Player Matchup

Skadi
Skadi
McDnl
Skadi
Level 18
God Stats
5W - 2L
1,288 SR
Queue Stats
22W - 35L
1,398 Elo+
Party 3
Geb
Geb
MikeCoxLong9000
Geb
Level 16
God Stats
3W - 3L
1,278 SR
Queue Stats
19W - 37L
1,353 Elo+
Party 3
Scylla
Scylla
MrPillowator
Scylla
Level 68
God Stats
8W - 6L
1,475 SR
Queue Stats
37W - 45L
1,353 Elo+
Party 3
Pele
Pele
PropCatch
Pele
Level 17
God Stats
10W - 9L
1,422 SR
Queue Stats
25W - 35L
1,353 Elo+
Party 3
Sol
Sol
schillmann
Sol
Level 144
God Stats
46W - 40L
1,472 SR
Queue Stats
530W - 554L
1,358 Elo+
Solo
Team Averages
Level 53
1,387 SR
1,363 Elo+

VS

Team Averages
Level 50
1,444 SR
1,355 Elo+
Hades
Hades
 
Hades
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
GrumpyWooks
Serqet
Level 68
God Stats
5W - 7L
1,539 SR
Queue Stats
206W - 246L
1,430 Elo+
Party 2
Cabrakan
Cabrakan
KayleighMC92
Cabrakan
Level 28
God Stats
16W - 14L
1,465 SR
Queue Stats
40W - 63L
1,253 Elo+
Party 2
Ishtar
Ishtar
franurbano_
Ishtar
Level 58
God Stats
1W - 7L
1,216 SR
Queue Stats
290W - 355L
1,299 Elo+
Party 1
Sylvanus
Sylvanus
jul1oX_73
Sylvanus
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 199L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
McDnl
Skadi
13
3 / 0 / 1
7,627
508
6,924
8,185
3,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 0 / 5
7,517
501
4,776
11,621
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
14
0 / 1 / 2
8,525
568
8,289
3,918
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
5 / 1 / 1
7,983
532
7,449
8,934
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 0
9,645
643
9,159
5,955
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 1 / 0
7,477
498
2,342
11,209
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
12
2 / 4 / 0
7,305
487
5,338
11,497
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
KayleighMC92
Cabrakan
12
0 / 3 / 1
7,322
488
1,449
9,697
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
12
0 / 3 / 0
6,832
455
7,418
11,113
4,634
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
jul1oX_73
Sylvanus
11
0 / 1 / 0
7,084
472
2,846
10,356
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
0
1
L
Serqet
2
4
0
0.5
L
Cabrakan
KayleighMC92
Cabrakan
0
3
1
0.17
W
Skadi
McDnl
Skadi
3
0
1
3.5
W
0
0
5
2.5
W
Scylla
0
1
2
1
W
Pele
5
1
1
5.5
L
Ishtar
0
3
0
0
L
Sylvanus
jul1oX_73
Sylvanus
0
1
0
0
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,597
Damage
19,393
38,613
Taken
53,872
19,098
Mitigated
29,934
7,468
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,342
0
88
5,416
11,209
5,458
682
5,878
5,331
55,411
0
L
Serqet
5,338
1,997
0
4,241
11,497
5,178
0
3,818
7,679
0
47,028
L
Cabrakan
KayleighMC92
Cabrakan
1,449
88
0
1,800
9,697
7,280
0
5,868
3,829
33,360
0
W
Skadi
McDnl
Skadi
6,924
2,824
0
321
8,185
3,325
1,174
752
7,297
0
59,586
W
4,776
138
0
832
11,621
9,460
116
2,759
8,700
19,162
0
W
Scylla
8,289
991
0
680
3,918
1,356
1,172
1,451
2,305
66,920
0
W
Pele
7,449
2,187
0
1,867
8,934
2,673
0
279
8,463
0
49,142
L
Ishtar
7,418
4,605
0
3,170
11,113
4,634
503
2,834
8,279
0
59,166
L
Sylvanus
jul1oX_73
Sylvanus
2,846
1,313
1,557
3,989
10,356
7,384
974
2,795
7,561
29,251
0
W
9,159
3,661
0
3,768
5,955
2,284
3,522
1,252
4,182
61,330
8,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,297
Gold Earned
36,020
435
Minions Killed
402
0
Camps Cleared
0
1,456,061
Distance Traveled
1,378,175
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,477
498
84
6
0
297,370
0
L
Serqet
7,305
487
88
6
0
320,712
6
L
Cabrakan
7,322
488
95
6
0
250,115
6
W
Skadi
7,627
508
98
7
0
276,937
5
W
Geb
7,517
501
28
2
0
305,576
0
W
Scylla
8,525
568
110
7
0
281,281
4
W
Pele
7,983
532
72
5
0
341,285
3
L
Ishtar
6,832
455
87
6
0
262,882
4
L
Sylvanus
7,084
472
48
3
0
247,096
0
W
Sol
9,645
643
127
8
0
250,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role