Player Matchup

Gilgamesh
Gilgamesh
Arachnophobia713
Gilgamesh
Level 46
God Stats
5W - 3L
1,665 SR
Queue Stats
99W - 66L
1,521 Elo+
Party 2
Terra
Terra
BlackWidow920
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,653 Elo+
Party 2
Thanatos
Thanatos
DaHarmacist
Thanatos
Level 51
God Stats
1W - 6L
1,315 SR
Queue Stats
138W - 104L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
SmiteSource9767
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,494 Elo+
Solo
Fenrir
Fenrir
sun_wu_dong
Fenrir
Level 160
God Stats
0W - 1L
1,484 SR
Queue Stats
226W - 203L
1,523 Elo+
Solo
Team Averages
Level 81
1,493 SR
1,541 Elo+

VS

Team Averages
Level 66
1,425 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
Cdp____Wrldwide
Morgan Le Fay
Level 29
God Stats
3W - 5L
1,333 SR
Queue Stats
92W - 76L
1,526 Elo+
Party 1
Chang'e
Chang'e
Khalillique
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Skilled_U
Nu Wa
Level 151
God Stats
4W - 5L
1,484 SR
Queue Stats
309W - 288L
1,526 Elo+
Party 1
Merlin
Merlin
tealwicho
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,189 Elo+
Solo
Chaac
Chaac
vAffinity
Chaac
Level 106
God Stats
4W - 6L
1,309 SR
Queue Stats
163W - 155L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
5 / 7 / 25
15,648
745
30,189
38,446
60,876
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 4 / 27
13,360
636
7,461
30,282
44,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
DaHarmacist
Thanatos
20
21 / 4 / 9
15,904
757
26,076
29,646
28,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erlang Shen
SmiteSource9767
Erlang Shen
20
5 / 8 / 13
12,532
597
20,153
41,356
36,946
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
19
5 / 8 / 17
12,796
609
15,516
32,296
28,761
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cdp____Wrldwide
Morgan Le Fay
20
3 / 8 / 16
12,980
618
17,057
16,226
8,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Khalillique
Chang'e
20
6 / 10 / 14
14,054
669
24,551
24,054
9,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Skilled_U
Nu Wa
20
6 / 7 / 15
14,977
713
34,383
21,267
9,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
tealwicho
Merlin
20
7 / 9 / 12
14,587
695
22,599
20,140
9,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
vAffinity
Chaac
20
8 / 2 / 11
14,703
700
28,965
34,650
52,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
98
36
Kills
30
31
Deaths
36
91
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
5
7
25
2.5
L
0
4
27
3.38
W
Morgan Le Fay
Cdp____Wrldwide
Morgan Le Fay
3
8
16
1.38
L
Thanatos
DaHarmacist
Thanatos
21
4
9
6.38
W
Chang'e
Khalillique
Chang'e
6
10
14
1.3
W
Nu Wa
Skilled_U
Nu Wa
6
7
15
1.93
L
Erlang Shen
SmiteSource9767
Erlang Shen
5
8
13
1.44
L
Fenrir
5
8
17
1.69
W
Merlin
tealwicho
Merlin
7
9
12
1.44
W
Chaac
vAffinity
Chaac
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,395
Damage
127,555
172,026
Taken
116,337
199,009
Mitigated
88,619
84,057
Healing
39,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
30,189
8,575
4,597
6,374
38,446
60,876
1,288
17,787
20,296
0
66,423
L
7,461
799
15,805
10,095
30,282
44,379
896
17,338
12,567
19,547
0
W
Morgan Le Fay
Cdp____Wrldwide
Morgan Le Fay
17,057
1,688
0
554
16,226
8,276
643
1,314
14,912
27,569
0
L
Thanatos
DaHarmacist
Thanatos
26,076
4,772
1,972
20,317
29,646
28,047
1,219
17,428
11,973
0
58,069
W
Chang'e
Khalillique
Chang'e
24,551
2,693
5,065
5,770
24,054
9,413
1,143
1,403
22,651
31,228
0
W
Nu Wa
Skilled_U
Nu Wa
34,383
10,202
2,065
4,489
21,267
9,827
4,085
1,193
20,074
74,964
0
L
Erlang Shen
SmiteSource9767
Erlang Shen
20,153
6,847
2,335
9,784
41,356
36,946
68
27,045
13,814
3,431
48,894
L
Fenrir
15,516
3,571
6,625
6,153
32,296
28,761
580
17,240
14,786
0
33,132
W
Merlin
tealwicho
Merlin
22,599
2,719
471
1,683
20,140
9,102
932
933
19,207
47,588
0
W
Chaac
vAffinity
Chaac
28,965
2,804
947
18,706
34,650
52,001
375
4,124
30,526
0
51,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,240
Gold Earned
71,301
219
Minions Killed
209
0
Camps Cleared
0
1,871,256
Distance Traveled
1,606,282
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,648
745
61
3
0
372,003
0
L
Terra
13,360
636
22
1
0
372,882
0
W
Morgan Le Fay
12,980
618
15
1
0
268,145
0
L
Thanatos
15,904
757
62
3
0
420,250
0
W
Chang'e
14,054
669
19
1
0
326,947
1
W
Nu Wa
14,977
713
80
4
0
313,088
2
L
Erlang Shen
12,532
597
39
2
0
346,001
2
L
Fenrir
12,796
609
35
2
0
360,120
0
W
Merlin
14,587
695
55
3
0
320,923
0
W
Chaac
14,703
700
40
2
0
377,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role