Player Matchup

Thoth
Thoth
Azkilleur
Thoth
Level 157
God Stats
5W - 5L
1,530 SR
Queue Stats
313W - 326L
1,588 Elo+
Solo
Loki
Loki
B3sSo
Loki
Level 160
God Stats
41W - 29L
1,689 SR
Queue Stats
63W - 61L
1,615 Elo+
Solo
Pele
Pele
BlueWolf0
Pele
Level 125
God Stats
64W - 39L
1,709 SR
Queue Stats
247W - 203L
1,633 Elo+
Party 2
Freya
Freya
InZanity481
Freya
Level 114
God Stats
22W - 11L
1,739 SR
Queue Stats
103W - 93L
1,630 Elo+
Party 2
Ymir
Ymir
Shàkèy
Ymir
Level 132
God Stats
1W - 2L
1,445 SR
Queue Stats
329W - 280L
1,662 Elo+
Party 2
Team Averages
Level 138
1,622 SR
1,626 Elo+

VS

Team Averages
Level 128
1,574 SR
1,554 Elo+
Danzaburou
Danzaburou
FaTal x Decay
Danzaburou
Level 106
God Stats
5W - 3L
1,830 SR
Queue Stats
47W - 45L
1,551 Elo+
Party 1
Olorun
Olorun
GeneralChuddy
Olorun
Level 120
God Stats
34W - 33L
1,587 SR
Queue Stats
54W - 48L
1,553 Elo+
Party 1
Geb
Geb
KiloJoel
Geb
Level 151
God Stats
17W - 14L
1,488 SR
Queue Stats
364W - 340L
1,560 Elo+
Party 3
Horus
Horus
RenegadeLawyer
Horus
Level 121
God Stats
5W - 3L
1,526 SR
Queue Stats
272W - 249L
1,556 Elo+
Party 3
Loki
Loki
SgtGenius
Loki
Level 140
God Stats
3W - 2L
1,437 SR
Queue Stats
57W - 55L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Azkilleur
Thoth
14
3 / 3 / 1
8,913
495
11,848
9,390
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
B3sSo
Loki
16
0 / 6 / 1
9,519
529
7,848
15,192
6,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
13
0 / 5 / 3
7,887
438
11,318
16,095
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 1 / 1
9,478
527
6,248
12,471
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
13
3 / 1 / 1
8,230
457
7,661
13,023
12,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaTal x Decay
Danzaburou
16
1 / 2 / 0
9,941
552
6,405
10,597
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 2
9,283
516
9,745
14,955
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 5
8,339
463
5,857
10,309
7,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 6
9,967
554
11,166
15,024
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
16
5 / 2 / 4
10,343
575
11,119
13,632
6,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
16
16
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
Azkilleur
Thoth
3
3
1
1.17
L
Loki
B3sSo
Loki
0
6
1
0.08
L
Pele
0
5
3
0.3
W
Danzaburou
FaTal x Decay
Danzaburou
1
2
0
0.5
W
4
3
2
1.67
L
1
1
1
1.5
W
0
0
5
2.5
W
6
0
6
9
W
Loki
5
2
4
3.5
L
Ymir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,923
Damage
44,292
66,171
Taken
64,517
33,246
Mitigated
32,908
14,391
Healing
29,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Azkilleur
Thoth
11,848
406
0
694
9,390
3,582
0
4,408
4,982
81,023
0
L
Loki
B3sSo
Loki
7,848
1,983
0
3,458
15,192
6,329
558
531
14,661
0
88,723
L
Pele
11,318
2,666
0
1,096
16,095
5,827
0
4,518
11,577
0
71,189
W
Danzaburou
FaTal x Decay
Danzaburou
6,405
2,730
0
4,230
10,597
4,518
1,326
5,456
4,903
0
86,056
W
9,745
3,748
451
5,297
14,955
6,052
1,283
8,990
5,925
73,153
0
L
6,248
2,100
0
7,070
12,471
4,924
1,362
2,204
10,267
80,778
0
W
5,857
782
2,419
3,323
10,309
7,868
356
3,331
6,868
19,281
0
W
11,166
4,981
1,166
7,564
15,024
8,120
71
4,897
10,127
0
81,668
W
Loki
11,119
4,106
0
5,070
13,632
6,350
792
2,242
11,390
0
74,935
L
Ymir
7,661
1,937
174
1,899
13,023
12,584
0
3,941
9,082
27,859
4,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
47,873
603
Minions Killed
580
0
Camps Cleared
0
1,739,851
Distance Traveled
1,764,701
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,913
495
140
8
0
323,954
3
L
Loki
9,519
529
152
8
0
347,090
5
L
Pele
7,887
438
107
6
0
348,384
3
W
Danzaburou
9,941
552
161
9
0
340,232
2
W
Olorun
9,283
516
124
7
0
320,215
6
L
Freya
9,478
527
165
9
0
350,563
2
W
Geb
8,339
463
18
1
0
359,140
7
W
Horus
9,967
554
131
7
0
402,110
0
W
Loki
10,343
575
146
8
0
343,004
4
L
Ymir
8,230
457
39
2
0
369,860
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role