Player Matchup

Medusa
Medusa
ALargerMoose
Medusa
Level 109
God Stats
2W - 1L
1,800 SR
Queue Stats
175W - 183L
1,575 Elo+
Solo
Horus
Horus
Derzzie
Horus
Level 136
God Stats
12W - 7L
1,619 SR
Queue Stats
441W - 440L
1,586 Elo+
Party 1
Vulcan
Vulcan
ImTraxdaddy
Vulcan
Level 148
God Stats
3W - 2L
1,737 SR
Queue Stats
318W - 299L
1,583 Elo+
Party 1
Bellona
Bellona
MichiMich
Bellona
Level 155
God Stats
3W - 12L
1,247 SR
Queue Stats
387W - 428L
1,577 Elo+
Solo
Skadi
Skadi
ŤETIS
Skadi
Level 36
God Stats
3W - 3L
1,607 SR
Queue Stats
164W - 169L
1,549 Elo+
Solo
Team Averages
Level 117
1,602 SR
1,574 Elo+

VS

Team Averages
Level 135
1,542 SR
1,563 Elo+
Chang'e
Chang'e
Hiddengun
Chang'e
Level 160
God Stats
2W - 1L
1,735 SR
Queue Stats
127W - 103L
1,603 Elo+
Solo
Hades
Hades
M-MasCooT
Hades
Level 126
God Stats
3W - 2L
1,573 SR
Queue Stats
231W - 230L
1,577 Elo+
Solo
Raijin
Raijin
XhomiezX
Raijin
Level 152
God Stats
5W - 2L
1,547 SR
Queue Stats
263W - 262L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
daddydrees
Sun Wukong
Level 129
God Stats
3W - 3L
1,356 SR
Queue Stats
147W - 137L
1,605 Elo+
Solo
Ymir
Ymir
fra456nco559
Ymir
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 177L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 6 / 6
9,811
701
14,489
15,862
8,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Derzzie
Horus
17
1 / 4 / 6
9,224
659
8,515
19,454
28,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
18
4 / 6 / 6
11,108
793
20,977
11,748
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MichiMich
Bellona
13
1 / 6 / 4
8,418
601
6,380
15,525
21,488
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
ŤETIS
Skadi
16
3 / 7 / 4
10,047
718
11,304
15,934
9,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hiddengun
Chang'e
20
7 / 1 / 14
11,622
830
12,840
13,312
11,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
M-MasCooT
Hades
16
3 / 4 / 15
10,321
737
11,276
12,890
9,228
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
XhomiezX
Raijin
20
6 / 2 / 17
11,809
844
19,272
16,853
8,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
daddydrees
Sun Wukong
19
12 / 3 / 10
11,928
852
19,699
19,606
13,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 13
10,358
740
6,790
24,066
32,456
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
11
Kills
28
29
Deaths
13
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
6
6
0.83
L
Horus
Derzzie
Horus
1
4
6
1
W
Chang'e
Hiddengun
Chang'e
7
1
14
14
L
Vulcan
4
6
6
1.17
W
Hades
M-MasCooT
Hades
3
4
15
2.63
L
Bellona
MichiMich
Bellona
1
6
4
0.5
W
Raijin
XhomiezX
Raijin
6
2
17
7.25
W
Sun Wukong
daddydrees
Sun Wukong
12
3
10
5.67
W
0
3
13
2.17
L
Skadi
ŤETIS
Skadi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,665
Damage
69,877
78,523
Taken
86,727
74,728
Mitigated
75,457
21,641
Healing
40,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,489
5,183
622
2,278
15,862
8,748
756
11,224
4,638
0
31,400
L
Horus
Derzzie
Horus
8,515
3,528
4,993
7,891
19,454
28,561
176
11,254
8,200
0
13,417
W
Chang'e
Hiddengun
Chang'e
12,840
919
15,086
7,222
13,312
11,589
1,059
3,897
9,415
27,208
0
L
Vulcan
20,977
5,618
760
517
11,748
6,406
290
8,352
3,396
41,613
0
W
Hades
M-MasCooT
Hades
11,276
703
1,199
2,287
12,890
9,228
1,902
2,685
10,205
26,077
0
L
Bellona
MichiMich
Bellona
6,380
756
168
2,148
15,525
21,488
0
10,840
4,685
0
13,048
W
Raijin
XhomiezX
Raijin
19,272
1,140
1,727
2,580
16,853
8,736
1,793
4,873
11,980
52,588
0
W
Sun Wukong
daddydrees
Sun Wukong
19,699
5,491
1,578
3,902
19,606
13,448
2,386
2,986
16,620
0
38,112
W
6,790
81
2,318
2,821
24,066
32,456
531
6,536
17,530
14,299
0
L
Skadi
ŤETIS
Skadi
11,304
5,293
929
1,335
15,934
9,525
746
8,508
7,426
0
28,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,608
Gold Earned
56,038
137
Minions Killed
186
0
Camps Cleared
0
1,167,440
Distance Traveled
1,324,321
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,811
701
30
2
0
218,353
1
L
Horus
9,224
659
11
1
0
263,813
0
W
Chang'e
11,622
830
31
2
0
303,148
5
L
Vulcan
11,108
793
62
4
0
262,837
3
W
Hades
10,321
737
41
3
0
230,539
0
L
Bellona
8,418
601
2
0
0
246,818
4
W
Raijin
11,809
844
66
5
0
251,664
3
W
Sun Wukong
11,928
852
36
3
0
292,228
3
W
Ymir
10,358
740
12
1
0
246,742
4
L
Skadi
10,047
718
32
2
0
175,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role