Player Matchup

Jormungandr
Jormungandr
Magmakid186
Jormungandr
Level 88
God Stats
0W - 7L
1,069 SR
Queue Stats
212W - 227L
1,469 Elo+
Party 1
Ishtar
Ishtar
MoneybagsVI
Ishtar
Level 152
God Stats
0W - 5L
1,500 SR
Queue Stats
82W - 97L
1,468 Elo+
Party 1
King Arthur
King Arthur
Nemesis2410
King Arthur
Level 104
God Stats
6W - 7L
1,547 SR
Queue Stats
74W - 77L
1,494 Elo+
Party 2
Pele
Pele
Vision7210
Pele
Level 69
God Stats
5W - 5L
1,575 SR
Queue Stats
126W - 147L
1,494 Elo+
Party 1
Hel
Hel
midgar88
Hel
Level 103
God Stats
2W - 3L
1,372 SR
Queue Stats
184W - 163L
1,567 Elo+
Party 2
Team Averages
Level 103
1,413 SR
1,498 Elo+

VS

Team Averages
Level 91
1,561 SR
1,498 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bleurghs
Shiva
Level 42
God Stats
13W - 12L
1,572 SR
Queue Stats
201W - 213L
1,382 Elo+
Solo
Merlin
Merlin
PhantonPain
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 187L
1,510 Elo+
Solo
Tyr
Tyr
StopTheCap
Tyr
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 65L
1,539 Elo+
Party 3
Athena
Athena
godmanyes
Athena
Level 84
God Stats
2W - 0L
1,732 SR
Queue Stats
65W - 65L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Magmakid186
Jormungandr
11
1 / 0 / 1
7,829
435
8,904
12,698
10,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
13
1 / 8 / 1
8,065
448
11,051
15,505
5,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Nemesis2410
King Arthur
14
0 / 5 / 0
8,198
455
6,129
15,929
9,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 2
8,104
450
7,078
16,534
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 1 / 1
9,603
534
9,604
11,686
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
5 / 0 / 3
9,631
535
14,416
12,397
5,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Bleurghs
Shiva
17
6 / 0 / 2
10,176
565
13,926
13,772
11,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
15
2 / 3 / 3
8,980
499
7,472
8,487
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 3
8,505
473
7,183
13,722
6,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
godmanyes
Athena
13
1 / 1 / 7
8,699
483
5,737
14,984
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
17
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
3
6.5
W
Shiva
Bleurghs
Shiva
6
0
2
7
L
Jormungandr
Magmakid186
Jormungandr
1
0
1
1.5
L
Ishtar
1
8
1
0.19
L
King Arthur
Nemesis2410
King Arthur
0
5
0
0
W
Merlin
2
3
3
1.17
W
3
1
3
4.5
L
0
3
2
0.33
W
Athena
godmanyes
Athena
1
1
7
4.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,766
Damage
48,734
72,352
Taken
63,362
36,928
Mitigated
42,659
23,716
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
14,416
9,985
0
6,692
12,397
5,634
0
3,416
8,981
0
92,033
W
Shiva
Bleurghs
Shiva
13,926
1,172
125
3,665
13,772
11,259
612
386
13,386
0
73,537
L
Jormungandr
Magmakid186
Jormungandr
8,904
2,302
2,439
3,489
12,698
10,178
581
2,445
10,193
35,632
0
L
Ishtar
11,051
5,590
0
1,972
15,505
5,664
0
4,693
10,664
0
54,702
L
King Arthur
Nemesis2410
King Arthur
6,129
769
0
3,806
15,929
9,825
152
1,510
14,407
0
58,588
W
Merlin
7,472
216
0
260
8,487
3,822
0
4,086
4,401
66,981
0
W
7,183
1,760
0
4,470
13,722
6,617
0
5,514
8,208
0
62,856
L
7,078
1,073
0
4,699
16,534
6,430
13
1,705
14,661
0
73,916
W
Athena
godmanyes
Athena
5,737
2,271
0
4,624
14,984
15,327
0
5,106
9,878
30,097
0
L
9,604
779
1,033
6,278
11,686
4,831
0
2,174
9,218
90,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,799
Gold Earned
45,991
498
Minions Killed
494
0
Camps Cleared
0
1,753,020
Distance Traveled
1,756,516
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,631
535
141
8
0
314,445
7
W
Shiva
10,176
565
99
6
0
319,561
0
L
Jormungandr
7,829
435
42
2
0
349,163
1
L
Ishtar
8,065
448
92
5
0
282,106
1
L
King Arthur
8,198
455
102
6
0
373,488
0
W
Merlin
8,980
499
117
7
0
347,723
1
W
Tyr
8,505
473
94
5
0
412,682
2
L
Pele
8,104
450
105
6
0
381,523
0
W
Athena
8,699
483
43
2
0
362,105
5
L
Hel
9,603
534
157
9
0
366,740
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role