Player Matchup

Nemesis
Nemesis
Silver II
INeverTryMee
Nemesis
Silver II
Level 118
God Stats
3W - 0L
1,178 SR
Queue Stats
55W - 52L
1,486 MMR
Party 1
Apollo
Apollo
Gold I
Steve19Jh
Apollo
Gold I
Level 108
God Stats
13W - 10L
1,883 SR
Queue Stats
125W - 125L
1,594 MMR
Party 1
Poseidon
Poseidon
Gold IV
Ullere
Poseidon
Gold IV
Level 49
God Stats
13W - 10L
1,599 SR
Queue Stats
131W - 143L
1,470 MMR
Party 2
Freya
Freya
Gold III
oтgdanтe
Freya
Gold III
Level 44
God Stats
2W - 2L
1,596 SR
Queue Stats
51W - 47L
1,469 MMR
Party 2
Ymir
Ymir
Gold IV
rzn110
Ymir
Gold IV
Level 107
God Stats
10W - 15L
1,563 SR
Queue Stats
442W - 448L
1,482 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,564 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,331 SR
1,505 MMR
Izanami
Izanami
Gold V
FulgenMS10
Izanami
Gold V
Level 157
God Stats
0W - 4L
1,112 SR
Queue Stats
56W - 49L
1,433 MMR
Party 4
Kuzenbo
Kuzenbo
Silver II
JuJuJose
Kuzenbo
Silver II
Level 129
God Stats
0W - 2L
1,238 SR
Queue Stats
29W - 31L
1,487 MMR
Party 4
Tyr
Tyr
Silver II
KnockOnce4Fun
Tyr
Silver II
Level 61
God Stats
0W - 2L
1,455 SR
Queue Stats
18W - 18L
1,531 MMR
Party 3
Yu Huang
Yu Huang
Gold II
Krishnafro
Yu Huang
Gold II
Level 160
God Stats
8W - 12L
1,388 SR
Queue Stats
891W - 881L
1,542 MMR
Solo
Da Ji
Da Ji
Silver II
Tnetennba1
Da Ji
Silver II
Level 41
God Stats
2W - 4L
1,461 SR
Queue Stats
18W - 18L
1,531 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
INeverTryMee
Nemesis
20
6 / 2 / 7
13,900
604
13,016
20,436
10,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Steve19Jh
Apollo
19
8 / 3 / 7
13,604
591
24,949
23,838
12,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Ullere
Poseidon
20
7 / 2 / 6
14,785
643
20,153
15,915
7,365
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
19
7 / 2 / 9
13,514
588
17,917
20,890
10,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
rzn110
Ymir
16
0 / 6 / 14
11,784
512
7,834
24,368
26,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
BellonaKaliLancelotBakasura

VS

Bans
AtlasUllrCabrakanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FulgenMS10
Izanami
17
2 / 7 / 6
11,060
481
11,597
19,098
8,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JuJuJose
Kuzenbo
14
1 / 4 / 8
9,459
411
7,839
24,949
39,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 5 / 4
10,877
473
10,509
25,985
21,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Krishnafro
Yu Huang
18
6 / 7 / 3
11,832
514
14,367
18,150
8,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
18
5 / 5 / 5
11,001
478
10,565
19,954
9,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
28
Kills
15
15
Deaths
28
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
FulgenMS10
Izanami
2
7
6
0.71
W
Nemesis
INeverTryMee
Nemesis
6
2
7
4.75
L
Kuzenbo
JuJuJose
Kuzenbo
1
4
8
1.25
L
1
5
4
0.6
L
Yu Huang
Krishnafro
Yu Huang
6
7
3
1.07
W
Apollo
Steve19Jh
Apollo
8
3
7
3.83
L
Da Ji
5
5
5
1.5
W
Poseidon
Ullere
Poseidon
7
2
6
5
W
Freya
7
2
9
5.75
W
Ymir
rzn110
Ymir
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,869
Damage
54,877
105,447
Taken
108,136
68,383
Mitigated
88,421
34,147
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FulgenMS10
Izanami
11,597
8,384
0
5,879
19,098
8,617
0
9,691
9,005
0
93,396
W
Nemesis
INeverTryMee
Nemesis
13,016
6,361
0
2,525
20,436
10,578
785
3,923
16,513
0
139,486
L
Kuzenbo
JuJuJose
Kuzenbo
7,839
3,677
0
1,212
24,949
39,350
168
11,902
12,882
32,525
0
L
10,509
1,074
0
9,608
25,985
21,610
0
7,611
18,264
0
81,061
L
Yu Huang
Krishnafro
Yu Huang
14,367
783
0
1,070
18,150
8,985
0
10,320
7,736
86,936
0
W
Apollo
Steve19Jh
Apollo
24,949
18,533
0
12,949
23,838
12,756
6,891
3,845
19,993
0
105,485
L
Da Ji
10,565
2,558
0
7,043
19,954
9,859
0
5,969
13,871
0
84,948
W
Poseidon
Ullere
Poseidon
20,153
3,442
0
3,756
15,915
7,365
7,261
1,439
14,476
183,782
0
W
Freya
17,917
5,889
0
11,292
20,890
10,735
2,756
5,623
15,267
97,786
0
W
Ymir
rzn110
Ymir
7,834
1,514
0
3,625
24,368
26,949
601
8,898
15,470
33,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,587
Gold Earned
54,229
758
Minions Killed
616
0
Camps Cleared
0
2,272,208
Distance Traveled
2,050,246
39
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,060
481
156
7
0
377,667
3
W
Nemesis
13,900
604
181
8
0
555,045
7
L
Kuzenbo
9,459
411
42
2
0
415,632
2
L
Tyr
10,877
473
152
7
0
440,785
4
L
Yu Huang
11,832
514
137
6
0
392,078
6
W
Apollo
13,604
591
157
7
0
441,236
5
L
Da Ji
11,001
478
129
6
0
424,084
2
W
Poseidon
14,785
643
244
11
0
479,872
9
W
Freya
13,514
588
132
6
0
384,016
4
W
Ymir
11,784
512
44
2
0
412,039
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role