Player Matchup

Anubis
Anubis
BlueberryJerryy
Anubis
Level 25
God Stats
0W - 2L
1,396 SR
Queue Stats
17W - 18L
1,493 Elo+
Party 1
Medusa
Medusa
Clancy-TomClancy
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,382 Elo+
Party 1
Ares
Ares
DopeyBiscuit
Ares
Level 48
God Stats
1W - 2L
1,318 SR
Queue Stats
71W - 86L
1,487 Elo+
Party 1
Team Averages
Level 29
1,405 SR
1,454 Elo+

VS

Team Averages
Level 78
1,527 SR
1,414 Elo+
Osiris
Osiris
NJYeet52
Osiris
Level 68
God Stats
5W - 1L
1,565 SR
Queue Stats
32W - 27L
1,478 Elo+
Party 2
Vamana
Vamana
nTCrossfire
Vamana
Level 118
God Stats
3W - 0L
1,515 SR
Queue Stats
59W - 40L
1,497 Elo+
Party 2
Ra
Ra
yOuRbADkiD6
Ra
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
130W - 162L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
7,296
730
8,992
9,777
6,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 6 / 3
6,306
631
5,077
8,718
4,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 5 / 3
6,686
669
6,166
13,863
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NJYeet52
Osiris
13
5 / 1 / 9
8,266
827
11,906
13,415
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
6 / 2 / 8
8,838
884
9,022
12,737
10,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 1 / 10
7,978
798
8,852
6,303
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
14
14
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
0
6
3
0.25
L
0
5
3
0.3
W
Osiris
NJYeet52
Osiris
5
1
9
9.5
W
Vamana
6
2
8
5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
29,780
32,358
Taken
32,455
24,418
Mitigated
20,143
5,531
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,992
251
0
3,292
9,777
6,306
0
2,180
7,597
30,011
0
L
5,077
3,276
0
300
8,718
4,418
0
1,811
6,907
0
14,305
L
6,166
628
398
1,541
13,863
13,694
0
5,113
8,750
12,704
0
W
Osiris
NJYeet52
Osiris
11,906
5,713
0
3,315
13,415
7,606
688
6,831
6,584
0
27,066
W
Vamana
9,022
4,386
1,596
4,174
12,737
10,087
156
5,731
7,006
0
22,007
W
8,852
1,108
2,835
1,736
6,303
2,450
733
3,917
2,386
34,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,288
Gold Earned
25,082
94
Minions Killed
115
3
Camps Cleared
6
462,423
Distance Traveled
589,275
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,296
730
60
6
3
151,410
1
L
Medusa
6,306
631
29
3
0
139,226
0
L
Ares
6,686
669
5
1
0
171,787
2
W
Osiris
8,266
827
25
3
3
208,012
1
W
Vamana
8,838
884
21
2
2
193,568
0
W
Ra
7,978
798
69
7
1
187,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role