Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AresOnasis
Medusa
Level 57
God Stats
14W - 12L
1,604 SR
Queue Stats
122W - 157L
1,416 Elo+
Solo
Ymir
Ymir
BattleDavey
Ymir
Level 45
God Stats
4W - 2L
1,294 SR
Queue Stats
17W - 23L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
Gervaseman
Gilgamesh
Level 98
God Stats
1W - 1L
1,307 SR
Queue Stats
61W - 36L
1,508 Elo+
Solo
Hun Batz
Hun Batz
thenaltan
Hun Batz
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 44L
1,373 Elo+
Solo
Team Averages
Level 89
1,441 SR
1,422 Elo+

VS

Team Averages
Level 55
1,587 SR
1,467 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Blueberrryyy
Chiron
Level 69
God Stats
3W - 1L
1,813 SR
Queue Stats
79W - 64L
1,454 Elo+
Solo
Nemesis
Nemesis
Koblack1980
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Sol
Sol
Tordom
Sol
Level 63
God Stats
23W - 23L
1,474 SR
Queue Stats
279W - 321L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
aliasrooser
Sun Wukong
Level 36
God Stats
21W - 18L
1,647 SR
Queue Stats
50W - 62L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
7 / 0 / 2
6,654
665
5,809
3,745
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
AresOnasis
Medusa
9
3 / 2 / 3
5,878
588
5,923
6,250
2,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 4
5,812
581
2,023
6,479
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Gervaseman
Gilgamesh
9
5 / 1 / 5
6,124
612
3,562
7,906
4,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
thenaltan
Hun Batz
10
4 / 0 / 8
6,459
646
7,237
7,161
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
4
0 / 5 / 0
3,778
378
516
3,415
1,260
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
7
0 / 1 / 1
4,697
470
2,334
4,557
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Koblack1980
Nemesis
4
0 / 7 / 1
3,889
389
846
6,637
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Tordom
Sol
9
2 / 3 / 1
5,187
519
4,317
6,529
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
aliasrooser
Sun Wukong
8
2 / 5 / 0
5,230
523
5,425
10,408
5,245
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
21
Kills
4
4
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
2
8
L
Aphrodite
 
Aphrodite
0
5
0
0
W
Medusa
AresOnasis
Medusa
3
2
3
2.25
W
2
1
4
4
L
Chiron
0
1
1
0.5
W
Gilgamesh
Gervaseman
Gilgamesh
5
1
5
7.5
L
Nemesis
Koblack1980
Nemesis
0
7
1
0.07
L
Sol
Tordom
Sol
2
3
1
0.83
L
Sun Wukong
aliasrooser
Sun Wukong
2
5
0
0.4
W
Hun Batz
thenaltan
Hun Batz
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
13,438
31,541
Taken
31,546
16,345
Mitigated
11,943
8,993
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,809
3,857
0
1,926
3,745
1,245
2,860
206
3,539
45,735
0
L
Aphrodite
 
Aphrodite
516
516
0
72
3,415
1,260
0
1,155
2,260
4,757
0
W
Medusa
AresOnasis
Medusa
5,923
2,843
0
1,501
6,250
2,578
1,059
2,801
3,449
0
36,450
W
2,023
407
0
1,118
6,479
4,858
236
1,506
4,973
15,611
0
L
Chiron
2,334
1,166
191
1,372
4,557
1,515
0
1,595
2,962
0
21,799
W
Gilgamesh
Gervaseman
Gilgamesh
3,562
1,022
0
2,106
7,906
4,941
0
320
7,586
0
25,515
L
Nemesis
Koblack1980
Nemesis
846
488
0
100
6,637
2,027
0
2,943
3,694
0
5,018
L
Sol
Tordom
Sol
4,317
1,512
0
1,578
6,529
1,896
0
1,302
5,227
25,890
0
L
Sun Wukong
aliasrooser
Sun Wukong
5,425
1,731
0
2,426
10,408
5,245
0
837
9,571
0
28,676
W
Hun Batz
thenaltan
Hun Batz
7,237
3,045
0
2,342
7,161
2,723
312
0
7,161
0
35,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
22,781
267
Minions Killed
145
0
Camps Cleared
0
938,854
Distance Traveled
799,964
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,654
665
75
8
0
190,197
4
L
Aphrodite
3,778
378
10
1
0
135,090
0
W
Medusa
5,878
588
56
6
0
161,474
1
W
Ymir
5,812
581
23
2
0
184,308
3
L
Chiron
4,697
470
43
4
0
130,849
1
W
Gilgamesh
6,124
612
47
5
0
172,169
1
L
Nemesis
3,889
389
7
1
0
170,814
4
L
Sol
5,187
519
41
4
0
185,303
1
L
Sun Wukong
5,230
523
44
4
0
177,908
1
W
Hun Batz
6,459
646
66
7
0
230,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role