Player Matchup

Bakasura
Bakasura
Aorion03
Bakasura
Level 102
God Stats
11W - 16L
1,496 SR
Queue Stats
331W - 309L
1,571 Elo+
Party 3
Horus
Horus
Atheon18
Horus
Level 86
God Stats
36W - 27L
1,652 SR
Queue Stats
388W - 380L
1,589 Elo+
Party 3
Kukulkan
Kukulkan
HUMPDAY24
Kukulkan
Level 101
God Stats
20W - 10L
1,779 SR
Queue Stats
106W - 99L
1,557 Elo+
Solo
Apollo
Apollo
InfinityxTwo
Apollo
Level 100
God Stats
3W - 5L
1,588 SR
Queue Stats
252W - 179L
1,634 Elo+
Party 2
Osiris
Osiris
Ninjasexhaha
Osiris
Level 25
God Stats
15W - 5L
1,610 SR
Queue Stats
59W - 37L
1,583 Elo+
Party 2
Team Averages
Level 83
1,625 SR
1,587 Elo+

VS

Team Averages
Level 101
1,621 SR
1,533 Elo+
Ymir
Ymir
DarkMoon274
Ymir
Level 49
God Stats
8W - 15L
1,430 SR
Queue Stats
46W - 65L
1,446 Elo+
Solo
Hera
Hera
DeviousShadow95
Hera
Level 151
God Stats
9W - 9L
1,566 SR
Queue Stats
281W - 254L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
InVinceSable4
Gilgamesh
Level 149
God Stats
22W - 15L
1,799 SR
Queue Stats
204W - 194L
1,529 Elo+
Solo
Lancelot
Lancelot
WMApache5
Lancelot
Level 129
God Stats
0W - 2L
1,522 SR
Queue Stats
47W - 39L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
YankMeNY20
Jing Wei
Level 29
God Stats
0W - 1L
1,786 SR
Queue Stats
33W - 37L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aorion03
Bakasura
13
2 / 0 / 3
7,721
552
4,549
11,182
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Atheon18
Horus
11
1 / 0 / 6
7,205
515
6,495
10,289
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
HUMPDAY24
Kukulkan
13
1 / 0 / 5
7,610
544
4,594
5,709
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
14
7 / 0 / 2
9,051
647
11,338
8,100
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
12
4 / 0 / 2
7,426
530
7,271
11,211
9,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,234
445
2,020
7,002
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 0
6,797
486
6,783
7,037
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
InVinceSable4
Gilgamesh
11
0 / 2 / 0
6,497
464
5,560
9,608
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
WMApache5
Lancelot
9
0 / 5 / 0
6,516
465
9,711
14,517
8,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
YankMeNY20
Jing Wei
12
0 / 4 / 0
6,578
470
3,172
11,913
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
15
Kills
0
0
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aorion03
Bakasura
2
0
3
3.5
W
Horus
Atheon18
Horus
1
0
6
4
L
0
0
0
0
L
0
4
0
0
W
Kukulkan
HUMPDAY24
Kukulkan
1
0
5
3.5
L
Gilgamesh
InVinceSable4
Gilgamesh
0
2
0
0
W
Apollo
7
0
2
8
W
Osiris
4
0
2
5
L
Lancelot
WMApache5
Lancelot
0
5
0
0
L
Jing Wei
YankMeNY20
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,247
Damage
27,246
46,491
Taken
50,077
30,189
Mitigated
24,994
15,836
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aorion03
Bakasura
4,549
2,949
0
2,385
11,182
4,738
496
424
10,728
0
57,301
W
Horus
Atheon18
Horus
6,495
2,540
1,097
2,972
10,289
9,576
0
2,823
7,308
134
20,543
L
2,020
672
0
1,752
7,002
5,147
0
1,197
5,759
19,470
0
L
6,783
1,643
0
1,975
7,037
2,433
0
1,605
5,304
57,111
0
W
Kukulkan
HUMPDAY24
Kukulkan
4,594
284
0
500
5,709
2,538
225
3,757
1,666
61,310
0
L
Gilgamesh
InVinceSable4
Gilgamesh
5,560
2,256
0
1,114
9,608
5,399
0
342
8,619
0
52,042
W
Apollo
11,338
9,834
0
3,137
8,100
3,495
2,580
1,276
6,812
0
82,807
W
Osiris
7,271
2,383
0
5,745
11,211
9,842
213
37
11,174
39
40,659
L
Lancelot
WMApache5
Lancelot
9,711
1,198
0
3,331
14,517
8,600
0
820
13,111
0
42,665
L
Jing Wei
YankMeNY20
Jing Wei
3,172
2,759
0
2,654
11,913
3,415
0
559
11,350
0
49,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,013
Gold Earned
32,622
469
Minions Killed
397
0
Camps Cleared
0
1,541,772
Distance Traveled
1,365,731
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,721
552
123
9
0
364,654
3
W
Horus
7,205
515
20
1
0
307,634
3
L
Ymir
6,234
445
29
2
0
274,662
0
L
Hera
6,797
486
108
8
0
239,335
3
W
Kukulkan
7,610
544
112
8
0
295,391
3
L
Gilgamesh
6,497
464
92
7
0
290,672
8
W
Apollo
9,051
647
133
10
0
287,038
3
W
Osiris
7,426
530
81
6
0
287,055
3
L
Lancelot
6,516
465
81
6
0
277,603
2
L
Jing Wei
6,578
470
87
6
0
283,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role