Player Matchup

Anubis
Anubis
EosDeimos
Anubis
Level 69
God Stats
2W - 1L
1,572 SR
Queue Stats
22W - 26L
1,304 Elo+
Solo
Atlas
Atlas
FlyinXDutchmanX
Atlas
Level 88
God Stats
45W - 36L
1,510 SR
Queue Stats
163W - 181L
1,434 Elo+
Party 1
Skadi
Skadi
MIDNIGHTzs
Skadi
Level 129
God Stats
3W - 3L
1,527 SR
Queue Stats
58W - 67L
1,412 Elo+
Party 1
Team Averages
Level 95
1,537 SR
1,383 Elo+

VS

Team Averages
Level 129
1,462 SR
1,320 Elo+
Discordia
Discordia
Bcollins2016
Discordia
Level 113
God Stats
160W - 189L
1,475 SR
Queue Stats
168W - 215L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
CorruptZer0_TTV
Gilgamesh
Level 148
God Stats
2W - 3L
1,410 SR
Queue Stats
9W - 20L
1,329 Elo+
Party 2
Ishtar
Ishtar
DaddyYisTTV
Ishtar
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EosDeimos
Anubis
16
4 / 5 / 8
10,602
757
10,964
14,872
8,473
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
10 / 2 / 5
11,170
798
14,485
16,228
18,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
14
2 / 3 / 12
9,901
707
13,766
13,057
5,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bcollins2016
Discordia
14
3 / 4 / 6
9,526
680
12,411
11,963
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
CorruptZer0_TTV
Gilgamesh
14
6 / 5 / 4
10,253
732
14,451
16,289
9,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ishtar
12
1 / 7 / 6
8,500
607
6,312
16,866
5,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
10
10
Deaths
16
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bcollins2016
Discordia
3
4
6
1.5
L
Gilgamesh
CorruptZer0_TTV
Gilgamesh
6
5
4
1.6
L
Ishtar
1
7
6
0.57
W
Anubis
EosDeimos
Anubis
4
5
8
1.6
W
10
2
5
6.25
W
Skadi
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,215
Damage
33,174
44,157
Taken
45,118
32,189
Mitigated
19,126
12,213
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bcollins2016
Discordia
12,411
192
0
1,993
11,963
4,098
377
7,053
4,523
39,767
0
L
Gilgamesh
CorruptZer0_TTV
Gilgamesh
14,451
5,215
320
4,413
16,289
9,644
31
7,235
8,709
0
31,130
L
Ishtar
6,312
2,529
348
1,875
16,866
5,384
129
10,338
5,980
0
18,264
W
Anubis
EosDeimos
Anubis
10,964
773
594
6,466
14,872
8,473
257
5,679
9,193
47,808
0
W
14,485
4,568
340
2,925
16,228
18,360
293
3,772
12,456
26,233
0
W
Skadi
13,766
6,246
0
1,888
13,057
5,356
1,775
3,609
9,448
0
38,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,673
Gold Earned
28,279
165
Minions Killed
114
7
Camps Cleared
4
733,689
Distance Traveled
707,989
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,526
680
51
4
0
237,822
3
L
Gilgamesh
10,253
732
39
3
2
237,971
1
L
Ishtar
8,500
607
24
2
2
232,196
2
W
Anubis
10,602
757
82
6
5
203,266
0
W
Atlas
11,170
798
40
3
0
277,025
3
W
Skadi
9,901
707
43
3
2
253,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role