Player Matchup

Izanami
Izanami
Ahwi
Izanami
Level 110
God Stats
4W - 8L
1,161 SR
Queue Stats
69W - 55L
1,547 Elo+
Party 1
Tyr
Tyr
Balkesho
Tyr
Level 141
God Stats
7W - 7L
1,556 SR
Queue Stats
171W - 162L
1,599 Elo+
Party 1
Pele
Pele
Cheplia
Pele
Level 46
God Stats
1W - 0L
1,762 SR
Queue Stats
22W - 14L
1,617 Elo+
Party 1
Xing Tian
Xing Tian
FluffyCorvo
Xing Tian
Level 128
God Stats
6W - 2L
1,690 SR
Queue Stats
125W - 121L
1,541 Elo+
Party 1
Discordia
Discordia
MedievalHound
Discordia
Level 154
God Stats
3W - 0L
1,785 SR
Queue Stats
33W - 27L
1,468 Elo+
Party 1
Team Averages
Level 116
1,591 SR
1,554 Elo+

VS

Team Averages
Level 60
1,631 SR
1,553 Elo+
Sylvanus
Sylvanus
Cheemster
Sylvanus
Level 39
God Stats
1W - 3L
1,287 SR
Queue Stats
169W - 172L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
F1owlik3a1r
Heimdallr
Level 84
God Stats
6W - 8L
1,580 SR
Queue Stats
296W - 276L
1,563 Elo+
Party 2
Nox
Nox
Nasir_Diaz_97
Nox
Level 39
God Stats
0W - 2L
1,667 SR
Queue Stats
67W - 70L
1,530 Elo+
Solo
Da Ji
Da Ji
StarEmpty1
Da Ji
Level 104
God Stats
11W - 4L
1,940 SR
Queue Stats
512W - 479L
1,581 Elo+
Party 2
Discordia
Discordia
schloimed
Discordia
Level 32
God Stats
0W - 1L
1,680 SR
Queue Stats
15W - 14L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahwi
Izanami
9
4 / 2 / 3
6,067
607
5,909
6,024
1,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 0 / 1
7,155
716
6,657
7,363
5,792
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
Cheplia
Pele
10
1 / 0 / 3
5,806
581
2,720
6,863
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
FluffyCorvo
Xing Tian
9
2 / 0 / 5
6,101
610
4,143
7,843
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
MedievalHound
Discordia
10
2 / 0 / 0
6,132
613
2,524
4,683
1,613
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cheemster
Sylvanus
8
2 / 2 / 0
5,513
551
3,086
8,230
3,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
F1owlik3a1r
Heimdallr
7
0 / 5 / 2
4,613
461
5,176
8,817
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
5,583
558
1,062
3,148
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
10
0 / 4 / 0
5,442
544
4,600
7,708
3,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
schloimed
Discordia
4
0 / 6 / 0
3,556
356
153
4,645
957
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
2
2
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ahwi
Izanami
4
2
3
2.75
W
8
0
1
8.5
L
Sylvanus
Cheemster
Sylvanus
2
2
0
1
W
Pele
Cheplia
Pele
1
0
3
2.5
L
Heimdallr
F1owlik3a1r
Heimdallr
0
5
2
0.2
W
Xing Tian
FluffyCorvo
Xing Tian
2
0
5
4.5
W
Discordia
MedievalHound
Discordia
2
0
0
2
L
0
1
0
0
L
Da Ji
0
4
0
0
L
Discordia
schloimed
Discordia
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,953
Damage
14,077
32,776
Taken
32,548
16,612
Mitigated
12,337
12,204
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ahwi
Izanami
5,909
4,273
0
1,006
6,024
1,908
450
1,043
4,924
0
41,526
W
6,657
1,778
0
3,780
7,363
5,792
0
153
7,210
98
39,653
L
Sylvanus
Cheemster
Sylvanus
3,086
1,408
1,769
2,089
8,230
3,323
0
2,854
5,376
15,137
0
W
Pele
Cheplia
Pele
2,720
688
0
4,894
6,863
2,293
0
369
6,494
0
43,576
L
Heimdallr
F1owlik3a1r
Heimdallr
5,176
2,767
80
775
8,817
3,512
0
2,506
6,311
0
27,915
W
Xing Tian
FluffyCorvo
Xing Tian
4,143
666
0
1,936
7,843
5,006
0
1,410
6,316
20,765
0
W
Discordia
MedievalHound
Discordia
2,524
281
0
588
4,683
1,613
0
1,152
3,531
41,451
0
L
1,062
0
0
589
3,148
1,338
0
981
2,167
41,643
0
L
Da Ji
4,600
1,451
0
554
7,708
3,207
0
98
7,610
0
40,138
L
Discordia
schloimed
Discordia
153
153
0
50
4,645
957
0
326
4,319
1,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
24,707
355
Minions Killed
235
0
Camps Cleared
0
1,017,953
Distance Traveled
848,814
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,067
607
83
8
0
220,353
1
W
Tyr
7,155
716
71
7
0
195,282
2
L
Sylvanus
5,513
551
22
2
0
170,694
0
W
Pele
5,806
581
82
8
0
210,112
2
L
Heimdallr
4,613
461
42
4
0
183,147
2
W
Xing Tian
6,101
610
29
3
0
204,985
0
W
Discordia
6,132
613
90
9
0
187,221
0
L
Nox
5,583
558
82
8
0
199,268
2
L
Da Ji
5,442
544
88
9
0
164,625
0
L
Discordia
3,556
356
1
0
0
131,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role