Player Matchup

Hou Yi
Hou Yi
Ch33kyCactus
Hou Yi
Level 108
God Stats
2W - 0L
1,745 SR
Queue Stats
165W - 104L
1,685 Elo+
Party 4
Zhong Kui
Zhong Kui
TooterSmith
Zhong Kui
Level 91
God Stats
10W - 8L
1,527 SR
Queue Stats
250W - 225L
1,519 Elo+
Party 2
Lancelot
Lancelot
UrbyPougee
Lancelot
Level 81
God Stats
30W - 20L
1,573 SR
Queue Stats
198W - 194L
1,518 Elo+
Party 2
Set
Set
chimfart
Set
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 8L
1,732 Elo+
Party 4
Loki
Loki
yollytoot
Loki
Level 104
God Stats
31W - 24L
1,588 SR
Queue Stats
218W - 199L
1,576 Elo+
Party 2
Team Averages
Level 78
1,587 SR
1,606 Elo+

VS

Team Averages
Level 82
1,639 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
Fleminem
Morgan Le Fay
Level 109
God Stats
10W - 8L
1,610 SR
Queue Stats
392W - 365L
1,524 Elo+
Party 3
Bakasura
Bakasura
KobraCope
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
LilHunters3
Sylvanus
Level 129
God Stats
15W - 9L
1,700 SR
Queue Stats
208W - 196L
1,553 Elo+
Party 3
Ymir
Ymir
RL VirgnLosr
Ymir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
suba111
Danzaburou
Level 32
God Stats
2W - 5L
1,885 SR
Queue Stats
22W - 42L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
7 / 0 / 3
7,619
635
9,372
9,427
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
TooterSmith
Zhong Kui
11
4 / 1 / 6
7,189
599
10,792
7,763
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
UrbyPougee
Lancelot
11
3 / 3 / 2
6,529
544
6,092
10,441
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 6
7,100
592
9,257
11,949
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
11
0 / 2 / 3
6,776
565
5,543
8,806
3,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fleminem
Morgan Le Fay
11
1 / 3 / 1
6,015
501
6,297
8,396
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
KobraCope
Bakasura
10
0 / 6 / 3
5,751
479
4,931
13,604
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
LilHunters3
Sylvanus
9
0 / 5 / 3
5,681
473
5,124
14,092
9,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 0 / 0
7,598
633
5,462
10,517
7,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
suba111
Danzaburou
10
1 / 3 / 1
6,002
500
5,725
11,029
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
6
6
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
0
3
8.5
L
Morgan Le Fay
Fleminem
Morgan Le Fay
1
3
1
0.5
L
Bakasura
KobraCope
Bakasura
0
6
3
0.25
L
Sylvanus
LilHunters3
Sylvanus
0
5
3
0.3
L
4
0
0
4
W
Zhong Kui
TooterSmith
Zhong Kui
4
1
6
7
W
Lancelot
UrbyPougee
Lancelot
3
3
2
1.33
W
3
0
6
6
L
Danzaburou
suba111
Danzaburou
1
3
1
0.5
W
Loki
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,056
Damage
27,539
48,386
Taken
57,638
22,559
Mitigated
30,002
17,905
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,372
4,946
0
5,264
9,427
3,485
0
2,688
6,739
0
56,476
L
Morgan Le Fay
Fleminem
Morgan Le Fay
6,297
904
0
1,009
8,396
3,542
0
3,101
5,295
42,259
0
L
Bakasura
KobraCope
Bakasura
4,931
3,946
0
3,225
13,604
5,621
0
3,540
10,064
0
33,165
L
Sylvanus
LilHunters3
Sylvanus
5,124
1,751
2,789
3,713
14,092
9,729
0
2,662
11,430
16,125
0
L
5,462
1,826
0
4,822
10,517
7,410
0
1,489
9,028
59,134
0
W
Zhong Kui
TooterSmith
Zhong Kui
10,792
1,459
0
3,527
7,763
5,786
0
3,990
3,733
45,742
0
W
Lancelot
UrbyPougee
Lancelot
6,092
1,579
0
2,575
10,441
4,109
0
2,064
8,137
0
41,350
W
9,257
3,683
0
3,072
11,949
5,520
0
4,353
7,550
0
55,628
L
Danzaburou
suba111
Danzaburou
5,725
1,652
0
3,343
11,029
3,700
0
0
11,029
0
49,072
W
Loki
5,543
1,302
0
3,467
8,806
3,659
0
3,788
5,008
0
53,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
31,047
430
Minions Killed
365
0
Camps Cleared
0
1,200,766
Distance Traveled
1,107,942
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,619
635
98
8
0
233,951
3
L
Morgan Le Fay
6,015
501
63
5
0
225,441
2
L
Bakasura
5,751
479
77
6
0
233,931
0
L
Sylvanus
5,681
473
25
2
0
212,689
3
L
Ymir
7,598
633
116
10
0
214,808
3
W
Zhong Kui
7,189
599
74
6
0
239,996
0
W
Lancelot
6,529
544
85
7
0
268,385
2
W
Set
7,100
592
83
7
0
233,297
1
L
Danzaburou
6,002
500
84
7
0
221,073
5
W
Loki
6,776
565
90
8
0
225,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role