Player Matchup

Charybdis
Charybdis
DeadlyOstrich72
Charybdis
Level 122
God Stats
1W - 1L
1,783 SR
Queue Stats
95W - 60L
1,576 Elo+
Party 2
Bacchus
Bacchus
Grove3
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,504 Elo+
Party 2
Ra
Ra
Scrambled3738
Ra
Level 21
God Stats
17W - 6L
1,784 SR
Queue Stats
33W - 16L
1,608 Elo+
Party 2
Team Averages
Level 56
1,689 SR
1,563 Elo+

VS

Team Averages
Level 89
1,570 SR
1,348 Elo+
Sylvanus
Sylvanus
Pajanimalz
Sylvanus
Level 97
God Stats
2W - 4L
1,627 SR
Queue Stats
184W - 247L
1,348 Elo+
Party 1
Awilix
Awilix
roastyBeef
Awilix
Level 123
God Stats
2W - 3L
1,582 SR
Queue Stats
132W - 144L
1,446 Elo+
Party 1
Vulcan
Vulcan
xx HOTbunzz
Vulcan
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 77L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadlyOstrich72
Charybdis
18
7 / 4 / 1
12,430
777
19,091
18,002
9,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Grove3
Bacchus
14
0 / 4 / 6
9,780
611
4,868
18,416
19,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 7
10,905
682
8,369
10,964
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Pajanimalz
Sylvanus
16
2 / 2 / 8
11,524
720
10,590
21,344
32,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
roastyBeef
Awilix
16
9 / 3 / 2
11,254
703
16,745
15,743
8,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
14
0 / 3 / 10
9,713
607
15,275
8,391
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
11
11
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DeadlyOstrich72
Charybdis
7
4
1
1.88
W
Bacchus
Grove3
Bacchus
0
4
6
0.75
L
Sylvanus
Pajanimalz
Sylvanus
2
2
8
3
W
1
3
7
1.5
L
Awilix
roastyBeef
Awilix
9
3
2
3.33
L
Vulcan
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,328
Damage
42,610
47,382
Taken
45,478
33,691
Mitigated
46,061
11,676
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DeadlyOstrich72
Charybdis
19,091
11,902
0
2,707
18,002
9,130
1,298
8,730
8,800
0
60,817
W
Bacchus
Grove3
Bacchus
4,868
721
1,093
3,269
18,416
19,788
143
10,084
7,996
9,619
0
L
Sylvanus
Pajanimalz
Sylvanus
10,590
2,783
3,924
7,794
21,344
32,678
401
6,707
14,637
32,325
0
W
8,369
33
2,062
2,545
10,964
4,773
421
6,203
4,429
46,962
0
L
Awilix
roastyBeef
Awilix
16,745
5,788
0
1,596
15,743
8,947
990
4,287
11,456
0
65,629
L
Vulcan
15,275
3,756
0
241
8,391
4,436
159
2,967
5,424
32,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
32,491
189
Minions Killed
173
4
Camps Cleared
10
872,636
Distance Traveled
812,638
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,430
777
93
6
1
264,643
3
W
Bacchus
9,780
611
9
1
1
285,976
1
L
Sylvanus
11,524
720
37
2
1
247,897
3
W
Ra
10,905
682
87
5
2
322,017
3
L
Awilix
11,254
703
92
6
9
308,634
2
L
Vulcan
9,713
607
44
3
0
256,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role