Player Matchup

Baron Samedi
Baron Samedi
Cowabunga-DUKE
Baron Samedi
Level 147
God Stats
0W - 1L
1,571 SR
Queue Stats
19W - 27L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DldoBaggins
Tsukuyomi
Level 159
God Stats
3W - 8L
1,520 SR
Queue Stats
318W - 310L
1,470 Elo+
Solo
Sol
Sol
Got-Lost
Sol
Level 130
God Stats
0W - 1L
1,460 SR
Queue Stats
9W - 17L
1,356 Elo+
Party 2
Zhong Kui
Zhong Kui
Toxic Fartss
Zhong Kui
Level 139
God Stats
5W - 6L
1,405 SR
Queue Stats
321W - 365L
1,404 Elo+
Solo
Ishtar
Ishtar
halfbean51
Ishtar
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,385 Elo+
Party 2
Team Averages
Level 127
1,491 SR
1,406 Elo+

VS

Team Averages
Level 109
1,490 SR
1,390 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Darkneos4523
Mercury
Level 100
God Stats
1W - 0L
1,236 SR
Queue Stats
63W - 59L
1,436 Elo+
Party 1
Scylla
Scylla
MyDiapersLoaded
Scylla
Level 83
God Stats
2W - 1L
1,717 SR
Queue Stats
103W - 115L
1,403 Elo+
Party 1
Da Ji
Da Ji
ShrmpGng
Da Ji
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 92L
1,436 Elo+
Party 1
Olorun
Olorun
aanzures
Olorun
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cowabunga-DUKE
Baron Samedi
20
5 / 7 / 10
12,787
710
20,332
20,773
12,177
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DldoBaggins
Tsukuyomi
20
10 / 5 / 8
12,460
692
20,132
18,159
10,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 7 / 9
12,123
674
19,426
20,469
9,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Toxic Fartss
Zhong Kui
4
0 / 0 / 1
5,198
289
0
269
107
Ishtar
halfbean51
Ishtar
20
2 / 9 / 12
12,260
681
9,619
19,297
9,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
7 / 3 / 15
13,950
775
17,482
25,375
35,498
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Darkneos4523
Mercury
17
4 / 7 / 5
12,043
669
7,904
13,267
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 14
14,541
808
14,489
18,204
10,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
ShrmpGng
Da Ji
20
6 / 6 / 12
12,761
709
17,333
20,854
11,775
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
aanzures
Olorun
20
2 / 3 / 14
12,537
697
13,743
16,468
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
88
21
Kills
28
28
Deaths
22
40
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
3
15
4.83
L
Baron Samedi
Cowabunga-DUKE
Baron Samedi
5
7
10
1.43
W
Mercury
Darkneos4523
Mercury
4
7
5
0.93
L
Tsukuyomi
DldoBaggins
Tsukuyomi
10
5
8
2.8
L
4
7
9
1.21
W
9
3
14
5.33
W
Da Ji
ShrmpGng
Da Ji
6
6
12
2
L
Zhong Kui
Toxic Fartss
Zhong Kui
0
0
1
0.5
W
Olorun
aanzures
Olorun
2
3
14
3
L
Ishtar
halfbean51
Ishtar
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,509
Damage
70,951
78,967
Taken
94,168
41,619
Mitigated
73,890
22,875
Healing
35,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
17,482
5,443
1,805
3,960
25,375
35,498
666
8,139
17,236
37,945
0
L
Baron Samedi
Cowabunga-DUKE
Baron Samedi
20,332
780
5,472
6,360
20,773
12,177
0
11,733
8,861
43,371
0
W
Mercury
Darkneos4523
Mercury
7,904
3,485
1,612
2,260
13,267
7,310
1,265
5,769
7,498
0
15,483
L
Tsukuyomi
DldoBaggins
Tsukuyomi
20,132
5,193
1,720
3,484
18,159
10,106
717
7,294
10,788
0
41,394
L
19,426
6,284
257
5,342
20,469
9,314
247
11,939
8,428
38,925
0
W
14,489
651
2,283
3,800
18,204
10,433
2,775
6,530
11,674
29,211
0
W
Da Ji
ShrmpGng
Da Ji
17,333
4,339
5,389
2,971
20,854
11,775
2,948
9,006
11,848
0
30,231
L
Zhong Kui
Toxic Fartss
Zhong Kui
0
0
0
0
269
107
0
269
0
0
0
W
Olorun
aanzures
Olorun
13,743
3,359
5,677
5,460
16,468
8,874
2,401
10,314
6,154
44,368
0
L
Ishtar
halfbean51
Ishtar
9,619
4,458
89
151
19,297
9,915
499
14,479
4,655
0
25,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,828
Gold Earned
65,832
162
Minions Killed
162
0
Camps Cleared
0
1,183,450
Distance Traveled
1,569,180
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,950
775
37
2
0
317,694
1
L
Baron Samedi
12,787
710
40
2
0
301,684
2
W
Mercury
12,043
669
14
1
0
311,801
1
L
Tsukuyomi
12,460
692
33
2
0
343,581
1
L
Sol
12,123
674
51
3
0
286,265
1
W
Scylla
14,541
808
43
2
0
280,515
1
W
Da Ji
12,761
709
16
1
0
331,418
1
L
Zhong Kui
5,198
289
0
0
0
0
0
W
Olorun
12,537
697
52
3
0
327,752
0
L
Ishtar
12,260
681
38
2
0
251,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role