Player Matchup

Merlin
Merlin
AKXXT
Merlin
Level 105
God Stats
65W - 69L
1,589 SR
Queue Stats
568W - 612L
1,398 Elo+
Solo
Fenrir
Fenrir
JengaBlockz
Fenrir
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 67L
1,379 Elo+
Party 1
Freya
Freya
Tazar00
Freya
Level 65
God Stats
2W - 6L
1,314 SR
Queue Stats
71W - 79L
1,478 Elo+
Solo
Neith
Neith
Threshold25
Neith
Level 4
God Stats
0W - 6L
1,004 SR
Queue Stats
0W - 7L
1,159 Elo+
Party 1
Bacchus
Bacchus
yhoohy
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,159 Elo+
Party 1
Team Averages
Level 48
1,381 SR
1,315 Elo+

VS

Team Averages
Level 64
1,582 SR
1,398 Elo+
Hel
Hel
Big-Tree-Cannon
Hel
Level 108
God Stats
2W - 0L
1,693 SR
Queue Stats
67W - 83L
1,354 Elo+
Party 3
Achilles
Achilles
PootyBooty69
Achilles
Level 66
God Stats
25W - 16L
1,501 SR
Queue Stats
338W - 311L
1,431 Elo+
Party 2
Chernobog
Chernobog
adragon20
Chernobog
Level 57
God Stats
17W - 16L
1,534 SR
Queue Stats
68W - 73L
1,392 Elo+
Solo
Hades
Hades
baconpancakes144
Hades
Level 27
God Stats
4W - 2L
1,578 SR
Queue Stats
64W - 73L
1,357 Elo+
Party 3
Da Ji
Da Ji
bonafideHobo
Da Ji
Level 61
God Stats
19W - 11L
1,603 SR
Queue Stats
336W - 349L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AKXXT
Merlin
10
2 / 3 / 0
5,807
581
5,164
5,921
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
7
1 / 4 / 1
4,626
463
1,882
8,496
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Tazar00
Freya
8
1 / 4 / 1
5,263
526
5,136
9,378
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 0
4,344
434
2,462
7,338
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
yhoohy
Bacchus
7
0 / 7 / 0
4,409
441
1,722
9,040
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 7
7,198
720
4,520
3,516
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
PootyBooty69
Achilles
10
2 / 0 / 2
6,224
622
4,444
8,290
4,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
adragon20
Chernobog
10
7 / 0 / 8
6,515
652
9,258
6,850
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 1
6,488
649
6,837
6,322
2,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
3 / 4 / 4
5,986
599
4,063
8,402
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
23
23
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
AKXXT
Merlin
2
3
0
0.67
W
7
0
7
10.5
L
Fenrir
1
4
1
0.38
W
Achilles
PootyBooty69
Achilles
2
0
2
3
L
Freya
Tazar00
Freya
1
4
1
0.38
L
0
5
0
0
W
Chernobog
adragon20
Chernobog
7
0
8
11
W
4
1
1
4.5
W
3
4
4
1.25
L
Bacchus
yhoohy
Bacchus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
29,122
40,173
Taken
33,380
16,168
Mitigated
14,938
8,179
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AKXXT
Merlin
5,164
332
0
1,968
5,921
2,586
0
0
5,921
35,434
0
W
4,520
680
1,599
2,578
3,516
2,358
450
813
2,703
17,195
0
L
Fenrir
1,882
633
0
2,786
8,496
2,916
0
1,380
7,116
0
22,075
W
Achilles
PootyBooty69
Achilles
4,444
1,037
0
3,860
8,290
4,105
312
4,395
3,895
0
32,766
L
Freya
Tazar00
Freya
5,136
2,023
0
1,733
9,378
3,908
344
5,941
3,437
26,947
0
L
2,462
1,155
0
1,526
7,338
2,057
270
2,171
5,167
0
25,026
W
Chernobog
adragon20
Chernobog
9,258
7,231
0
3,379
6,850
2,520
894
909
5,941
0
38,330
W
6,837
1,811
152
4,259
6,322
2,969
870
2,645
3,371
39,556
0
W
4,063
1,523
0
2,906
8,402
2,986
0
2,836
5,448
0
23,513
L
Bacchus
yhoohy
Bacchus
1,722
723
0
166
9,040
4,701
100
1,865
7,175
7,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
32,411
206
Minions Killed
239
0
Camps Cleared
0
866,159
Distance Traveled
976,525
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,807
581
67
7
0
167,984
4
W
Hel
7,198
720
20
2
0
208,935
0
L
Fenrir
4,626
463
41
4
0
202,274
1
W
Achilles
6,224
622
60
6
0
211,853
0
L
Freya
5,263
526
48
5
0
162,936
2
L
Neith
4,344
434
38
4
0
152,853
0
W
Chernobog
6,515
652
55
6
0
159,293
4
W
Hades
6,488
649
68
7
0
177,825
1
W
Da Ji
5,986
599
36
4
0
218,619
2
L
Bacchus
4,409
441
12
1
0
180,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role