Player Matchup

Hel
Hel
Amaudray12
Hel
Level 160
God Stats
5W - 2L
1,688 SR
Queue Stats
158W - 85L
1,582 Elo+
Party 1
Yemoja
Yemoja
ConvexHornet64
Yemoja
Level 18
God Stats
1W - 0L
1,321 SR
Queue Stats
43W - 11L
1,784 Elo+
Party 1
Shiva
Shiva
wavynixx
Shiva
Level 160
God Stats
12W - 4L
1,575 SR
Queue Stats
207W - 92L
1,752 Elo+
Party 1
Team Averages
Level 113
1,528 SR
1,706 Elo+

VS

Team Averages
Level 120
1,562 SR
1,411 Elo+
Nike
Nike
ElanifFreddo
Nike
Level 69
God Stats
5W - 10L
1,323 SR
Queue Stats
93W - 155L
1,291 Elo+
Solo
Ra
Ra
Relion_JMals
Ra
Level 148
God Stats
17W - 9L
1,726 SR
Queue Stats
182W - 162L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SpktrNemesis
Tsukuyomi
Level 143
God Stats
2W - 2L
1,638 SR
Queue Stats
191W - 177L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 9
11,183
799
12,963
12,646
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 10
10,134
724
3,218
8,127
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
wavynixx
Shiva
16
8 / 1 / 7
10,749
768
18,049
14,604
12,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,472
534
5,291
12,770
11,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 0
8,854
632
8,054
12,166
7,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
SpktrNemesis
Tsukuyomi
12
0 / 7 / 1
8,183
585
11,708
12,716
5,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
W
0
0
10
5
L
0
5
1
0.1
L
1
5
0
0.2
L
Tsukuyomi
SpktrNemesis
Tsukuyomi
0
7
1
0.07
W
Shiva
wavynixx
Shiva
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,230
Damage
25,053
35,377
Taken
37,652
27,128
Mitigated
23,896
21,112
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,963
446
6,204
7,743
12,646
6,129
466
3,695
8,762
64,544
0
W
3,218
721
1,960
2,149
8,127
8,922
40
1,971
6,058
12,779
0
L
5,291
1,062
0
1,168
12,770
11,029
0
4,706
8,064
0
12,690
L
8,054
735
832
2,233
12,166
7,169
280
6,475
5,691
24,427
0
L
Tsukuyomi
SpktrNemesis
Tsukuyomi
11,708
2,288
0
506
12,716
5,698
0
5,084
7,632
0
39,027
W
Shiva
wavynixx
Shiva
18,049
5,471
727
2,329
14,604
12,077
220
3,233
11,056
0
43,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
24,509
161
Minions Killed
117
11
Camps Cleared
2
788,790
Distance Traveled
684,032
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,183
799
97
7
5
284,174
3
W
Yemoja
10,134
724
27
2
1
219,358
2
L
Nike
7,472
534
10
1
0
203,588
4
L
Ra
8,854
632
51
4
1
242,231
3
L
Tsukuyomi
8,183
585
56
4
1
238,213
3
W
Shiva
10,749
768
37
3
5
285,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role