Player Matchup

Atlas
Atlas
Derzzie
Atlas
Level 136
God Stats
14W - 13L
1,542 SR
Queue Stats
441W - 440L
1,564 Elo+
Party 1
Chiron
Chiron
Emicia
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,530 Elo+
Party 2
Anubis
Anubis
ImTraxdaddy
Anubis
Level 148
God Stats
4W - 5L
1,404 SR
Queue Stats
318W - 299L
1,561 Elo+
Party 1
Eset
Eset
Straines
Eset
Level 121
God Stats
2W - 1L
1,598 SR
Queue Stats
191W - 208L
1,586 Elo+
Party 1
Artio
Artio
Zedin
Artio
Level 141
God Stats
16W - 10L
1,990 SR
Queue Stats
528W - 496L
1,547 Elo+
Party 2
Team Averages
Level 134
1,607 SR
1,557 Elo+

VS

Team Averages
Level 115
1,456 SR
1,629 Elo+
Medusa
Medusa
AchillesPeleus
Medusa
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 240L
1,583 Elo+
Party 3
Achilles
Achilles
GooseOoze
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,769 Elo+
Party 3
Chaac
Chaac
Jycode
Chaac
Level 99
God Stats
0W - 2L
1,279 SR
Queue Stats
117W - 100L
1,602 Elo+
Party 3
Hercules
Hercules
PurpleOverLord
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,651 Elo+
Party 3
Ymir
Ymir
bennjiv69
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Derzzie
Atlas
18
3 / 3 / 21
11,645
776
20,180
28,982
42,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
Emicia
Chiron
20
9 / 2 / 11
12,066
804
27,599
15,354
9,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
19
7 / 3 / 14
11,062
737
18,325
17,384
13,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Eset
16
1 / 4 / 18
9,481
632
12,658
16,360
18,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
Zedin
Artio
16
5 / 5 / 12
10,919
728
14,091
26,426
44,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 7
11,436
762
25,056
14,411
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
GooseOoze
Achilles
18
6 / 6 / 10
10,580
705
15,247
20,654
21,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Jycode
Chaac
16
1 / 3 / 11
9,427
628
23,479
21,304
24,515
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
16
3 / 5 / 10
10,058
671
10,567
21,580
24,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
16
0 / 7 / 11
9,689
646
12,225
23,060
23,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
66
25
Kills
17
17
Deaths
25
76
Assists
49
Player
Kills
Deaths
Assists
KDA
L
7
4
7
2.63
W
Atlas
Derzzie
Atlas
3
3
21
4.5
W
Chiron
Emicia
Chiron
9
2
11
7.25
L
Achilles
GooseOoze
Achilles
6
6
10
1.83
W
Anubis
7
3
14
4.67
L
Chaac
Jycode
Chaac
1
3
11
2.17
L
Hercules
3
5
10
1.6
W
Eset
1
4
18
2.5
W
Artio
Zedin
Artio
5
5
12
2.2
L
Ymir
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,853
Damage
86,574
104,506
Taken
101,009
128,573
Mitigated
101,285
43,819
Healing
37,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,056
7,723
3,059
4,425
14,411
6,675
0
11,280
3,131
0
45,256
W
Atlas
Derzzie
Atlas
20,180
7,151
6,053
6,982
28,982
42,127
67
2,921
26,061
36,892
0
W
Chiron
Emicia
Chiron
27,599
9,569
4,240
2,475
15,354
9,910
2,164
1,932
13,422
0
46,664
L
Achilles
GooseOoze
Achilles
15,247
1,515
951
4,987
20,654
21,498
0
14,955
5,699
0
24,277
W
Anubis
18,325
777
1,380
5,597
17,384
13,568
847
1,762
15,622
38,216
0
L
Chaac
Jycode
Chaac
23,479
2,832
0
7,232
21,304
24,515
0
13,412
7,892
0
45,514
L
Hercules
10,567
1,946
3,516
7,649
21,580
24,804
0
13,524
8,056
0
12,729
W
Eset
12,658
1,536
2,744
1,155
16,360
18,651
629
3,202
13,158
18,512
0
W
Artio
Zedin
Artio
14,091
759
5,452
7,741
26,426
44,317
90
2,408
24,018
22,911
0
L
Ymir
12,225
623
3,515
2,631
23,060
23,793
0
11,968
10,977
23,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,173
Gold Earned
51,190
164
Minions Killed
152
0
Camps Cleared
0
1,309,380
Distance Traveled
1,428,891
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,436
762
57
4
0
289,241
2
W
Atlas
11,645
776
29
2
0
282,430
2
W
Chiron
12,066
804
56
4
0
237,362
0
L
Achilles
10,580
705
18
1
0
296,877
0
W
Anubis
11,062
737
57
4
0
268,698
1
L
Chaac
9,427
628
57
4
0
307,872
3
L
Hercules
10,058
671
7
0
0
295,842
0
W
Eset
9,481
632
8
1
0
246,750
0
W
Artio
10,919
728
14
1
0
274,140
1
L
Ymir
9,689
646
13
1
0
239,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role