Player Matchup

Athena
Athena
Arklevroom
Athena
Level 25
God Stats
1W - 0L
1,912 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
GandelfJ
Chiron
Level 69
God Stats
2W - 0L
1,287 SR
Queue Stats
13W - 9L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
J0nah
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,776 Elo+
Party 1
Thor
Thor
WhiteyBoy
Thor
Level 69
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 1
Baron Samedi
Baron Samedi
ongp3
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 48
1,583 SR
1,598 Elo+

VS

Team Averages
Level 72
1,429 SR
1,468 Elo+
Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FireLordZeus1
Izanami
Level 108
God Stats
5W - 5L
1,501 SR
Queue Stats
243W - 259L
1,447 Elo+
Solo
Bacchus
Bacchus
MrDinoNerd
Bacchus
Level 53
God Stats
0W - 3L
1,269 SR
Queue Stats
12W - 10L
1,478 Elo+
Party 2
Mulan
Mulan
comanathQC
Mulan
Level 69
God Stats
0W - 5L
1,308 SR
Queue Stats
105W - 113L
1,453 Elo+
Party 3
Bakasura
Bakasura
shadowsensei007
Bakasura
Level 63
God Stats
9W - 13L
1,566 SR
Queue Stats
416W - 429L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arklevroom
Athena
12
4 / 1 / 5
8,127
581
4,573
11,604
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
GandelfJ
Chiron
13
3 / 2 / 7
7,460
533
7,027
11,277
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
J0nah
Jormungandr
14
4 / 1 / 2
8,414
601
11,894
11,824
6,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
6 / 0 / 9
8,304
593
9,373
10,641
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ongp3
Baron Samedi
12
4 / 3 / 4
7,436
531
10,661
10,667
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 6 / 1
7,098
507
7,251
11,298
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
10
0 / 5 / 3
6,259
447
7,660
11,170
3,935
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
MrDinoNerd
Bacchus
9
2 / 2 / 2
6,774
484
5,985
12,863
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
12
0 / 4 / 0
7,052
504
6,647
15,298
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
13
5 / 4 / 0
8,331
595
6,299
13,619
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
7
7
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
6
1
0.08
W
Athena
Arklevroom
Athena
4
1
5
6.5
L
Izanami
0
5
3
0.3
W
Chiron
GandelfJ
Chiron
3
2
7
3.25
W
Jormungandr
J0nah
Jormungandr
4
1
2
5
L
Bacchus
MrDinoNerd
Bacchus
2
2
2
1.5
W
Thor
6
0
9
10.5
L
Mulan
0
4
0
0
W
Baron Samedi
ongp3
Baron Samedi
4
3
4
2
L
Bakasura
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,528
Damage
33,842
56,013
Taken
64,248
30,492
Mitigated
40,890
14,563
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,251
761
689
2,274
11,298
5,762
0
6,016
5,282
55,596
0
W
Athena
Arklevroom
Athena
4,573
1,362
0
1,304
11,604
10,088
147
4,079
7,525
21,112
0
L
Izanami
7,660
5,624
0
2,023
11,170
3,935
806
2,703
8,467
0
39,593
W
Chiron
GandelfJ
Chiron
7,027
2,541
685
4,683
11,277
4,089
1,002
3,226
7,983
0
50,734
W
Jormungandr
J0nah
Jormungandr
11,894
5,187
0
500
11,824
6,517
612
0
11,263
64,644
0
L
Bacchus
MrDinoNerd
Bacchus
5,985
991
393
2,378
12,863
13,257
434
5,090
7,773
18,191
0
W
Thor
9,373
2,807
0
4,309
10,641
4,684
0
1,772
8,848
0
55,997
L
Mulan
6,647
1,431
0
7,354
15,298
11,838
242
10,599
4,699
0
52,215
W
Baron Samedi
ongp3
Baron Samedi
10,661
2,013
774
2,308
10,667
5,114
0
4,810
5,857
47,176
0
L
Bakasura
6,299
4,270
0
2,161
13,619
6,098
0
2,720
10,899
0
60,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
35,514
370
Minions Killed
388
0
Camps Cleared
0
1,389,360
Distance Traveled
1,419,292
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,098
507
99
7
0
255,628
1
W
Athena
8,127
581
38
3
0
281,759
5
L
Izanami
6,259
447
62
4
0
258,714
3
W
Chiron
7,460
533
86
6
0
280,108
3
W
Jormungandr
8,414
601
94
7
0
254,948
3
L
Bacchus
6,774
484
16
1
0
332,918
2
W
Thor
8,304
593
90
6
0
318,674
0
L
Mulan
7,052
504
90
6
0
249,669
2
W
Baron Samedi
7,436
531
62
4
0
253,871
1
L
Bakasura
8,331
595
121
9
0
322,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role