Player Matchup

Nemesis
Nemesis
Bronze II
 
Nemesis
Bronze II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver V
AlanPolloton16
Hera
Silver V
Level 84
God Stats
11W - 6L
1,557 SR
Queue Stats
118W - 154L
661 MMR
Solo
Artemis
Artemis
Silver IV
ReeXzaN
Artemis
Silver IV
Level 95
God Stats
0W - 2L
1,518 SR
Queue Stats
94W - 120L
568 MMR
Solo
Odin
Odin
Bronze I
Sacks242
Odin
Bronze I
Level 152
God Stats
26W - 27L
1,504 SR
Queue Stats
307W - 318L
415 MMR
Solo
Ares
Ares
Silver V
barcoloko20
Ares
Silver V
Level 127
God Stats
66W - 51L
1,579 SR
Queue Stats
252W - 277L
623 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,532 SR
753 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,496 SR
504 MMR
Atlas
Atlas
Bronze II
Budmax67
Atlas
Bronze II
Level 93
God Stats
39W - 28L
1,530 SR
Queue Stats
196W - 208L
208 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
Diretore
Zhong Kui
Silver V
Level 128
God Stats
4W - 3L
1,353 SR
Queue Stats
379W - 422L
632 MMR
Solo
Thanatos
Thanatos
Silver V
Malice-in-white
Thanatos
Silver V
Level 75
God Stats
7W - 3L
1,562 SR
Queue Stats
171W - 172L
612 MMR
Solo
Cupid
Cupid
Silver V
Manigold2512
Cupid
Silver V
Level 160
God Stats
8W - 8L
1,426 SR
Queue Stats
163W - 186L
555 MMR
Solo
Nu Wa
Nu Wa
Silver IV
spartacus_MRF
Nu Wa
Silver IV
Level 160
God Stats
75W - 55L
1,609 SR
Queue Stats
574W - 594L
514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 3 / 1
7,710
428
6,661
16,797
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

14
2 / 5 / 0
8,451
470
9,066
13,786
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ReeXzaN
Artemis
12
1 / 7 / 5
7,765
431
9,429
16,578
5,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
15
0 / 3 / 0
8,820
490
1,403
13,802
5,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 4
8,051
447
6,802
14,544
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BakasuraAnubisAwilixKing Arthur

VS

Bans
Baba YagaJormungandrNeithShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Budmax67
Atlas
13
3 / 3 / 7
8,607
478
8,770
15,883
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Diretore
Zhong Kui
16
2 / 0 / 6
9,575
532
8,405
13,681
10,792
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
16
12 / 3 / 4
10,189
566
16,029
16,078
8,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 4
8,661
481
6,759
11,108
4,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 7
9,437
524
12,273
3,676
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
20
20
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
L
2
5
0
0.4
W
Atlas
Budmax67
Atlas
3
3
7
2.17
W
Zhong Kui
Diretore
Zhong Kui
2
0
6
5
W
Thanatos
12
3
4
4.67
W
2
2
4
2
L
Artemis
ReeXzaN
Artemis
1
7
5
0.5
L
Odin
0
3
0
0
L
4
2
4
3
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,361
Damage
52,236
75,507
Taken
60,426
34,876
Mitigated
38,131
11,775
Healing
26,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,661
2,092
0
2,836
16,797
5,886
15
4,084
12,713
0
73,468
L
9,066
2,682
0
1,710
13,786
5,346
0
7,957
5,829
67,171
0
W
Atlas
Budmax67
Atlas
8,770
3,112
0
2,718
15,883
13,271
135
4,299
11,584
32,709
0
W
Zhong Kui
Diretore
Zhong Kui
8,405
539
0
6,787
13,681
10,792
0
4,718
8,963
81,345
0
W
Thanatos
16,029
5,624
0
12,937
16,078
8,304
0
3,624
12,454
0
66,572
W
6,759
2,815
863
3,286
11,108
4,471
1,357
3,227
7,881
0
58,146
L
Artemis
ReeXzaN
Artemis
9,429
4,689
0
3,296
16,578
5,974
0
3,798
12,780
0
53,420
L
Odin
1,403
0
0
1,405
13,802
5,161
0
8,559
5,243
0
69,199
L
6,802
125
0
2,528
14,544
12,509
15
5,050
9,494
20,055
0
W
12,273
5,639
0
320
3,676
1,293
2,388
0
3,676
64,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
46,469
454
Minions Killed
455
0
Camps Cleared
0
1,605,736
Distance Traveled
1,646,846
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,710
428
110
6
0
350,900
2
L
Hera
8,451
470
102
6
0
288,853
3
W
Atlas
8,607
478
26
1
0
345,480
3
W
Zhong Kui
9,575
532
124
7
0
312,594
8
W
Thanatos
10,189
566
79
4
0
376,567
3
W
Cupid
8,661
481
101
6
0
292,644
2
L
Artemis
7,765
431
90
5
0
286,811
1
L
Odin
8,820
490
136
8
0
321,530
7
L
Ares
8,051
447
16
1
0
357,642
3
W
Nu Wa
9,437
524
125
7
0
319,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role