Player Matchup

Thanatos
Thanatos
Silver II
Bradow
Thanatos
Silver II
Level 96
God Stats
0W - 6L
1,512 SR
Queue Stats
9W - 16L
1,425 MMR
Solo
Thoth
Thoth
Gold IV
Darthhh
Thoth
Gold IV
Level 124
God Stats
1W - 2L
1,727 SR
Queue Stats
50W - 50L
1,446 MMR
Solo
Bacchus
Bacchus
Bronze III
JoshCG
Bacchus
Bronze III
Level 37
God Stats
3W - 4L
1,723 SR
Queue Stats
26W - 43L
1,402 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Tristxan
Xbalanque
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,465 MMR
Party 1
Tyr
Tyr
Gold IV
YourDadsPoolBoy
Tyr
Gold IV
Level 129
God Stats
29W - 30L
1,626 SR
Queue Stats
77W - 80L
1,470 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,617 SR
1,442 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,649 SR
1,442 MMR
King Arthur
King Arthur
Gold IV
Aberranttiara46
King Arthur
Gold IV
Level 144
God Stats
9W - 10L
1,470 SR
Queue Stats
386W - 378L
1,411 MMR
Solo
Rama
Rama
Silver III
NaHun
Rama
Silver III
Level 155
God Stats
4W - 3L
1,811 SR
Queue Stats
36W - 41L
1,240 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
Newdfo1
Zhong Kui
Gold IV
Level 145
God Stats
36W - 31L
1,604 SR
Queue Stats
1,031W - 1,031L
1,462 MMR
Solo
Artio
Artio
Gold IV
Zipi1g
Artio
Gold IV
Level 67
God Stats
10W - 13L
1,537 SR
Queue Stats
303W - 290L
1,461 MMR
Solo
Nemesis
Nemesis
Gold II
xhenlogn
Nemesis
Gold II
Level 80
God Stats
5W - 1L
1,823 SR
Queue Stats
52W - 48L
1,633 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bradow
Thanatos
18
3 / 6 / 3
12,263
454
14,863
26,674
12,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Darthhh
Thoth
19
4 / 6 / 5
12,846
476
29,508
17,763
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
JoshCG
Bacchus
16
0 / 3 / 7
10,954
406
7,800
20,193
31,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Tristxan
Xbalanque
20
4 / 6 / 4
13,075
484
11,277
19,954
10,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 4 / 4
11,902
441
21,488
39,265
67,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetYemojaRavanaYu Huang

VS

Bans
LancelotCu ChulainnKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aberranttiara46
King Arthur
20
2 / 2 / 3
14,626
542
18,850
32,589
48,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
NaHun
Rama
20
7 / 1 / 8
15,832
586
25,463
22,318
9,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Newdfo1
Zhong Kui
20
7 / 3 / 6
15,159
561
21,956
23,646
16,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Zipi1g
Artio
20
6 / 1 / 14
14,729
546
12,301
29,469
39,543
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
xhenlogn
Nemesis
20
3 / 4 / 9
14,710
545
13,190
25,202
11,328
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
11
Kills
25
25
Deaths
11
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aberranttiara46
King Arthur
2
2
3
1.75
L
Thanatos
Bradow
Thanatos
3
6
3
0.75
L
Thoth
Darthhh
Thoth
4
6
5
1.08
L
Bacchus
JoshCG
Bacchus
0
3
7
1.17
W
Rama
NaHun
Rama
7
1
8
11
W
Zhong Kui
Newdfo1
Zhong Kui
7
3
6
3.33
L
Xbalanque
Tristxan
Xbalanque
4
6
4
1
L
0
4
4
0.5
W
Artio
Zipi1g
Artio
6
1
14
13
W
Nemesis
xhenlogn
Nemesis
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,936
Damage
91,760
123,849
Taken
133,224
129,299
Mitigated
124,713
42,194
Healing
49,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aberranttiara46
King Arthur
18,850
2,461
0
4,291
32,589
48,226
0
5,799
26,790
539
112,298
L
Thanatos
Bradow
Thanatos
14,863
3,250
0
18,323
26,674
12,209
564
5,549
20,986
0
89,374
L
Thoth
Darthhh
Thoth
29,508
195
0
500
17,763
7,249
876
10,429
6,922
120,465
0
L
Bacchus
JoshCG
Bacchus
7,800
1,205
0
2,887
20,193
31,738
585
6,237
13,829
31,346
0
W
Rama
NaHun
Rama
25,463
22,098
0
15,405
22,318
9,496
11,294
6,997
15,321
33
165,045
W
Zhong Kui
Newdfo1
Zhong Kui
21,956
1,016
0
9,130
23,646
16,120
1,627
13,672
9,974
104,702
0
L
Xbalanque
Tristxan
Xbalanque
11,277
6,281
0
5,779
19,954
10,485
1,005
3,825
16,109
0
118,616
L
21,488
4,131
0
14,705
39,265
67,618
0
8,662
30,469
88
104,415
W
Artio
Zipi1g
Artio
12,301
552
2,653
14,165
29,469
39,543
826
8,869
20,300
49,755
0
W
Nemesis
xhenlogn
Nemesis
13,190
5,888
0
3,687
25,202
11,328
6,880
6,776
18,426
25
153,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,040
Gold Earned
75,056
680
Minions Killed
793
0
Camps Cleared
0
2,369,365
Distance Traveled
2,561,925
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,626
542
176
7
0
527,523
5
L
Thanatos
12,263
454
120
4
0
507,306
1
L
Thoth
12,846
476
173
6
0
458,018
3
L
Bacchus
10,954
406
42
2
0
497,633
8
W
Rama
15,832
586
209
8
0
498,789
6
W
Zhong Kui
15,159
561
190
7
0
503,756
9
L
Xbalanque
13,075
484
176
7
0
443,631
14
L
Tyr
11,902
441
169
6
0
462,777
4
W
Artio
14,729
546
39
1
0
535,928
5
W
Nemesis
14,710
545
179
7
0
495,929
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role