Player Matchup

Da Ji
Da Ji
Bull3t1m3
Da Ji
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 21L
1,331 Elo+
Party 3
Lancelot
Lancelot
Butterisbetter
Lancelot
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 18L
1,392 Elo+
Party 3
Xing Tian
Xing Tian
bndiballs
Xing Tian
Level 32
God Stats
24W - 25L
1,579 SR
Queue Stats
140W - 138L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iShadeIl
Morgan Le Fay
Level 43
God Stats
4W - 1L
1,750 SR
Queue Stats
78W - 70L
1,505 Elo+
Solo
Chiron
Chiron
uTWrecksTBE
Chiron
Level 84
God Stats
5W - 6L
1,528 SR
Queue Stats
278W - 232L
1,534 Elo+
Party 1
Team Averages
Level 60
1,571 SR
1,462 Elo+

VS

Team Averages
Level 93
1,480 SR
1,497 Elo+
Athena
Athena
JadeTower
Athena
Level 48
God Stats
13W - 16L
1,636 SR
Queue Stats
33W - 36L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kashlavor
Tsukuyomi
Level 66
God Stats
6W - 6L
1,560 SR
Queue Stats
16W - 18L
1,546 Elo+
Party 2
Hun Batz
Hun Batz
KazekagePR
Hun Batz
Level 85
God Stats
4W - 4L
1,522 SR
Queue Stats
47W - 58L
1,399 Elo+
Solo
Kukulkan
Kukulkan
Malither76
Kukulkan
Level 127
God Stats
0W - 5L
1,257 SR
Queue Stats
30W - 36L
1,487 Elo+
Party 2
Sol
Sol
RedDragonIon
Sol
Level 137
God Stats
0W - 2L
1,425 SR
Queue Stats
53W - 54L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bull3t1m3
Da Ji
20
9 / 2 / 2
14,143
544
20,753
20,610
13,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
20
14 / 2 / 10
14,220
547
26,417
21,756
10,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
bndiballs
Xing Tian
17
2 / 3 / 14
12,088
465
7,387
21,877
21,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
iShadeIl
Morgan Le Fay
17
1 / 4 / 7
11,880
457
14,924
21,600
10,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
9 / 2 / 8
15,032
578
27,201
20,461
10,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JadeTower
Athena
15
0 / 5 / 9
10,634
409
7,780
25,301
28,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
Kashlavor
Tsukuyomi
18
6 / 7 / 4
12,319
474
18,941
28,193
13,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
KazekagePR
Hun Batz
14
0 / 11 / 2
10,197
392
10,617
30,579
30,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Malither76
Kukulkan
16
2 / 8 / 2
11,158
429
15,625
19,848
9,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 4
13,209
508
18,896
26,047
10,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
35
Kills
13
13
Deaths
35
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bull3t1m3
Da Ji
9
2
2
5
W
Lancelot
14
2
10
9.5
L
Athena
JadeTower
Athena
0
5
9
0.9
L
Tsukuyomi
Kashlavor
Tsukuyomi
6
7
4
1.14
L
Hun Batz
KazekagePR
Hun Batz
0
11
2
0.09
L
Kukulkan
Malither76
Kukulkan
2
8
2
0.38
L
5
4
4
1.75
W
Xing Tian
bndiballs
Xing Tian
2
3
14
3
W
Morgan Le Fay
iShadeIl
Morgan Le Fay
1
4
7
1.13
W
Chiron
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,682
Damage
71,859
106,304
Taken
129,968
67,458
Mitigated
92,048
29,447
Healing
27,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bull3t1m3
Da Ji
20,753
6,743
0
7,267
20,610
13,520
2,793
2,239
18,311
0
103,434
W
Lancelot
26,417
6,552
0
1,881
21,756
10,905
1,055
5,911
14,293
0
115,106
L
Athena
JadeTower
Athena
7,780
1,889
0
1,554
25,301
28,531
0
7,182
16,007
33,911
0
L
Tsukuyomi
Kashlavor
Tsukuyomi
18,941
5,112
0
8,481
28,193
13,226
0
4,647
23,546
0
100,104
L
Hun Batz
KazekagePR
Hun Batz
10,617
3,606
0
2,046
30,579
30,063
0
2,090
28,489
0
57,028
L
Kukulkan
Malither76
Kukulkan
15,625
786
0
1,063
19,848
9,965
220
5,585
14,263
89,663
0
L
18,896
9,488
0
14,506
26,047
10,263
0
4,607
21,440
130,200
0
W
Xing Tian
bndiballs
Xing Tian
7,387
1,142
738
4,940
21,877
21,930
293
12,905
8,686
29,203
0
W
Morgan Le Fay
iShadeIl
Morgan Le Fay
14,924
1,968
190
4,964
21,600
10,467
1,422
10,144
10,464
100,256
0
W
Chiron
27,201
9,468
1,816
7,651
20,461
10,636
2,146
10,329
10,091
0
147,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,363
Gold Earned
57,517
688
Minions Killed
588
0
Camps Cleared
0
2,590,194
Distance Traveled
2,311,255
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,143
544
146
6
0
483,065
2
W
Lancelot
14,220
547
127
5
0
626,630
4
L
Athena
10,634
409
39
2
0
506,276
4
L
Tsukuyomi
12,319
474
111
4
0
506,241
3
L
Hun Batz
10,197
392
112
4
0
420,163
0
L
Kukulkan
11,158
429
148
6
0
416,790
0
L
Sol
13,209
508
178
7
0
461,785
5
W
Xing Tian
12,088
465
41
2
0
555,755
1
W
Morgan Le Fay
11,880
457
147
6
0
444,666
6
W
Chiron
15,032
578
227
9
0
480,078
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role