Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze V
SoftballHo
Yemoja
Bronze V
Level 115
God Stats
0W - 1L
1,237 SR
Queue Stats
6W - 10L
1,462 MMR
Party 3
Thanatos
Thanatos
Silver III
Zealete
Thanatos
Silver III
Level 75
God Stats
0W - 1L
1,199 SR
Queue Stats
7W - 10L
1,498 MMR
Party 2
Tyr
Tyr
Bronze III
ottohead
Tyr
Bronze III
Level 122
God Stats
0W - 2L
1,555 SR
Queue Stats
8W - 11L
1,500 MMR
Party 3
Eset
Eset
Silver III
summonstormx
Eset
Silver III
Level 69
God Stats
3W - 4L
1,645 SR
Queue Stats
16W - 21L
1,460 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,427 SR
1,484 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,615 SR
1,521 MMR
Janus
Janus
Platinum V
DoansaI
Janus
Platinum V
Level 123
God Stats
29W - 28L
1,588 SR
Queue Stats
221W - 217L
1,650 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
DontHoardWards
Sylvanus
Gold IV
Level 58
God Stats
2W - 1L
1,887 SR
Queue Stats
66W - 78L
1,493 MMR
Solo
Hachiman
Hachiman
Gold II
LEYAM
Hachiman
Gold II
Level 107
God Stats
9W - 8L
1,567 SR
Queue Stats
200W - 195L
1,575 MMR
Party 1
Nemesis
Nemesis
Bronze III
Refugy
Nemesis
Bronze III
Level 39
God Stats
7W - 4L
1,522 SR
Queue Stats
21W - 24L
1,446 MMR
Solo
Guan Yu
Guan Yu
Gold III
Talonreese
Guan Yu
Gold III
Level 68
God Stats
3W - 1L
1,511 SR
Queue Stats
31W - 38L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
3
0 / 0 / 0
3,257
465
1,617
2,472
553
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
SoftballHo
Yemoja
6
0 / 0 / 1
3,903
558
1,488
3,493
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Thanatos
Zealete
Thanatos
6
1 / 0 / 1
4,153
593
1,786
3,723
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 0
5,172
739
1,782
3,540
1,487
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 1
4,477
640
1,580
2,896
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliCupidLancelotPeleYu Huang

VS

Bans
King ArthurRavanaBakasuraMercuryPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DoansaI
Janus
9
1 / 0 / 0
4,998
714
1,746
1,424
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
6
0 / 1 / 1
4,254
608
2,505
5,463
2,174
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
LEYAM
Hachiman
6
0 / 0 / 0
3,862
552
1,738
3,146
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Refugy
Nemesis
6
0 / 0 / 1
3,958
565
1,540
4,233
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
Talonreese
Guan Yu
8
0 / 1 / 0
4,665
666
968
3,807
3,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
W
Janus
DoansaI
Janus
1
0
0
1
W
Sylvanus
0
1
1
0.5
W
Hachiman
LEYAM
Hachiman
0
0
0
0
W
Nemesis
Refugy
Nemesis
0
0
1
0.5
L
Yemoja
SoftballHo
Yemoja
0
0
1
0.5
W
Guan Yu
Talonreese
Guan Yu
0
1
0
0
L
Thanatos
Zealete
Thanatos
1
0
1
1.5
L
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,253
Damage
8,497
16,124
Taken
18,073
6,544
Mitigated
7,907
8,185
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,617
874
0
625
2,472
553
0
942
1,530
0
11,008
W
Janus
DoansaI
Janus
1,746
161
0
250
1,424
524
0
559
865
34,434
0
W
Sylvanus
2,505
1,074
1,084
1,970
5,463
2,174
0
1,474
3,989
17,767
0
W
Hachiman
LEYAM
Hachiman
1,738
865
0
1,611
3,146
869
0
530
2,616
0
23,567
W
Nemesis
Refugy
Nemesis
1,540
525
0
570
4,233
1,232
0
505
3,728
0
25,112
L
Yemoja
SoftballHo
Yemoja
1,488
662
649
945
3,493
2,074
0
1,327
2,106
7,936
0
W
Guan Yu
Talonreese
Guan Yu
968
135
0
2,084
3,807
3,108
0
0
3,807
0
26,802
L
Thanatos
Zealete
Thanatos
1,786
258
0
3,225
3,723
1,550
0
844
2,841
0
18,466
L
1,782
235
0
1,781
3,540
1,487
0
0
3,540
0
28,809
L
1,580
178
148
812
2,896
880
0
988
1,856
28,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,962
Gold Earned
21,737
197
Minions Killed
257
0
Camps Cleared
0
621,284
Distance Traveled
740,710
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,257
465
21
3
0
54,540
1
W
Janus
4,998
714
83
12
0
167,035
4
W
Sylvanus
4,254
608
28
4
0
128,879
3
W
Hachiman
3,862
552
48
7
0
132,151
1
W
Nemesis
3,958
565
43
6
0
185,908
4
L
Yemoja
3,903
558
13
2
0
118,525
1
W
Guan Yu
4,665
666
55
8
0
126,737
3
L
Thanatos
4,153
593
38
5
0
148,088
2
L
Tyr
5,172
739
67
10
0
161,981
1
L
Eset
4,477
640
58
8
0
138,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role