Player Matchup

Hercules
Hercules
 
Hercules
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
BeansAndCorn
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,337 Elo+
Party 2
Hel
Hel
DrTribal
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,446 Elo+

VS

Team Averages
Level 63
1,275 SR
1,331 Elo+
Discordia
Discordia
GoombaSnatch
Discordia
Level 129
God Stats
1W - 1L
1,206 SR
Queue Stats
95W - 81L
1,537 Elo+
Party 1
Chaac
Chaac
XDSOURFLAVOR
Chaac
Level 47
God Stats
3W - 6L
1,234 SR
Queue Stats
30W - 143L
1,071 Elo+
Solo
Pele
Pele
mainlyyogurt
Pele
Level 12
God Stats
5W - 8L
1,385 SR
Queue Stats
11W - 15L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 7 / 1
10,667
593
9,288
28,659
35,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
BeansAndCorn
Hun Batz
15
1 / 5 / 3
10,580
588
10,456
21,801
9,963
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 4
10,642
591
8,020
16,596
10,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoombaSnatch
Discordia
18
10 / 0 / 9
13,108
728
27,514
6,415
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 15
11,825
657
11,109
15,405
22,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
6 / 4 / 12
12,662
703
17,364
19,425
8,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
19
19
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
7
1
0.5
L
Hun Batz
BeansAndCorn
Hun Batz
1
5
3
0.5
L
1
7
4
0.43
W
Discordia
GoombaSnatch
Discordia
10
0
9
14.5
W
3
1
15
10.5
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,764
Damage
55,987
67,056
Taken
41,245
56,265
Mitigated
32,945
25,108
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,288
3,878
250
10,323
28,659
35,516
0
13,340
15,319
0
24,994
L
Hun Batz
BeansAndCorn
Hun Batz
10,456
2,310
0
1,856
21,801
9,963
0
8,729
13,072
0
52,403
L
8,020
439
6,714
5,965
16,596
10,786
208
6,279
10,317
29,516
0
W
Discordia
GoombaSnatch
Discordia
27,514
1,980
0
469
6,415
2,567
1,567
1,938
4,477
67,455
0
W
11,109
1,628
66
4,992
15,405
22,122
304
3,728
11,677
0
25,840
W
17,364
4,048
0
4,166
19,425
8,256
19
3,085
16,340
0
45,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
37,595
146
Minions Killed
172
6
Camps Cleared
5
947,594
Distance Traveled
920,696
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,667
593
36
2
0
299,108
1
L
Hun Batz
10,580
588
71
4
5
341,308
0
L
Hel
10,642
591
39
2
1
307,178
2
W
Discordia
13,108
728
83
5
4
305,478
4
W
Chaac
11,825
657
32
2
0
288,578
0
W
Pele
12,662
703
57
3
1
326,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role