Level 125
1,525 SR
1,541 Elo+

VS

Team Averages
Level 78
1,593 SR
1,590 Elo+
Bacchus
Bacchus
AceXTwitchy
Bacchus
Level 120
God Stats
26W - 8L
1,790 SR
Queue Stats
242W - 192L
1,618 Elo+
Party 1
Izanami
Izanami
JtBeKrazy
Izanami
Level 28
God Stats
17W - 12L
1,726 SR
Queue Stats
255W - 194L
1,630 Elo+
Party 1
Horus
Horus
K0ZZA
Horus
Level 29
God Stats
3W - 1L
1,631 SR
Queue Stats
102W - 41L
1,702 Elo+
Party 1
Hera
Hera
Lilreaper151
Hera
Level 86
God Stats
9W - 8L
1,621 SR
Queue Stats
213W - 208L
1,508 Elo+
Party 2
Arachne
Arachne
TheDrunkenOnez
Arachne
Level 127
God Stats
4W - 4L
1,198 SR
Queue Stats
233W - 235L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
5,020
502
1,648
5,959
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 2 / 0
5,364
536
4,052
9,428
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
8
0 / 3 / 1
4,896
490
5,167
10,155
3,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
9
0 / 4 / 2
5,212
521
3,993
5,752
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
5,161
516
3,594
4,699
1,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AceXTwitchy
Bacchus
9
1 / 0 / 2
5,570
557
2,013
6,399
3,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
JtBeKrazy
Izanami
10
0 / 0 / 0
5,326
533
3,146
5,367
1,624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
K0ZZA
Horus
11
4 / 0 / 3
6,482
648
9,398
8,762
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 2
6,054
605
3,883
5,542
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
5,503
550
4,162
7,140
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
2
Kills
10
10
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AceXTwitchy
Bacchus
1
0
2
2
L
0
1
3
1.5
W
Izanami
JtBeKrazy
Izanami
0
0
0
0
W
Horus
K0ZZA
Horus
4
0
3
5.5
W
3
2
2
2
L
2
2
0
1
L
Thanatos
0
3
1
0.17
L
Agni
0
4
2
0.25
W
2
1
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,454
Damage
22,602
35,993
Taken
33,210
13,426
Mitigated
15,544
15,320
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AceXTwitchy
Bacchus
2,013
198
1,681
2,470
6,399
3,739
0
1,508
4,891
11,999
0
L
1,648
469
0
1,703
5,959
3,279
0
2,194
3,710
13,777
0
W
Izanami
JtBeKrazy
Izanami
3,146
1,926
0
2,493
5,367
1,624
1,020
166
5,201
0
49,394
W
Horus
K0ZZA
Horus
9,398
4,313
543
5,406
8,762
5,136
0
1,319
7,443
0
42,656
W
3,883
882
0
1,290
5,542
1,967
0
1,492
4,050
36,527
0
L
4,052
1,172
0
3,448
9,428
3,298
0
1,622
7,617
0
27,487
L
Thanatos
5,167
1,490
0
6,453
10,155
3,318
0
194
9,541
0
28,937
L
Agni
3,993
281
0
1,311
5,752
1,884
0
1,213
4,358
30,942
0
W
4,162
2,738
0
2,627
7,140
3,078
420
1,156
5,984
0
24,333
L
3,594
1,306
721
1,684
4,699
1,647
0
381
4,318
0
42,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
28,935
270
Minions Killed
302
0
Camps Cleared
0
914,536
Distance Traveled
988,335
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,570
557
23
2
0
198,353
4
L
Ymir
5,020
502
17
2
0
187,815
6
W
Izanami
5,326
533
95
10
0
169,503
4
W
Horus
6,482
648
64
6
0
209,484
2
W
Hera
6,054
605
66
7
0
179,468
2
L
Pele
5,364
536
65
7
0
205,074
3
L
Thanatos
4,896
490
47
5
0
166,248
0
L
Agni
5,212
521
62
6
0
195,941
3
W
Arachne
5,503
550
54
5
0
231,527
4
L
Chiron
5,161
516
79
8
0
159,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role