Player Matchup

Apollo
Apollo
ArchMageLVL72
Apollo
Level 160
God Stats
21W - 34L
1,342 SR
Queue Stats
1,282W - 1,357L
1,393 Elo+
Solo
Cerberus
Cerberus
Chabelizz
Cerberus
Level 84
God Stats
13W - 13L
1,451 SR
Queue Stats
750W - 849L
1,388 Elo+
Solo
Artio
Artio
Miller2200
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,401 Elo+
Solo
Ullr
Ullr
Miss Alecia4498
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,306 Elo+
Solo
Fenrir
Fenrir
ulypac70
Fenrir
Level 126
God Stats
1W - 2L
1,703 SR
Queue Stats
170W - 179L
1,394 Elo+
Solo
Team Averages
Level 101
1,499 SR
1,376 Elo+

VS

Team Averages
Level 89
1,399 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Aragor8212
Heimdallr
Level 126
God Stats
2W - 0L
1,600 SR
Queue Stats
45W - 39L
1,428 Elo+
Solo
Hades
Hades
Asianman105
Hades
Level 65
God Stats
1W - 1L
1,239 SR
Queue Stats
90W - 86L
1,413 Elo+
Solo
Kukulkan
Kukulkan
Chaf163
Kukulkan
Level 39
God Stats
1W - 0L
1,246 SR
Queue Stats
67W - 46L
1,546 Elo+
Solo
Cabrakan
Cabrakan
Jkrillboy
Cabrakan
Level 127
God Stats
5W - 5L
1,413 SR
Queue Stats
180W - 182L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 8
9,367
781
11,702
15,298
7,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Chabelizz
Cerberus
18
5 / 3 / 10
10,001
833
13,402
22,032
25,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
16
4 / 5 / 13
10,536
878
5,165
19,774
24,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 6 / 10
9,632
803
8,358
14,574
8,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
ulypac70
Fenrir
17
5 / 8 / 9
10,158
847
10,817
17,255
9,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
9 / 5 / 13
11,606
967
17,345
14,813
7,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Aragor8212
Heimdallr
17
5 / 3 / 18
10,184
849
17,760
12,058
5,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 7 / 13
11,006
917
15,257
17,094
10,792
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Chaf163
Kukulkan
17
4 / 3 / 15
10,600
883
15,288
8,912
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Jkrillboy
Cabrakan
16
2 / 6 / 21
10,426
869
6,501
15,821
21,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
109
23
Kills
29
29
Deaths
24
50
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
5
13
3.1
W
Heimdallr
Aragor8212
Heimdallr
5
3
18
4.67
L
4
7
8
1.14
W
9
7
13
2.21
L
Cerberus
Chabelizz
Cerberus
5
3
10
3.33
W
Kukulkan
Chaf163
Kukulkan
4
3
15
3.83
W
Cabrakan
Jkrillboy
Cabrakan
2
6
21
2.08
L
Artio
4
5
13
2.1
L
5
6
10
1.67
L
Fenrir
ulypac70
Fenrir
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,444
Damage
72,151
88,933
Taken
68,698
75,269
Mitigated
49,619
29,334
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
17,345
4,688
446
1,430
14,813
7,297
1,913
4,322
10,491
0
30,290
W
Heimdallr
Aragor8212
Heimdallr
17,760
11,370
707
3,786
12,058
5,866
3,141
3,775
8,283
0
36,746
L
11,702
6,079
283
2,266
15,298
7,863
1,417
4,785
10,513
0
21,150
W
15,257
4,348
1,577
4,479
17,094
10,792
899
3,772
13,322
22,598
0
L
Cerberus
Chabelizz
Cerberus
13,402
991
1,470
8,429
22,032
25,265
0
8,261
13,771
37,002
0
W
Kukulkan
Chaf163
Kukulkan
15,288
1,045
1,675
2,216
8,912
4,298
1,196
2,107
6,805
36,769
0
W
Cabrakan
Jkrillboy
Cabrakan
6,501
899
884
1,303
15,821
21,366
688
4,591
11,230
12,824
0
L
Artio
5,165
765
5,237
6,121
19,774
24,317
364
8,054
11,720
8,995
0
L
8,358
3,964
636
888
14,574
8,113
328
8,575
5,999
0
21,869
L
Fenrir
ulypac70
Fenrir
10,817
1,228
1,596
2,408
17,255
9,711
0
7,371
9,884
0
16,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
53,822
125
Minions Killed
132
0
Camps Cleared
0
1,136,982
Distance Traveled
1,072,859
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,606
967
32
3
0
234,145
0
W
Heimdallr
10,184
849
27
2
0
215,417
1
L
Apollo
9,367
781
22
2
0
168,248
2
W
Hades
11,006
917
17
1
0
187,006
0
L
Cerberus
10,001
833
53
4
0
226,676
3
W
Kukulkan
10,600
883
44
4
0
246,673
2
W
Cabrakan
10,426
869
12
1
0
189,618
0
L
Artio
10,536
878
5
0
0
261,913
0
L
Ullr
9,632
803
28
2
0
211,959
0
L
Fenrir
10,158
847
17
1
0
268,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role