Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AUDI GANG DC
Mercury
Level 134
God Stats
0W - 1L
1,827 SR
Queue Stats
540W - 370L
1,653 Elo+
Party 1
Ganesha
Ganesha
Rum Ham3714
Ganesha
Level 156
God Stats
14W - 6L
1,544 SR
Queue Stats
322W - 251L
1,641 Elo+
Party 1
Team Averages
Level 150
1,624 SR
1,598 Elo+

VS

Team Averages
Level 140
1,526 SR
1,582 Elo+
Ishtar
Ishtar
CibustDer
Ishtar
Level 106
God Stats
4W - 5L
1,800 SR
Queue Stats
78W - 87L
1,565 Elo+
Solo
Shiva
Shiva
JordyJ737
Shiva
Level 160
God Stats
4W - 9L
1,278 SR
Queue Stats
81W - 86L
1,641 Elo+
Solo
Zhong Kui
Zhong Kui
WigWam Duck
Zhong Kui
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
543W - 595L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
6 / 4 / 2
7,849
785
12,944
15,296
11,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
AUDI GANG DC
Mercury
10
2 / 5 / 4
6,715
672
5,408
12,314
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
Rum Ham3714
Ganesha
10
0 / 2 / 9
7,240
724
3,588
13,932
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CibustDer
Ishtar
11
4 / 3 / 6
7,607
761
10,233
8,193
3,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
JordyJ737
Shiva
11
2 / 4 / 9
8,131
813
8,671
11,550
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
WigWam Duck
Zhong Kui
14
5 / 2 / 6
8,295
830
12,658
8,922
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
8
Kills
11
11
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
4
2
1.75
L
Mercury
AUDI GANG DC
Mercury
2
5
4
0.8
W
Ishtar
CibustDer
Ishtar
4
3
6
2.33
W
Shiva
JordyJ737
Shiva
2
4
9
1.63
L
Ganesha
Rum Ham3714
Ganesha
0
2
9
2.25
W
Zhong Kui
WigWam Duck
Zhong Kui
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
31,562
41,542
Taken
28,665
31,355
Mitigated
18,784
8,824
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,944
1,824
530
5,846
15,296
11,875
0
4,135
10,859
28,563
0
L
Mercury
AUDI GANG DC
Mercury
5,408
2,268
0
899
12,314
4,697
0
3,877
8,155
0
15,886
W
Ishtar
CibustDer
Ishtar
10,233
7,820
0
1,280
8,193
3,421
1,298
4,719
3,474
0
19,857
W
Shiva
JordyJ737
Shiva
8,671
1,847
1,046
3,190
11,550
8,895
270
6,632
4,918
0
18,285
L
Ganesha
Rum Ham3714
Ganesha
3,588
772
0
1,549
13,932
14,783
185
4,039
9,521
13,906
0
W
Zhong Kui
WigWam Duck
Zhong Kui
12,658
1,466
526
2,858
8,922
6,468
1,212
5,554
3,368
29,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,804
Gold Earned
24,033
80
Minions Killed
98
2
Camps Cleared
5
538,436
Distance Traveled
523,741
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,849
785
40
4
0
166,861
0
L
Mercury
6,715
672
40
4
2
195,583
4
W
Ishtar
7,607
761
21
2
1
166,329
0
W
Shiva
8,131
813
18
2
1
181,437
3
L
Ganesha
7,240
724
0
0
0
175,992
2
W
Zhong Kui
8,295
830
59
6
3
175,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role