Player Matchup

Bacchus
Bacchus
BlueberryJerryy
Bacchus
Level 25
God Stats
10W - 5L
1,625 SR
Queue Stats
17W - 18L
1,502 Elo+
Party 2
Fenrir
Fenrir
Clancy-TomClancy
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 2
Ra
Ra
DopeyBiscuit
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 86L
1,492 Elo+
Party 2
Team Averages
Level 29
1,542 SR
1,498 Elo+

VS

Team Averages
Level 73
1,531 SR
1,485 Elo+
Chaac
Chaac
Flow--Acez
Chaac
Level 126
God Stats
1W - 4L
1,559 SR
Queue Stats
3W - 7L
1,502 Elo+
Party 1
Ymir
Ymir
TKQuan
Ymir
Level 6
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
plumcakes530
Neith
Level 86
God Stats
2W - 7L
1,301 SR
Queue Stats
192W - 190L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
8,047
671
3,139
12,505
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 1
9,223
769
1,682
11,190
9,484
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 2 / 2
9,804
817
5,104
8,122
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
4
0 / 0 / 0
6,117
510
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
TKQuan
Ymir
4
0 / 1 / 0
6,216
518
0
1,251
671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 3 / 0
9,696
808
17,125
11,278
5,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
7
7
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
2
3
1
0.83
W
2
2
2
1.5
L
Chaac
0
0
0
0
L
Ymir
TKQuan
Ymir
0
1
0
0
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,925
Damage
17,125
31,817
Taken
12,529
25,305
Mitigated
6,029
6,667
Healing
1,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,139
255
289
1,231
12,505
12,416
815
382
12,123
9,314
0
W
1,682
667
0
1,822
11,190
9,484
660
0
11,190
0
12,994
W
5,104
1,233
845
2,480
8,122
3,405
996
0
8,122
48,587
0
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
TKQuan
Ymir
0
0
0
0
1,251
671
0
706
545
0
0
L
17,125
7,555
0
1,545
11,278
5,358
0
7,778
3,500
0
52,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
22,029
133
Minions Killed
87
6
Camps Cleared
2
574,773
Distance Traveled
191,283
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,047
671
12
1
0
185,334
1
W
Fenrir
9,223
769
22
2
4
195,175
0
W
Ra
9,804
817
99
8
2
194,264
0
L
Chaac
6,117
510
0
0
0
9,584
0
L
Ymir
6,216
518
0
0
0
7,176
0
L
Neith
9,696
808
87
7
2
174,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role